“…Kat Kuhl has to adapt to some of the craziest shenanigans I’ve ever heard, and she does so with grace, skill, and aplomb. Listen to One Shot: Campaign…and learn from a Game Master who knows what she’s doing, and doing it under fire.”
I am not a fan of Actual Play podcasts. Or at least I wasn’t until a few months ago. I’ve loved the idea of AP pods for years, but could never find one that grabbed me, even the ones that came highly recommended. Most were poorly (or never) edited, had a lot of dead air, page flipping, rules lawyering, or players who were more intoxicated than interested in playing. Then Shawn here at Tribality got me hooked on the Dungeon Master’s Block podcast and everything changed.
In May, I heard Michael Ross from the brilliant RPG Academy on a DMB episode. We’re both from the Commonwealth of Kentucky so we started a chat on Twitter. It was there he pointed me to James D’Amato and Kat Murphy (now, Kuhl) and the One Shot podcast; specifically the Legend of the Five Rings episodes. I was blown away. [You can read an interview with both here.] Then I heard rumors of a campaign AP podcast from the One Shot folks that used the Edge of the Empire rules I’d been introduced to at GenCon 2014. FFG’s entry into the Star Wars RPG universe is impressive, but learning an innovative new system is easier with a mentor and what I really wanted was a GM to learn from on a regular basis.
Half an episode into One Shot: Campaign my dreams had been answered. Finally, someone sounded like they cared about what they were presenting to an audience. I started ordering the core rulebooks and asking about the best supplements to buy, but this article isn’t about how intriguing the FFG Star Wars system is. In listening to an excellent GM and brilliant players telling hilarious stories I realized the true advantage of AP podcasts in the modern world: you can learn from them.…