Open Legend RPG

A couple of months ago, a reader reached out to be to say that he had created a new tabletop game, and he hoped I would consider an article on it. We had a good conversation about it, and I agreed. History of the Classes has involved a lot of design critique, which is related to but (in my head if nowhere else) different from a review. Seventh Sphere Publishing plans to crowdfund through Kickstarter later this year, running from 18 October to 19 November. The core rules are available for free on the Open Legend RPG website.

Art by Stephen Najarian

D&D Curse of Strahd Review – A Return to Ravenloft

The new D&D adventure Curse of Strahd™ comes out on March 15. When I first received my copy from Wizards of the Coast, I turned to the back of the book right away to see the fold out map and then I flipped through page by page. My initial impressions were positive, the book looks great and the maps in the book and the foldout are superb. This book is 256 pages of gothic goodness full of dread, monsters, magic and more. It’s a really solid purchase that will provide hours and hours of gameplay, especially since it is designed to be re-playable. This book will give you everything you need to run CoS as a campaign or provide you with a valuable sourcebook for adding gothic horror elements to your own campaign.

Battling Bones Dice Game – Review

From the publisher:
“It’s the fast-moving dice game with a wild side! Players roll all 10 of their color dice at the same time. Dice that come up bones are wild – they count for any number you want. Keep rolling until one player has all 10 of their dice with the same number. Includes rules for 8 other games.”

Inside the Battling Bones box you’ll find instructions and 40 dice in 4 different colors (so there are 10 of each color). Each color has seven standard 6-sided dice and three with 2 sides with number replaced with Xs (different numbers are missing on each die).

The basic way to play Battling Bones is for 2 to 4 players to roll all 10 of their dice at the same time seeing who can get all 10 to show either bones or the same number. On each roll players save the dice they want and pick up and reroll the rest. The basic game ends when someone yells “Bones!” when all their dice show either bones or the same number.