Seas of Vodari

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Seas of Vodari (Swashbuckling & Sorcery for D&D 5e) Kickstarter ...

It’s finally time to set sail to Vodari! Our Seas of Vodari Kickstarter campaign is now live (as of Wednesday, March 13th, 2019 at 2pm EDT) and will run for 30 days. We’re really hoping that you can back this ...
Aquatic / PirateD&D 5eGM ResourcesMagic ItemsSeas of VodariSwashbuckling

Six Magic Flintlocks (and Magic Tinker’s Tools)

I’ve spent all week – month, whatever – waiting with bated breath for the UA Artificer to drop, and as of this writing it still hasn’t. Instead, here’s a collection of six magical flintlocks that your artificer might use… assuming it ...
D&D 5eGM ResourcesMagic ItemsSeas of Vodari

New Magic Items for Sail

In a fantasy setting, if magic items are created through deliberate action, it’s hard to imagine that crafted magic wouldn’t be applied to ships and sailing. And, well, enchanted ships, sails, rudders, and the like are significant in the source ...
Aquatic / PirateCharacter BuildsD&D 5eSeas of VodariSwashbuckling

Gunslinger Archetype: The Musketeer

Shawn recently posted his gunslinger class, and today I’m offering this subclass for it. The Musketeer is explicitly intended to model the heroes of Alexandre Dumas’ romances, with swordplay, guns, and undying loyalty to one another.
Campaign TrailGM ResourcesSeas of Vodari

Mechasoul – D&D 5e Homebrew Race

I wanted to look at some options you can provide your players to really make your homebrew world feel like a someplace new. If you look at the most interesting campaign settings, they usually have some hook that makes them ...
Aquatic / PirateCampaign TrailClassesD&D 5eSeas of VodariSwashbuckling

Gunslinger Class – D&D 5e

Arcane Gunslinger Fighter Archetype | Gunslinger Class v1.3 | Magic Bullets Last week I published the Arcane Gunslinger Fighter Archetype which basically takes the Arcane Archer from XGtE and replaces bows and arrows with flintlock guns. The subclass turned out ...
Aquatic / PirateCampaign TrailGM ResourcesSeas of Vodari

World Building – Part 8: Providing New Player Options

I wanted to look at some options you can provide your players to really make your homebrew world feel like a someplace new. If you look at the most interesting campaign settings, they usually have some hook that makes them ...
Aquatic / PirateD&D 5eGM ResourcesNautical NonsenseSeas of Vodari

Naval Encounters for D&D 5th Edition

Part 1 | Part 2 | Part 3 | Part 4 | Sea Chases & Complications Check Out Our Naval Combat Guide Batten Down the Hatches! Are you looking to run exciting, fast paced naval encounters where all your players ...
Aquatic / PirateCampaign TrailGM ResourcesSeas of Vodari

World Building – Part 7: Letting Your Players into the ...

Intro | History | Religion | Working Worlds | Geography | Filling Your World | Your Players | Player Options Now that we’ve examined creating a world by giving it history, religion, geography, technology, magic, people and places, the really ...
Aquatic / PirateCampaign TrailGM ResourcesSeas of Vodari

World Building – Part 6: Filling Your World

Intro | History | Religion | Working Worlds | Geography | Your Players | Player Options A world is just an empty place without people, places and things to fill it and bring it to life. My favorite fantasy worlds ...