Survivalist Gaming: Fantasy Go-Bag

*Note: While I won’t be system specific in this article, what I most commonly play is Pathfinder so you’ll find most of the suggestions drifting in that direction. If you have suggestions, tweaks, or alternate items for your particular flavor of Dungeons and Dragons, Savage Worlds, Torchbearer et al please mention them in the comments!*

The Bug-out Bag (most commonly referred to as a BOB, also sometimes go-bag, and a 1000 other names) is a staple of survivalist preparation. The concept is simple. In order to get through a slight disruption (earthquake), evacuate an area, or get to more permanent shelter you want to have 72 hours of supplies in a portable form (usually backpack). There’s lots of debate about the best contents for a real world bug out bag (because survivalists *love* obsessing about gear) but if you’re interested in one for yourself the red cross has a handy intro article (basically, food, water, first aid kit, extra walking shoes, knife, flashlight are the absolute essentials in my mind).

But what would go into a fantasy game BOB? Learn more after the jump.

In a survival situation you’re looking at satisfying essential needs with this approximate level of importance to each – Water, Food, Shelter, Medical Backup. People can debate where ‘Protection’ should be placed, but if we’re discussing your best chance for surviving long term you’re probably better off avoiding danger and violence rather than riding out to meet it head on. (Although this is true for an individual, it becomes increasingly less true for groups especially when they encamped/laid claim to resources that are important to them.)

Ideally, your  fantasy go-bag would be a Masterwork, Waterproof backpack and I’ve broken down what it should be filled with, ordering the gear from the mundane to the outlandish:

Water

  • Canteen
  • Scrolls or Wand of Create Water
  • Scrolls or Wand of Purify Food + Drink
  • Decanter of Endless Water
  • Ability to Summon Water Elementals (hypothetically, depending on summoning rules)

Food

  • Iron Rations
  • Scrolls or Wand of Purify Food + Drink
  • Scrolls or Wands of Create Food + Drink
  • Scroll of Wand of Goodberry
  • Ring of Sustenance (Note, this should already be attuned – generally it takes a week to start working properly [probably because game designers didn’t want it being passed back and forth] and you can definitely die of thirst before the stupid ring starts working]

Shelter

  • Travelling Clothes
  • Boots
  • Flint and Steel
  • Bedroll
  • Tent
  • Ability to Summon Magnificent Mansion
  • Ability to Summon Fire Elementals and/or Earth Elementals

 

Medical

  • Healing Kit
  • Potion of cure light wounds
  • Access to Remove Disease

Misc

  • Compass
  • Maps
  • Knife
  • Hatchet
  • Crossbow
  • Crossbow Bolts
  • Torch
  • Candle
  • Maps
  • Potion of Invisibility
  • Potion of Comprehend Languages
  • Potion of Fly
  • Scroll of Teleport

What would you put in your fantasy go bag and why?

Shares

More Tribality Articles You Might Enjoy

jmperkins

Action horror writer and freelance game designer J.M. Perkins pays his bills by working procurement for a biotech company and by making things up. He's got over 20 short stories, some game books, and a novel in print. His website is www.jmperkins.com he writes a fantasy tabletop setting built around the perpetual butchery of the Tarrasque called The City of Salt in Wounds, and you can buy his gaming book about surviving and thriving as the class everybody expects to die horribly The Adequate Commoner.