Council of Thieves – Session 1

We’re playing a Pathfinder Adventure Path module called The Bastards of Erebus by Sean K Reynolds this weekend.


The city of Westcrown is dying. Since being stripped of its station as the capital of Cheliax, the wealth and prestige of the city has gradually slipped away, leaving the desperate people to fend for themselves in a city beset by criminals, a corrupt nobility, and a shadowy curse. Can the PCs fight back against champions of both the law and the criminal world?

A Pathfinder Roleplaying Game adventure for characters of 1st to 3rd level. The Council of Thieves Adventure Path is the first to take full advantage of the new Pathfinder Roleplaying Game rules, and works with both the Pathfinder RPG and the standard 3.5 fantasy RPG rules set.

It’s part 1 of 6 of the Council of Thieves Adventure Path that came out way back when Pathfinder was new. The module is designed for levels 1-3. I’m going to modify it a bit to add more stealth elements, but it seems like it will be a pretty fun little urban adventure. The price is $13.99 at Paizo or comes as part of the Pathfinder Adventure Path Subscription.


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Shawn Ellsworth

Shawn is an author and co-founder of He first got into tabletop RPGs through ninjas and then by playing a Kender in Dragonlance. Years later, he can be found running games in the Nentir Vale and his own Seas of Vodari campaign setting.