Tag: adventure-design

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Five Strange, but True Facts to Inspire Your Game

Every now and then, I run across something strange and think, “that can’t possibly be true.” I spend some ...
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Crazyhead, Misfits, and Glorious Incompetence

Everyone wants to be awesome, but let’s consider - if even for just a moment - that ...
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John Wick and Mythology

A look at the repurposing of myths in the world of John Wick, and how to leverage them ...
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Tabletop Action Scene Lessons from Professional Wrestling

Take lessons from professional wrestling to step up your tabletop action scenes.
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e-D&D and Parallel Experiences

In a lot of ways, I’m a curmudgeon of a luddite who is afeared of technology. I mean, ...
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Too Much of a Good Thing: Success and Magic Items

Instead of helping people get to know D&D creatures and their lore, this week we will discuss something ...
HomebrewsMagic ItemsReviewsVideo GamesVideo Games

(War) Craft Until You Hate Yourself

A quick word: this post is about the crafting system of the recent World of Warcraft (hereafter to ...
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Get to Know the Kenku

Last week, I spent a little bit of time talking about a creature I thought was cool and ...
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Keep Summer Safe: A Look at Conflict Resolution

It’s no secret I love Rick & Morty. I’ve been on record for several years now stating it ...
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Adventure Creation Lessons from Technoir

One of the best tabletop games I have ever played is Technoir, by Jeremy Keller. Technoir is a ...