Bluebeard’s Bride – Horror RPG Kickstarter by Magpie Games

There is a new role-playing game Kickstarter that you will find very interesting. It is Bluebeard’s Bride, and it is a mature feminine horror themed game based on Bluebeard’s fairy tale. There are several stretch goals already met that add a ton to the game that looks to be already full of awesomeness. Here are the details from Bluebeard’s Bride Kickstarter page:

Bluebeard’s Bride is an investigatory horror tabletop roleplaying game for 3-5 players, written and designed by Whitney “Strix” Beltrán, Marissa Kelly, and Sarah Richardson, and based on the Bluebeard fairy tale.

In this game you and your friends explore Bluebeard’s home as the Bride, creating your own beautifully tragic version of the dark fairy tale. Investigate rooms, discover the truth of what happened, experience the nightmarish phantasmagoria of this broken place, and decide whether or not you are a faithful or disloyal bride.

Back the game, download it from our first update, and give it a try!

Bluebeard’s Bride is based on the Powered by the Apocalypse system used in Apocalypse World, Dungeon World, Monsterhearts, Masks, and more. It’s a simple system; when your character takes an action that fits a move, the move tells you what happens, or you roll two six-sided dice to find out. Since this is a horror game, we have modified it so that the majority of moves use no dice; this harkens back to telling ghost stories around the fire.

Heroes of Horror – Adding Horror into your Game

I have many books from previous editions. So one of the books in my collection is the D&D 3.5E book, Heroes of Horror by James Wyatt. There is a ton of great instruction on running a one-shot Horror game, or a continual Horror campaign. And it is that time of year that we start thinking about adding Horror into our campaigns. Heroes of Horror is a compact book, and even though I am running a 5th edition game, the book greatly compliments all of the optional rules that are found in the D&D 5e Dungeon Master’s Guide. There are rules on Fear & Horror (DMG 266), and Madness (DMG 258, 259, 260.) And if you didn’t know, there are more ideas for Madness that can be found in D&D 5e Adventure Out of the Abyss. Also, it might be useful for a new campaign to have characters add a Sanity Ability Score if the campaign will be focused entirely on Horror (DMG 265):

  • If your players use the standard array of ability scores, add one 11 to the array for each optional ability you add.
  • If your players use the optional point-buy system, add 3 points to the number of points for each optional ability you add.
  • If your players roll their ability scores, have them roll for the added ability scores.

Tribal Knowledge: The Thrill of Horror

Welcome to the first in my new column, Tribal Knowledge, in which I answer questions from readers and friends about gaming, and especially about GMing.

Precipitating a Panic among Players asks:

I, and others I know, are working on horror games.  Outside of the GM stripping down, what can be done to help instill that thrill of horror in the players at the table?