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	<title>
	Comments on: Alternative Alignment System	</title>
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	<link>https://www.tribality.com/2018/04/06/alternative-alignment-system/</link>
	<description>D&#38;D / Role Playing</description>
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		<title>
		By: Darth Kwameron		</title>
		<link>https://www.tribality.com/2018/04/06/alternative-alignment-system/#comment-5109</link>

		<dc:creator><![CDATA[Darth Kwameron]]></dc:creator>
		<pubDate>Sat, 21 Apr 2018 22:21:00 +0000</pubDate>
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					<description><![CDATA[*Wookiee]]></description>
			<content:encoded><![CDATA[<p>*Wookiee</p>
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		<title>
		By: Wyvern		</title>
		<link>https://www.tribality.com/2018/04/06/alternative-alignment-system/#comment-5051</link>

		<dc:creator><![CDATA[Wyvern]]></dc:creator>
		<pubDate>Tue, 10 Apr 2018 02:07:00 +0000</pubDate>
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					<description><![CDATA[One of my favorite alignment systems is the one used in Alternity, which consists of a motivation (love, money, power, knowledge, etc.) and a moral attitude (ethical, selfish, conformist, apathetic, etc.).  It&#039;s outlined on  p. 119-122 of the Player&#039;s Handbook, but if you don&#039;t have access to that book, you can still get the basics by downloading a character generator for Alternity (like &lt;a href=&quot;http://squat.alternityrpg.net&quot; rel=&quot;nofollow&quot;&gt;this one&lt;/a&gt;).]]></description>
			<content:encoded><![CDATA[<p>One of my favorite alignment systems is the one used in Alternity, which consists of a motivation (love, money, power, knowledge, etc.) and a moral attitude (ethical, selfish, conformist, apathetic, etc.).  It&#8217;s outlined on  p. 119-122 of the Player&#8217;s Handbook, but if you don&#8217;t have access to that book, you can still get the basics by downloading a character generator for Alternity (like <a href="http://squat.alternityrpg.net" rel="nofollow">this one</a>).</p>
]]></content:encoded>
		
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		<title>
		By: Blake Ryan		</title>
		<link>https://www.tribality.com/2018/04/06/alternative-alignment-system/#comment-5046</link>

		<dc:creator><![CDATA[Blake Ryan]]></dc:creator>
		<pubDate>Fri, 06 Apr 2018 22:28:00 +0000</pubDate>
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					<description><![CDATA[In reply to &lt;a href=&quot;https://www.tribality.com/2018/04/06/alternative-alignment-system/#comment-5045&quot;&gt;Sos Rope&lt;/a&gt;.

what i&#039;m saying it just use them, don&#039;t have alignment *gasp* yeah I know
you&#039;d have to talk to people/creatures more, and look at them to figure things out rather than cast a spell/use an item and bang decide their fate
also bonds/flaws are tied to the class and story, but not the setting]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.tribality.com/2018/04/06/alternative-alignment-system/#comment-5045">Sos Rope</a>.</p>
<p>what i&#8217;m saying it just use them, don&#8217;t have alignment *gasp* yeah I know<br />
you&#8217;d have to talk to people/creatures more, and look at them to figure things out rather than cast a spell/use an item and bang decide their fate<br />
also bonds/flaws are tied to the class and story, but not the setting</p>
]]></content:encoded>
		
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		<title>
		By: Sos Rope		</title>
		<link>https://www.tribality.com/2018/04/06/alternative-alignment-system/#comment-5045</link>

		<dc:creator><![CDATA[Sos Rope]]></dc:creator>
		<pubDate>Fri, 06 Apr 2018 08:21:00 +0000</pubDate>
		<guid isPermaLink="false">https://www.tribality.com/?p=23579#comment-5045</guid>

					<description><![CDATA[...ahem... Bonds, Flaws, Goals... ahem...]]></description>
			<content:encoded><![CDATA[<p>&#8230;ahem&#8230; Bonds, Flaws, Goals&#8230; ahem&#8230;</p>
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