D&D 3.5e

D&D 3.5eHistory of the ClassesPathfinder RPG

Domain Rulership, Part Eight

Last time in the Domain Rulership series, I talked about some of the relatively rules-light approaches to domain and stronghold play, in the form of 13th Age and Dungeon World. Now I’m turning back toward more involved systems: Fields of ...
D&D 3.5eHistory of the Classes

Domain Rulership, Part Six

Two weeks ago, I talked about the Stronghold Builder’s Guidebook, the “main” 3.x-based book for stronghold construction and domains. I also mentioned a third-party product, A Magical Medieval Society: Western Europe, by Expeditious Retreat Press. In the comments, alert reader ...
D&D 3.5eHistory of the Classes

Domain Rulership, Part Five

Last time in the Domain Management series, we discussed my personal high-water mark for domain-level rules, known in the tongues of gods and men as the Birthright Campaign Setting. We continue therefore to Third Edition. The Dungeon Master’s Guide has ...
ColumnsD&D 3.5eHistory of the Classes

The Rogue Class, Part Four

At last we come to the watershed moment of the Thief’s Rogue’s development, and I don’t just mean the name change. Up to this point, thieves have a role in combat, but that role is “mostly try to stay away, ...
AdventuresD&D 3.5eD&D 4eD&D 5eThe Game Room

In Defense of Skill Challenges

This article was referenced recently on the Talking TableTop podcast and originally appeared on www.gameschangelives.com. I’ve overhauled the original 4th ed version for 5th edition to showcase the many ways skills, tool kits, spells, and even backgrounds can be used ...
D&D 3.5eHistory of the ClassesPathfinder RPG

The Ranger Class, Part Five

The Ranger Class, Part Five After a week off to write some creepy spells, I’m back to talking about rangers here in History of the Classes. This time around, I’m looking at the Scout class of 3.5’s Complete Adventurer and ...
D&D 3.5eD&D 4eD&D 5eInterviews

Jeremy Crawford Interview – Gen Con 2015

The four days at Gen Con started off great! On the first day, I was able to sit down and speak with Jeremy Crawford. Jeremy is one of the lead designers of D&D 5th edition. Tribality readers should also recognized ...
D&D 3.5eHistory of the Classes

Psionics, Part Six

In last week’s History of the Classes, I looked at the Psionics Handbook and the Expanded Psionics Handbook, the core psionics rules for 3.0 and 3.5, respectively. This week I’m moving on to later developments within 3.x: one official WotC ...
ColumnsD&D 3.5eHistory of the Classes

Psionics, Part Five

Welcome back to History of the Classes, after a week of ridiculous polling and a week off. We return to the history of psionics in D&D, already in progress. This article discusses psionics in Third Edition D&D. I think I ...
Campaign TrailD&D 3.5eD&D 5eGM ResourcesPathfinder RPG

4 Ideas for Fixing the Alignment Problem

“Wait, I didn’t know there is an alignment problem?” or “Alignment ruins every game. Die alignment, die.” No other item on a character sheet is as controversial as alignment. Since the release of AD&D a two-axis alignment system has been ...