Unearthed Arcana: Bard Colleges Breakdown

Welcome to Week 2 of November Madness (which might become Indefinite Madness, depending on how long they keep up with weekly UAs), in which the Dynamic Duo give us two new bard Colleges: Glamour and Whispers. These aren’t the first bard Colleges we’ve gotten from UA, either. I’ve also talked about the 5e bard class here in Tribality before, just as a baseline. Short version: bards needed more subclasses in a bad way, so I’m glad there’s been so much support.

Unearthed Arcana – Ranger Revised

The new and improved Ranger is here from Wizard of the Coast’s Mike Mearls! After a few cracks at the ranger, we get an 8 page PDF that renames its archetypes to conclaves and they hope will have everyone loving the class again. We also see the re-introduction of the Deep Stalker Conclave who is most at home in the Underdark and was last seen in Unearthed
Arcana: Light, Dark, Underdark!. They basically fixed the base class, left the Hunter alone and fixed the Beast Master.

Chrono Rogue Archetype for D&D 5e

In May 2016, Blizzard launched Overwatch, a game where players clash with colorful heroes on battlefield around the globe. I have been playing far too much Overwatch and have played pretty much all of the characters, but Tracer is one of my favorites. As the poster character of Overwatch, Tracer is “a time-jumping adventurer” who fights as a force for good. She packs twin pulse pistols, energy-based time bombs, quick banter, and “blinks” through space and rewinds her personal timeline.

We now have five official archetypes for playing a rogue: Thief, Assassin, Arcane Trickster, Mastermind and Swashbuckler. This week on the Campaign Trail, I thought that a time jumping rogue could make for an interesting player option for a traditional, urban fantasy, d20 modern or science fantasy game. While this article is more of a fun experiment, this homebrew archetype could be used to create any character who uses magic or technology to jump through time.

The Strange Case of the Half-Orc Champion

It turns out that having a bone surgically re-broken, getting some bone graft shoved inside you, and then having a bunch of plates and screws put in you doesn’t lend itself to quick recovery. What I am saying is, I’m still pretty medicated at this juncture, but I have tried my best to double and triple check everything below.

The Shaman Class for D&D 5th Edition Preview

Ever since I put together a Western themed D&D game, I’ve been focused mainly on the guns of the Wild West. Movies have inspired me like The Good, the Bad and the Ugly, Lone Ranger, Once Upon a Time in the West, and Shane.

But lately I have started working on a tribal class for someone that would want to tap into the spiritual side of the game with a Native American Shaman. I went with two archetypes that are very similar, but focused on different aspects: ancestral spirits & nature spirits. I took a lot of information from things I found researching shamans, the TSR Boot Hill

Sherlock Holmes – Unearthed Arcana Inquisitive Rogue Archetype Build Test (D&D 5e)

This month’s Unearthed Arcana: Gothic Heroes provides us with 3 new playtest ready player options, which include the Revenant subrace, Monster Hunter archetype for fighters and the Inquisitive archetype for rogues. A month ago I ran an investigation one-shot and a PC build using this archetype would have been an excellent fit. This week on the Campaign Trail, I thought I’d take a break from looking at dungeons to try out the new Inquisitive archetype by creating a level 20 Sherlock Holmes inspired rogue. I’m hoping this build and analysis will help you figure out if the Inquisitive is a good fit for your game or if it needs more work in the lab.

The Alchemist Class for 5e

The Alchemist for 5e is now available on DriveThruRPG from Tribality Publishing!

This 20 page PDF provides players with a new 20-level Intelligence-based caster class that allows players to share alchemical effects with their allies, 6 traditions updated with playtest material and feedback from the readers here at Tribality.com, and a new tradition not seen anywhere else.

Best of all, Alchemist is a part of the GM’s Day Sale, but only until the end of March 16th!!

Waking the Dead; Reanimators for 5e Alchemists

The Reanimator is an archetype for the Alchemist class and is one of eight traditions, including Metamoporhs, Poisoners, Artificers, IrezumiPyromancers, Herbwardens, and more. You’ll need the core class presented in the original article and this to play the reanimator.


Alchemist are renowned for their understanding of the arcane sciences – chemistry, physics, geology, herbology, engineering, and, of course, biology. All alchemists have a basic understanding of healing, but reanimators use their knowledge to circumvent the capricious whims of the divine to hold the power of life and death in their hands.

Werewolf Prestige Class for D&D 5e

Prestige classes were introduced in third edition as a further means of individualizing a character. A recent Unearthered Arcana article introduced playtest material for us to create Prestige Classes for D&D 5th Edition. I’m working with one of my players who was bitten, scratched and nearly killed by a werewolf. We decided he is going to try to control the curse versus curing it, so we thought a Werewolf Prestige Class might be a good player option to help his character progress from uncontrolled transformation to mastering his curse and unlocking new abilities.