Interview with Mike Myler – Writer and Game-Designer of Hypercorps, Veranthea Codex, and Mists of Akuma

Mike Myler -game designer and writer- was kind enough to take the time to be interviewed about his work, Pathfinder, and living a creative life.

First off, what sorts of things do you make & and how would you summarize your career with tabletop gaming?

I’m a full-time freelance author and game designer that creates all kinds of content (taking particular delight in world building). A few years ago I started writing material for several different companies and as the years progressed, worked extremely hard to develop my own intellectual properties in the background. At this point the situation is starting to reverse (commanding three product lines) and now world-building is emerging as the focus of my career—which I’m starting to suspect was an inevitability.

What systems do you play/make for? Or is your work agnostic of system?

I designed N.O.W. for the What’s O.L.D. is N.E.W. RPG from EN Publishing,