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GM ResourcesPlanar Mysteries

How to Run a Circus in your Game, Part 4

(Author’s note: unless someone tells me about a subject that I missed, this will be the last article of this series. Also, keep an eye out for the many links in this article. Enjoy!) Last time we talked about events ...
GM ResourcesPlanar Mysteries

How to run a circus in your game part 3

Last time we talked about the travel, finding locations, time needed to set up the circus, battles within the circus, sound in the circus, and circus games and rides, as well as circus food. This time we’ll talk about events ...
GM ResourcesPlanar Mysteries

How to Run a Circus in Your Game: Part 2

(Author’s note: Last time some of the commenters pointed out that they wanted to see a bit more of the how it should be ran. This article continues the thought process of the last article digging into some of the ...
D&D 5eMagic: the GatheringMonsters & NPCsPlayer ResourcesReviews

Plane Shift: Amonkhet Breakdown

James Wyatt recently released the fourth conversion of a Magic: the Gathering setting to D&D 5e. Amonkhet is an Egyptian-inspired dark fantasy setting, which James describes in the Introduction as “outside the core D&D experience,” but I’m not completely sure ...
GM ResourcesPlanar Mysteries

How to run a Circus in Your Game

(Author’s note: One of my article readers suggested looking at Ravenloft’s Carnival, which I did, and expanded the article in certain places. Hopefully, you’ll like the expanded ideas contained herein) Circuses have been around forever as traveling entertainers of acrobats, ...
GM ResourcesPlanar MysteriesVideo Games

What we can learn from the MegaMan Series

Author’s note: To get the most nostalgia out of this article, go to youtube and find your favorite megaman music to play while reading this article. Megaman is one of Capcom’s most iconic properties, having various games on the various ...
GM ResourcesPlanar Mysteries

Using Ships as a Dungeon, Part 3

Last time we examined ship purposes, ship based plots, and ship quirks. This time we’ll look at the different parts of the ship, a ship template, and water hazard examples. Ship Related Words Abaft: toward or at the stern of ...
GM ResourcesPlanar Mysteries

Ways to Use Ships as a Dungeon, Part 2

Last time we talked about ways a ship can be used as a dungeon. Let’s expand the topic and talk ship purposes, ship related plots, and ship quirks. Enjoy! Six Ship Purposes First, consider why the vessel was commissioned or ...
Feywild/ShadowfellGM ResourcesTribal Knowledge

Alternate Fey Courts

A few conversations about my series on the fey reminded me that there were more articles I wanted to write, so this week I’m taking a break from talking about the monk. D&D divides the fey into Summer and Winter ...
AdventuresGM ResourcesPlanar Mysteries

Ways To Use Ships As A Dungeon Part 1

Ships as dungeons is an interesting challenge because they are mobile, limited in size, and waterborne. Expanding some definitions, however, can lead to a variety of possibilities you may not have thought of. 1. Redefine What A Ship Is A ...