<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>
	Comments on: Naval Sea Chases &#038; Complications	</title>
	<atom:link href="https://www.tribality.com/2018/01/25/naval-sea-chases-complications/feed/" rel="self" type="application/rss+xml" />
	<link>https://www.tribality.com/2018/01/25/naval-sea-chases-complications/</link>
	<description>D&#38;D / Role Playing</description>
	<lastBuildDate>Thu, 09 Apr 2020 14:55:18 +0000</lastBuildDate>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.9.4</generator>
	<item>
		<title>
		By: tribality		</title>
		<link>https://www.tribality.com/2018/01/25/naval-sea-chases-complications/#comment-4991</link>

		<dc:creator><![CDATA[tribality]]></dc:creator>
		<pubDate>Fri, 16 Mar 2018 04:22:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.tribality.com/?p=22983#comment-4991</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.tribality.com/2018/01/25/naval-sea-chases-complications/#comment-4616&quot;&gt;tribality&lt;/a&gt;.

It&#039;s alive. Check out Tribality&#039;s latest PDF, our Naval Combat (5e) Guide.
http://www.drivethrurpg.com/product/237098/NAVAL-COMBAT-5E--Running-Sea-Encounters-for-Ships--Monsters?affiliate_id=546217]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.tribality.com/2018/01/25/naval-sea-chases-complications/#comment-4616">tribality</a>.</p>
<p>It&#8217;s alive. Check out Tribality&#8217;s latest PDF, our Naval Combat (5e) Guide.<br />
<a href="http://www.drivethrurpg.com/product/237098/NAVAL-COMBAT-5E--Running-Sea-Encounters-for-Ships--Monsters?affiliate_id=546217" rel="nofollow ugc">http://www.drivethrurpg.com/product/237098/NAVAL-COMBAT-5E&#8211;Running-Sea-Encounters-for-Ships&#8211;Monsters?affiliate_id=546217</a></p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: tribality		</title>
		<link>https://www.tribality.com/2018/01/25/naval-sea-chases-complications/#comment-4624</link>

		<dc:creator><![CDATA[tribality]]></dc:creator>
		<pubDate>Mon, 29 Jan 2018 06:21:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.tribality.com/?p=22983#comment-4624</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.tribality.com/2018/01/25/naval-sea-chases-complications/#comment-4621&quot;&gt;Jesse&lt;/a&gt;.

Much appreciated! 
My list was geared more towards sub-tropical and tropical waters. An iceberg would be an interesting obstacle.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.tribality.com/2018/01/25/naval-sea-chases-complications/#comment-4621">Jesse</a>.</p>
<p>Much appreciated!<br />
My list was geared more towards sub-tropical and tropical waters. An iceberg would be an interesting obstacle.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Jesse		</title>
		<link>https://www.tribality.com/2018/01/25/naval-sea-chases-complications/#comment-4621</link>

		<dc:creator><![CDATA[Jesse]]></dc:creator>
		<pubDate>Sun, 28 Jan 2018 04:34:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.tribality.com/?p=22983#comment-4621</guid>

					<description><![CDATA[There are several things you missed
1) Fire breaks out in one of the the ships that obscures its exact location.
2) There&#039;s an iceberg that damages the ship (Titanic anyone?)
3) A wizard on one of the ships alters the course of the other by casting some weather event (Gust of Wind, Ice Storm, etc)
4) One of the ships is so damaged that it starts to sink
5) A *playful* chase begins (think whales, dolphins)
6) The members of a ship that is chasing aren&#039;t what they seem (i,e, undead, of another country, are friendly, but undercover for some reason)]]></description>
			<content:encoded><![CDATA[<p>There are several things you missed<br />
1) Fire breaks out in one of the the ships that obscures its exact location.<br />
2) There&#8217;s an iceberg that damages the ship (Titanic anyone?)<br />
3) A wizard on one of the ships alters the course of the other by casting some weather event (Gust of Wind, Ice Storm, etc)<br />
4) One of the ships is so damaged that it starts to sink<br />
5) A *playful* chase begins (think whales, dolphins)<br />
6) The members of a ship that is chasing aren&#8217;t what they seem (i,e, undead, of another country, are friendly, but undercover for some reason)</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: tribality		</title>
		<link>https://www.tribality.com/2018/01/25/naval-sea-chases-complications/#comment-4618</link>

		<dc:creator><![CDATA[tribality]]></dc:creator>
		<pubDate>Fri, 26 Jan 2018 15:04:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.tribality.com/?p=22983#comment-4618</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.tribality.com/2018/01/25/naval-sea-chases-complications/#comment-4617&quot;&gt;Colin McLaughlin&lt;/a&gt;.

Waterworld is like Mad Max on water. It will never happen, but it would be great to see the recent Mad Max team do a reboot or whatever they are called now.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.tribality.com/2018/01/25/naval-sea-chases-complications/#comment-4617">Colin McLaughlin</a>.</p>
<p>Waterworld is like Mad Max on water. It will never happen, but it would be great to see the recent Mad Max team do a reboot or whatever they are called now.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Colin McLaughlin		</title>
		<link>https://www.tribality.com/2018/01/25/naval-sea-chases-complications/#comment-4617</link>

		<dc:creator><![CDATA[Colin McLaughlin]]></dc:creator>
		<pubDate>Fri, 26 Jan 2018 14:20:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.tribality.com/?p=22983#comment-4617</guid>

					<description><![CDATA[As flawed as it is, Waterworld has incredible chase sequences. The way it portrays the characters fully integrated into the operation is a solid reference point.]]></description>
			<content:encoded><![CDATA[<p>As flawed as it is, Waterworld has incredible chase sequences. The way it portrays the characters fully integrated into the operation is a solid reference point.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: tribality		</title>
		<link>https://www.tribality.com/2018/01/25/naval-sea-chases-complications/#comment-4616</link>

		<dc:creator><![CDATA[tribality]]></dc:creator>
		<pubDate>Fri, 26 Jan 2018 03:38:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.tribality.com/?p=22983#comment-4616</guid>

					<description><![CDATA[Hmmm.... I wonder if we&#039;re working on something to do with pirates, naval combat, etc?]]></description>
			<content:encoded><![CDATA[<p>Hmmm&#8230;. I wonder if we&#8217;re working on something to do with pirates, naval combat, etc?</p>
]]></content:encoded>
		
			</item>
	</channel>
</rss>
