D&D 5th Edition Dungeon Master’s Guide Preview – Monster Lists

Table of Contents | Creating a Multiverse | Creating NPC Characters | Villainous Class Options | Traps | Downtime Activities | Magic Item Tables | Deck of Many Things | Magic Items A-Z | Figurine of Wonderous Power | Magic Rings | Eye and Hand of Vecna / Orb of Dragonkind | Poisons | Fire Arms, Explosives, and Alien Technology | Races and Subraces | Random Dungeons | Monster Lists

Wizards of the Coast just had to provide one last preview. Here’s a last preview for anyone stuck waiting until December.

Wizards of the Coast says:
In today’s excerpt from the Dungeon Master’s Guide, we offer further tools for generating (and populating) dungeons.

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Reviews – D&D 5th Edition Dungeon Master’s Guide

Here is a list of the reviews as they come in for the D&D 5th Edition Dungeon Master’s Guide

D&D 5th Edition Dungeon Master’s Guide Preview – Downtime Activities

Table of Contents | Creating a Multiverse | Creating NPC Characters | Villainous Class Options | Traps | Downtime Activities | Magic Item Tables | Deck of Many Things | Magic Items A-Z | Figurine of Wonderous Power | Magic Rings | Eye and Hand of Vecna / Orb of Dragonkind | Poisons | Fire Arms, Explosives, and Alien Technology | Races and Subraces | Random Dungeons | Monster Lists

From Wizards of the Coast
“In today’s excerpt from the Dungeon Master’s Guide, we look at what happens between adventures.”

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D&D 5e Monsters for a Prehistoric Encounter

Have your adventurers found themselves lost in a land before time? Were your adventurers asked to visit an island zoo filled with dinosaurs? Are you interested in running a campaign set in prehistoric times? Maybe you are just wondering how you can fit dinosaurs into a fantasy setting.

Here are some ideas to get you started with our list of Monsters for a Prehistoric Encounter from the D&D 5th Edition Monster Manual.

5e DMG Preview – Poisons

Table of Contents | Creating a Multiverse | Creating NPC Characters | Villainous Class Options | Traps | Magic Item Tables | Deck of Many Things | Magic Items A-Z | Figurine of Wonderous Power | Magic Rings | Eye and Hand of Vecna / Orb of Dragonkind | Poisons | Fire Arms, Explosives, and Alien Technology | Races and Subraces | Random Dungeons | Monster Lists

From Wizards of the Coast:
“In today’s preview, we look at just one of the rules for helping run your game; this time, the use of poison.”

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DMG Previews – Traps

Table of Contents | Creating a Multiverse | Creating NPC Characters | Villainous Class Options | Traps | Downtime Activities | Magic Item Tables | Deck of Many Things | Magic Items A-Z | Figurine of Wonderous Power | Magic Rings | Eye and Hand of Vecna / Orb of Dragonkind | Poisons | Fire Arms, Explosives, and Alien Technology | Races and Subraces | Random Dungeons | Monster Lists

Examiner.com has a preview of two more pages from the traps section of chapter 5 of the Dungeon Master’s Guide (see all 26 preview pages of the book that comes out Nov 28th in preferred stores, December 9th everywhere else).

From Examiner.com
“The excerpt divides traps into mechanical and magical traps, similar to 3.5. Each trap is broken down into its core components: the trigger, detecting & disabling, and effects.”


DMG Preview – The Multiverse

Table of Contents | Creating a Multiverse | Creating NPC Characters | Villainous Class Options | Magic Item Tables | Deck of Many Things | Magic Items A-Z | Figurine of Wonderous Power | Magic Rings | Eye and Hand of Vecna / Orb of Dragonkind | Fire Arms, Explosives, and Alien Technology | Races and Subraces | Random Dungeons | Monster Lists

Wizards of the Coast is at it again with 2 pages from Chapter 2: Creating a Multiverse.
In today’s preview, we consider the many worlds possible to explore within the game.

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