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	<title>Nautical Nonsense Archives - Tribality</title>
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	<title>Nautical Nonsense Archives - Tribality</title>
	<link>https://www.tribality.com/columns/nautical-nonsense/</link>
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	<item>
		<title>Of Ships &#038; Cannons &#8211; D&#038;D 5e</title>
		<link>https://www.tribality.com/2018/11/15/ships-cannons-dd-5e/</link>
					<comments>https://www.tribality.com/2018/11/15/ships-cannons-dd-5e/#respond</comments>
		
		<dc:creator><![CDATA[Shawn Ellsworth]]></dc:creator>
		<pubDate>Fri, 16 Nov 2018 04:23:53 +0000</pubDate>
				<category><![CDATA[Aquatic / Pirate]]></category>
		<category><![CDATA[Campaign Trail]]></category>
		<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[Nautical Nonsense]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=25751</guid>

					<description><![CDATA[<p>The Seas of Vodari &#8211; 5th Edition Swashbuckling &#38; Sorcery Everything you need to run exciting seafaring campaigns full of swashbuckling action and magical adventure for Fifth Edition. The Seas of Vodari is a full-color book that we are offering in hardcover and PDF. This book provides 200+ pages of material for gamemasters to run exciting seafaring campaigns for 5th Edition. Your players will get tons of options for creating characters and you&#8217;ll get support to run a world full [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2018/11/15/ships-cannons-dd-5e/">Of Ships &#038; Cannons &#8211; D&#038;D 5e</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Naval Sea Chases &#038; Complications</title>
		<link>https://www.tribality.com/2018/01/25/naval-sea-chases-complications/</link>
					<comments>https://www.tribality.com/2018/01/25/naval-sea-chases-complications/#comments</comments>
		
		<dc:creator><![CDATA[Shawn Ellsworth]]></dc:creator>
		<pubDate>Fri, 26 Jan 2018 03:16:01 +0000</pubDate>
				<category><![CDATA[Aquatic / Pirate]]></category>
		<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[Nautical Nonsense]]></category>
		<category><![CDATA[naval]]></category>
		<category><![CDATA[pirate]]></category>
		<guid isPermaLink="false">http://www.tribality.com/?p=22983</guid>

					<description><![CDATA[<p>Part 1 &#124; Part 2 &#124; Part 3 &#124; Part 4 &#124; Sea Chases &#38; Complications Get the Seas of Vodari at DriveThruRPG › Pre-Order the Hardcover › The Seas of Vodari &#8211; 5th Edition Swashbuckling &#38; Sorcery Everything you need to run exciting seafaring campaigns full of swashbuckling action and magical adventure for Fifth Edition. The Seas of Vodari is a full-color book that we are offering in hardcover and PDF. This book provides 200+ pages of material for [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2018/01/25/naval-sea-chases-complications/">Naval Sea Chases &#038; Complications</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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			<slash:comments>6</slash:comments>
		
		
			</item>
		<item>
		<title>Weapons for a D&#038;D 5e Pirate Campaign Setting</title>
		<link>https://www.tribality.com/2016/01/22/weapons-for-a-dd-5e-pirate-campaign-setting/</link>
					<comments>https://www.tribality.com/2016/01/22/weapons-for-a-dd-5e-pirate-campaign-setting/#comments</comments>
		
		<dc:creator><![CDATA[Shawn Ellsworth]]></dc:creator>
		<pubDate>Fri, 22 Jan 2016 05:18:15 +0000</pubDate>
				<category><![CDATA[Aquatic / Pirate]]></category>
		<category><![CDATA[Campaign Trail]]></category>
		<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[Nautical Nonsense]]></category>
		<category><![CDATA[blunderbuss]]></category>
		<category><![CDATA[guns]]></category>
		<category><![CDATA[musket]]></category>
		<category><![CDATA[pirate]]></category>
		<category><![CDATA[weapons]]></category>
		<guid isPermaLink="false">http://tribality.com/?p=14437</guid>

					<description><![CDATA[<p>Pirate Weapons &#124; Naval Combat Steampunk Weapons &#124; Steampunk Armor &#124; Steampunk Gear The Seas of Vodari &#8211; 5th Edition Swashbuckling &#38; Sorcery Get the Seas of Vodari at DriveThruRPG › Pre-Order the Hardcover › Everything you need to run exciting seafaring campaigns full of swashbuckling action and magical adventure for Fifth Edition. The Seas of Vodari is a full-color book that we are offering in hardcover and PDF. This book provides 200+ pages of material for gamemasters to run [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2016/01/22/weapons-for-a-dd-5e-pirate-campaign-setting/">Weapons for a D&#038;D 5e Pirate Campaign Setting</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
					<wfw:commentRss>https://www.tribality.com/2016/01/22/weapons-for-a-dd-5e-pirate-campaign-setting/feed/</wfw:commentRss>
			<slash:comments>1</slash:comments>
		
