The Rogue Class, Part Six

While there may be some additional articles in this series touching on rogues in D&D-like systems, this week I’m talking about the Rogue class of Fifth Edition. Up to this point, we’ve seen the class change from the Thief to the Rogue, lose its assumption of selfishness and even lawlessness (because the rogue turns out to be a great class for detective or inquisitorial work, as we see in 3.x), and turn from a combat-avoidant role to a strong contributor to a party’s success in combat. At each step of the way, the class has had a unique interaction with the skill system of its edition – maybe it’s the only class with a skill system, or maybe it just gets a lot more skills, used more effectively, than any other class. Spoiler, that’s not about to change.