Finishing Touches for Your Dungeon

Over the last little while here on the Campaign Trail I’ve looked at the 4 Types of Dungeons, 5 Room Dungeon and Mapping and Stocking Your Dungeon Using Randomly Generated Dungeons. Dungeons come in various forms such as lost temples, haunted houses, natural caverns, or even the lower holds of a sunken ship. In this article, I’ll finish up this series by completing the dungeon with a proper introduction, read aloud text, and finished details and encounter notes.

Mapping and Stocking Your Dungeon Using Randomly Generated Dungeons

Over the last little while here on the Campaign Trail I’ve looked at the 4 Types of Dungeons and the 5 Room Dungeon. Dungeons come in various forms such as lost temples, haunted houses, natural caverns, or even the lower holds of a sunken ship. In this article, I’ll map and stock my temple dungeon using the random dungeon generation tools that come with the D&D 5e Dungeon Master’s Guide.

5 Room Dungeons & Filling Your Dungeon with Adventure

A couple of weeks ago on the Campaign Trail I looked at the 4 Types of Dungeons. This week, I wanted to continue my look at building dungeons using a tool called the 5 Room Dungeon. Dungeons come in various forms such as lost temples, haunted houses, natural caverns, or even the lower holds of a sunken ship. In this article, we’ll generate a 5 room dungeon based on what we already know about the dungeon I randomly generated last time.