Unearthed Arcana: Divine Domains Breakdown

One of these days, I’ll start managing two-article weeks again, and my columns will return to their normal schedule. This is the week of America’s favorite secular food holiday, and I’ll be mostly or entirely offline Wednesday evening through Saturday morning, so this week is not the one. Today, though, Rogers and Hammerstein have Unearthed new Arcana for us: three new domains for clerics. Where barbarians and bards were two of the classes narrowest in options, the cleric stands tied with the wizard for the most in the initial release (if you count Death from the DMG), and they stay even in the Sword Coast Adventurer’s Guide as they each tack on one more. Let’s see what the Forge, Grave, and Protection domains offer.

Civil War: 4 More Avengers – Character Builds for D&D 5e

Captain America: Civil War has been out since May 6th and has already made over a billion at the box office worldwide. Whenever a superhero movie comes out, I can’t help but think about how I would build the heroes and villains.  Trying to create super hero player characters for D&D has its flaws (but they’re still fun to build like the 6 Avengers I built last year).

This week on the Campaign Trail I thought I’d offer DMs some premade characters to use or for players to look at for ideas when creating their next PC.

Tribality Publishing – Mysteries of the Gods


We have a new publication on DriveThruRPG today. This is the sixth product we’ve released: Mysteries of the Gods written by Brandes Stoddard. In the worlds of fantasy, the gods are mighty, their works are evident to all. The clergy stand between the gods and mortals, receiving the commands of the gods and guiding the prayers of the faithful.

The Three Musketeers & Swashbuckling Ideas for Your Next PC

Are you looking to stop a plot against the King or sail the high seas in search of adventure?

I love the Three Musketeers book, the movie from 2010 (yep I do), and the current TV show. I also like building out characters inspired by my favorite characters onscreen such as the Fantastic Four, Avengers and Guardians of the Galaxy. This week on the Campaign Trail, I thought I would provide a collection of swashbuckling PCs inspired by these iconic characters that can be used in a swashbuckling adventure.

Tribality Publishing – By Flame, Storm, and Thorn


We have a new publication on DriveThruRPG today. This is the third product we’ve released: By Flame, Storm, and Thorn written by Brandes Stoddard. In The Lord of the Rings, a poem describes Aragorn with the lines “Not all those who wander are lost” and “From the ashes a fire shall be woken, A light from the shadows shall spring…” These lines inspire the following archetypes for the Ranger class, for characters who travel the wilds without fear – be they watchful guardian or cunning predator. Use the archetypes below to give your secretive wayfarers some tricks up their sleeves. Each offers a playstyle that suits melee or ranged combat, or shifting between the two, equally well.

These archetypes also make worthy and dangerous adversaries. A sinister Lantern-bearer lures travelers to their deaths with the promise of safety. Some Stormcloaks turn back to the destructive ways of the first of their kind. A Thornguard that gets to pick the field of battle is a terrible foe indeed.

You can get a copy through our Publisher’s page or with this direct link: By Flame, Storm, and Thorn. If you’ve been a Patreon with us for a while, we have sent out coupons to our Shaman, Hunter & Warrior supporters. Thanks to everyone that has helped us to this point!


LINKSBy Flame Storm and Thorn cover resize

Guardians of the Galaxy – D&D 5e Character Builds

Guardians of the Galaxy grossed $774 million worldwide at the box office, a sequel is on the way in 2017 and they even have a cartoon series on Disney XD. While Guardians of the Galaxy takes place in a science fiction setting, this crew of rogues and misfits figuring out how to work together to save the galaxy, felt like a great RPG campaign unfolding. Trying to create super hero player characters for D&D has its flaws (but they’re still fun to build like these Avengers). Quill and his crew have few traditional “super” powers and are actually much closer to a bunch of mid level D&D characters running around creating trouble before saving the day. Don’t forget magic is just advanced technology in the Marvel cinematic universe, so bring on the magic in a sci-fi setting too.

This week on the Campaign Trail I thought I’d offer DMs some premade characters to use or for players to look at for ideas when creating their next PC.

A Fire Hose of Homebrewed Content

D&D 5th Edition is a ridiculously fun environment for homebrewed design. It offers an incredible sense of adaptability, with just enough structure to make it clear how things fit together. The blogsophere and various message boards have frickin’ exploded with great free content. Accordingly, the following is a roundup of subclasses, spells, magic items, and so on from my personal blog, Harbinger of Doom, as well as things from my friend Stands-in-Fire’s blog.

(Perhaps you are wondering about the image, which is Militia Company of District II under the Command of Captain Frans Banninck Cocq, by Rembrandt, otherwise known as The Night Watch. I really like it, and it portrays a group of people who are ready to do some serious adventuring.)

Oriental Adventures – Ninja

Since I first put together a Ninja build last year, I’ve done some formatting changes with how I present characters on Tribality. So going back I wanted to reformat the Ninja and with this layout, the Ninja can be used to play at the table listing all of the actions that can be made during combat. I didn’t want to make a complete rehash, so I went ahead and leveled up the Rogue to 5th level. I also found some things I wanted to change and add details on dealing with things like poisons. Then I added an Uncommon magic item with Mochizuki being level 5.

This is Mochizuki Ishikawa, Ninja from the Iga Clan – The Shadow Assassins. A 5th Level Rogue-Assassin:

Fantastic Four – D&D 5e NPC/Monster Builds

Previously, I shared my Avengers character builds and now we have another super hero team releasing a movie this summer. The Fantastic Four are a fictional superhero team that debuted way back in 1961. After a couple of so-so movies, the Fantastic Four are back on the silver screen this summer. I was really excited about this movie since I liked the director’s film Chronicle and I read and loved all the Ultimate Fantastic Four comics that the movie was said to be based on. I’m going to make my own decision once I see the movie, but the movie has been overwhelmingly negatively reviewed and is a box office disaster. I was thinking it would be fun to build out this family of heroes as an entire team of NPCs/monsters instead of hero PCs. The Fantastic Four are good aligned, but a misunderstanding could turn a social encounter with them into full combat (just like most meet-ups between heroes the first time in comics). So let’s get started, “it’s clobberin’ time“.

Gen Con – D&D Adventurers League

We are signed up for D&D Adventurers League All-Access Pass games (run by Baldman Games). The four of us all ready to go. Well actually, I wasn’t. In preparation for the four games, I have to choose a player character to use. It’s not that easy, because there are so many good choices that I can make. I need to choose something a little different than I usually play. Right now, I have three main AL characters that I have been playing since the last GenCon, a halfling rogue (my favorite), an elf multi-class wizard/cleric, and a human fighter. All three of them have reached a higher tier than my teammates, and I need to put together a fourth character. Choices, choices, so many choices…