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	<title>
	Comments on: The Storm of Time	</title>
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	<link>https://www.tribality.com/2017/06/12/the-storm-of-time/</link>
	<description>D&#38;D / Role Playing</description>
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		<title>
		By: Jesse		</title>
		<link>https://www.tribality.com/2017/06/12/the-storm-of-time/#comment-3066</link>

		<dc:creator><![CDATA[Jesse]]></dc:creator>
		<pubDate>Mon, 12 Jun 2017 21:08:00 +0000</pubDate>
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					<description><![CDATA[In reply to &lt;a href=&quot;https://www.tribality.com/2017/06/12/the-storm-of-time/#comment-3065&quot;&gt;crimfan&lt;/a&gt;.

I&#039;m glad you found it inspirational. 

Between this article, and the last few I wrote, they are the most complex setting pieces I&#039;ve created to this point, but they&#039;ve also been ideas in my head for the longest time. 

I hope that you continue to enjoy my writing]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.tribality.com/2017/06/12/the-storm-of-time/#comment-3065">crimfan</a>.</p>
<p>I&#8217;m glad you found it inspirational. </p>
<p>Between this article, and the last few I wrote, they are the most complex setting pieces I&#8217;ve created to this point, but they&#8217;ve also been ideas in my head for the longest time. </p>
<p>I hope that you continue to enjoy my writing</p>
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		<title>
		By: crimfan		</title>
		<link>https://www.tribality.com/2017/06/12/the-storm-of-time/#comment-3065</link>

		<dc:creator><![CDATA[crimfan]]></dc:creator>
		<pubDate>Mon, 12 Jun 2017 20:03:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.tribality.com/?p=20386#comment-3065</guid>

					<description><![CDATA[Cool ideas. I think one could do an entire campaign in such an environment. It would be a really grim one, but might suit some games very well, especially if you want to allow a lot of genre-hopping to let fantasy or ancient world characters coexist with modern or even sci fi characters. ]]></description>
			<content:encoded><![CDATA[<p>Cool ideas. I think one could do an entire campaign in such an environment. It would be a really grim one, but might suit some games very well, especially if you want to allow a lot of genre-hopping to let fantasy or ancient world characters coexist with modern or even sci fi characters. </p>
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