DM’s Tips & Tricks

Tips and tricks to improve your game or at least give you some new cool ideas.

ColumnsDM's Tips & Tricks

Managing time in your games

Fighter: This goes for killing our friend Boblin, the goblin! The fighter slashes the front of the hooded’s person torso, leaving a great trace of blood and  fully removing the hood. This leaves the mysterious figure still ocult by the ...
ColumnsDM's Tips & Tricks

How to make an Indiana Jones-like campaign

Thumbnail art by Rafael Chies Last month I finished Tomb of Annihilation as a player. Being a big fan of the adventuring style Indiana Jones-vibe genre in pretty much any media I completely adored the adventure. I am pretty tired, ...
DM's Tips & Tricks

Challenge: Think of multiple solutions for your next encounter

We’ve all seen the classical combat encounters while traveling between cities. Monsters appear, and there is only one way through: killing them. It is often done to burn some character abilities or spell slots before a big confrontation. Maybe it’s ...
ColumnsD&D 5eDM's Tips & Tricks

Factions, renown and how to make your players care about ...

Thumbnail art by Etienne Hebinger Fighter: “All right. Tonight we are pulling off the heist to the Sorcerer’s tower. What have we got ready for it?” Cleric: “I’ve got a Harper agent working for me inside of it. It’s supposed ...
ColumnsD&D 5eDM's Tips & Tricks

What to do when you run out of monsters?

Thumbnail art by Bastien Aufrere D&D has hundreds, if not thousands of monsters for the DM to place in the game. However, at some times the usual ones start becoming normal appearances in the campaign. You want something new to ...
ColumnsDM's Tips & Tricks

Classic vs Cinematical: Tips on creating Dungeons

Thumbnail art by Wadim Kashin After some thought, I came to the conclusion that there are two ways of making a dungeon. The first one is the Classical one we know and love: You go ahead for 10ft before turning ...
ColumnsDM's Tips & Tricks

Maintaining Engagement and Solving Problems at the Table

Thumbnail Image from Netflix’s Stranger Things S03 Last week I had one of those sessions where I as a DM realized something was going wrong and the players started dispersing and getting bored. I managed to end the session as ...
DM's Tips & Tricks

Improve your game with maps!

Thumbnail art by Francesca Baerald You find yourself in a corridor that bifurcates into three ways. Barbarian: Wait! The map only shows two corridors! Rogue: Yeah, and one is supposed to have monsters from what I see here [points to ...
ColumnsDM's Tips & Tricks

Worldbuilding: Expanding your world and PC backgrounds

Thumbnail image by Andreas Rocha You are thinking of creating a new world for your players to adventure. As always, you might have the core ideas about what the campaign is going to be about but are missing details. That’s ...
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Greyhawk Cities – Eru Tovar

Greyhawk is the original campaign world for Gary Gygax, with stories focusing on the lands of Flanaess, the heroes and villains that inhabit it. Wolf Nomads have skilled cavalry and ambushers. Politeness is key with Wolf Nomads, who forgive but ...