Oriental Adventures – Ninja

Since I first put together a Ninja build last year, I’ve done some formatting changes with how I present characters on Tribality. So going back I wanted to reformat the Ninja and with this layout, the Ninja can be used to play at the table listing all of the actions that can be made during combat. I didn’t want to make a complete rehash, so I went ahead and leveled up the Rogue to 5th level. I also found some things I wanted to change and add details on dealing with things like poisons. Then I added an Uncommon magic item with Mochizuki being level 5.

This is Mochizuki Ishikawa, Ninja from the Iga Clan – The Shadow Assassins. A 5th Level Rogue-Assassin:

Deities & Demigods – Part 2

Last week, I put together the stats for the demigod Hachiman from the Japanese Mythos found in the 1980 Deities & Demigods. A lot of people asked me to continue, and so I am putting together a trinity of Shinto gods; Amaterasu-ōmikami, Susanowo-no-Mikoto, & Tsukuyomi-no-Mikoto from the Japanese Mythos. These three are all siblings and children of Izanagi-no-Okami. So here is the first of the Trinity, Amaterasu. She happens to be one of the most powerful Gods in the Mythos:

Deities & Demigods – Part 1

I have been reading through my library of old D&D books for some campaign ideas. I stumbled across Deities & Demigods, and pulled it out and sat back and began to flip through it. I really like the original AD&D book because of the history, the artwork, and detail about the characters behind each of the Mythos (Plus I have a lot of memories from reading this 35 year old book.)

Oriental Adventures – Wu Jen

Wu Jen are the arcane spellcasters in my Wuxia campaign.  They are like wizards, but there are subtle differences. Normally, a Wu Jen’s power is drawn from the five elements (earth, fire, metal, water, and wood), and they can choose to master a single element which affords them additional powers. Also, a Wu Jen has the ability to manipulate their spells to change range, duration, effect, eliminating verbal or somatic components through permanent meta-magic effects.

Oriental Adventures – Yakuza

Continuing the Wuxia (WU-she-AH) campaign ideas, I have a Rogue class archetype for D&D 5th edition, the Yakuza!

Many think of the Yakuza as murdering gangsters, that may be what they became after the Edo Period, but they originated as town militia that created order and peace in towns. They did this by creating strict rules and a hierarchy in their local organizations.

Oriental Adventures – Food

Building a campaign world can be a lot of fun, but it also requires a lot of preparation and creativity. That preparation should start by deciding on a theme for your campaign world. I really like the Wǔxiá (武侠) ideas that are presented in the Dungeon Master’s Guide.  Using that along side my TSR AD&D Oriental Adventures source book, I have a lot of nice ideas to use for a D&D 5th edition game. A Wǔxiá campaign has a lot of information that can easily be pulled from many different sources.  There are several online webpages, video games, movies, books, comic books, and older RPG written materials, but a lot of it has been given the Hollywood treatment so it isn’t as authentic as we think. But it’s close enough for a adventure role playing game. 

Oriental Adventures – Samurai & Ninjas

A few months ago when I first received the D&D 5th edition Player’s Handbook, I put together a Samurai & a Ninja character build. I had pulled together information from the AD&D book Oriental Adventures, Wikipeida, and some information that I found from other people in community forums.  With the release of the Dungeon Master’s Guide, I was excited to see that there is a section on running a Wuxia campaign (DMG page 41).  I went and pulled together my older post and notes, and I’d like to revisit and clean up