D&D 4e

AdventuresD&D 3.5eD&D 4eD&D 5eThe Game Room

In Defense of Skill Challenges

This article was referenced recently on the Talking TableTop podcast and originally appeared on www.gameschangelives.com. I’ve overhauled the original 4th ed version for 5th edition to showcase the many ways skills, tool kits, spells, and even backgrounds can be used ...
D&D 4eHistory of the Classes

The Ranger Class, Part Six

Thus far in this series we’ve occasionally seen big shifts in the ranger, as in 2e to 3.0 and 3.0 to 3.5. Those are peanuts compared to the shift to 4e. Every class underwent radical change. Having to strip the ranger ...
D&D 4eHistory of the Classes

Psionics, Part Seven

In last week’s article, I discussed some of the peripheral support for psionics in 3.5 D&D. This week, I’m moving on to 4e, which means we’re going to the Player’s Handbook 3 and Psionic Power. 4e nominally has four psionic ...
D&D 3.5eD&D 4eD&D 5eInterviews

Jeremy Crawford Interview – Gen Con 2015

The four days at Gen Con started off great! On the first day, I was able to sit down and speak with Jeremy Crawford. Jeremy is one of the lead designers of D&D 5th edition. Tribality readers should also recognized ...
Campaign TrailD&D 4eD&D 5eGM ResourcesNentir Vale

Deities of the Nentir Vale (4e) for D&D 5th Edition

The Dungeons & Dragons 5th Edition Player’s Handbook includes the awesome Appendix B that provides deities for running your game in the multiverse worlds of the Forgotten Realms, Greyhawk, Dragonlance and Eberron. It also provides the Celtic, Greek, Egyptian and ...
Campaign TrailD&D 4eD&D 5eNentir Vale

Run a Nentir Vale Campaign for D&D 5th Edition

Earlier this week, I was surprised to see the Nentir Vale on the list of settings in the latest D&D poll alongside Greyhawk, Eberron and other big settings. Seeing Nentir Vale on the poll gave me hope D&D’s 4th default ...
ColumnsD&D 4eHistory of the Classes

The Warlock Class, Part Two

Last time in History of the Classes, I looked at the 3.5 Warlock and Binder classes, as two different approaches to a practice of creepy, forbidden, occult power. Both classes allow and encourage the character to surprise foes with unusual ...
D&D 3.5eD&D 4eHistory of the Classes

The Sha’ir Class, Part Two

I was overturned last week on my plan not to write a second post about the Sha’ir. I could have resisted writing about the 3.5 Sha’ir, by Dean Poisso in Dragon Magazine Issue 315; the 4e Sha’ir from Heroes of ...
AdventuresD&D 1eD&D 2eD&D 3.5eD&D 4eD&D 5ePathfinder RPGRole Initiative

5 History Changing Events for Your D&D Campaign

Every so often an event occurs that is so huge, so fundamentally game changing, that the path of humanity is altered forever. In modern times, I would argue that the invention of the atom bomb, the First and Second World ...
D&D 1eD&D 2eD&D 3.5eD&D 4eD&D 5ed20d20 ModernGame Systems - MiscellaneousPathfinder RPGPlayer ResourcesRole Initiative

5 Ways To Be A Better Roleplayer

Fundamentally, I look at D&D campaigns as stories. Each adventure or event is a chapter and the campaign as a whole is a novel. It should have set-up, background, main characters, side characters, plots, sub-plots, victories, losses, triumph, and heartbreak. ...