“I have to use my sound sword now! It’s a sound sword!”
-Lemongrab, Earl of Lemongrab
The current trend of power fantasy poses some interesting challenges for the modern GM. Anecdotally speaking, players are less fearful than ever, and engagement is only the barest of excuses to quip and preen. Again, this isn’t every game. Nor is it every player. It’s just a common enough trend amongst the people I know and the games I hear about to warrant some discussion. Let’s say you are in this situation. Fear isn’t something the party is willing to acknowledge, and being continually on the edge of death in combat can wear on any group. Variety is the spice of life, bro. So, what can you do to present a challenge to the players that encourages players to engage on multiple levels without violence and fear? When life gives you lemons, make Lemongrabs.