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Performance Check

Performance Check

5e Magic Item Patterns for Alternate Crafting: Part Two

I don’t know if you know this, but there are a lot of magic items in D&D 5e. We’re talking into the hundreds. I was thinking I’d knock out a couple a week, but I obviously underestimated the amount of ...
Performance Check

5e Magic Item Patterns for Alternate Crafting: Part One

Three patterns for magic items from the D&D 5e SRD for characters interested in crafting. These can be used with the level-less crafting system presented here, or general use.
Performance Check

The Bones of Kovach – Alternate Crafting for 5e

An alternative non-character level based crafting system for D&D 5e, as well as a look at crafting in the world of the Far Realm and the Zodiac.
Performance Check

Event-Theming and Moral Messaging

The last time I wrote about wrestling and tabletop games was back in April. With Summerslam 2018 just over a week away, it’s time for another. There have been a good pay-per-view, two middling ones, a bad one, and a ...
Performance Check

Hackers, Ultra-Truth, and Tool Checks

A look at the classic film Hackers, why it's much better than you think, and how it's depiction of hacking can provide an ultra-truth for 5e tools checks.
Performance Check

Scholastic Exploration and National Treasure

Happy 4th of July! Today, let's talk about how stealing the constitution is a great model scholastic exploration in tabletop games!
Performance Check

Seven Magical Ranged Weapons That Aren’t Bows

If you are like me, you love ranged weapons - but are tired of bows. If so, check out these seven magical ranged weapons for D&D 5e that aren't bows.
Performance Check

Misread Magic #2 – Arcane Gait, Bear, and Feather Flail

The second entry in Misread Magic terribly misreads arcane gate, fear, and feather fall. What sorts of things happen when you do so? Magic, that's what.
Performance Check

Relationship Maps and Social Progress

In the comments of this excellent article by Blake Ryan, I speak a little bit about some of the session zero stuff I use in the online game I run. As it turns out, the reason I haven’t yet written ...
Performance Check

GLOW, Long-form jokes, and Storytelling Payoffs

The second season of GLOW is around the corner, so let's look at a special moment from the first season and how we can learn great lessons for tabletop games from a single, long-form joke.