		
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		<item>
		<title>Naval Encounters for D&#038;D 5th Edition</title>
		<link>https://www.tribality.com/2015/09/18/naval-combat-rules-for-dd-5th-edition-part-4/</link>
					<comments>https://www.tribality.com/2015/09/18/naval-combat-rules-for-dd-5th-edition-part-4/#comments</comments>
		
		<dc:creator><![CDATA[Shawn Ellsworth]]></dc:creator>
		<pubDate>Fri, 18 Sep 2015 04:01:13 +0000</pubDate>
				<category><![CDATA[Aquatic / Pirate]]></category>
		<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[GM Resources]]></category>
		<category><![CDATA[Nautical Nonsense]]></category>
		<category><![CDATA[Seas of Vodari]]></category>
		<category><![CDATA[aquatic]]></category>
		<category><![CDATA[naval-combat]]></category>
		<category><![CDATA[pirates]]></category>
		<guid isPermaLink="false">http://tribality.com/?p=3370</guid>

					<description><![CDATA[<p>Part 1 &#124; Part 2 &#124; Part 3 &#124; Part 4 &#124; Sea Chases &#38; Complications The Seas of Vodari &#8211; 5th Edition Swashbuckling &#38; Sorcery Everything you need to run exciting seafaring campaigns full of swashbuckling action and magical adventure for Fifth Edition. The Seas of Vodari is a full-color book that we are offering in hardcover and PDF. This book provides 200+ pages of material for gamemasters to run exciting seafaring campaigns for 5th Edition. Your players will [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2015/09/18/naval-combat-rules-for-dd-5th-edition-part-4/">Naval Encounters for D&#038;D 5th Edition</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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			<slash:comments>3</slash:comments>
		
		
			</item>
		<item>
		<title>Bard College of the Shanty-Master</title>
		<link>https://www.tribality.com/2015/09/03/bard-college-of-the-shanty-master/</link>
					<comments>https://www.tribality.com/2015/09/03/bard-college-of-the-shanty-master/#respond</comments>
		
		<dc:creator><![CDATA[Guest Author]]></dc:creator>
		<pubDate>Thu, 03 Sep 2015 21:00:55 +0000</pubDate>
				<category><![CDATA[Aquatic / Pirate]]></category>
		<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[Nautical Nonsense]]></category>
		<category><![CDATA[aquatic]]></category>
		<category><![CDATA[bard]]></category>
		<category><![CDATA[sea-shanty]]></category>
		<guid isPermaLink="false">http://tribality.com/?p=11092</guid>

					<description><![CDATA[<p>Arrrh Mateys! This week we have a guest post from Mark Cookman of Black Shark Enterprises. If you ever wanted a sea shanty singing bard, then you best be checkin&#8217; out this homebrew for D&#38;D&#8217;s 5th edition. College of the Shanty-Master Bards of the College of the Shanty-Master dedicate their lives to traveling the worlds via sailing ships crewed by all the races that sail and from all those peoples the shanty-master bard learns tales of nature, history, and legend [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2015/09/03/bard-college-of-the-shanty-master/">Bard College of the Shanty-Master</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Unearthed Arcana: Character Options for a High Seas Campaign</title>
		<link>https://www.tribality.com/2015/05/04/unearthed-arcana-character-options-for-a-high-seas-campaign/</link>
					<comments>https://www.tribality.com/2015/05/04/unearthed-arcana-character-options-for-a-high-seas-campaign/#comments</comments>
		
		<dc:creator><![CDATA[Shawn Ellsworth]]></dc:creator>
		<pubDate>Mon, 04 May 2015 17:13:54 +0000</pubDate>
				<category><![CDATA[Aquatic / Pirate]]></category>
		<category><![CDATA[Classes]]></category>
		<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[Dragonlance]]></category>
		<category><![CDATA[Nautical Nonsense]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Races]]></category>
		<category><![CDATA[Unearthed Arcana]]></category>
		<category><![CDATA[krynn]]></category>
		<category><![CDATA[mariner]]></category>
		<category><![CDATA[minotaur]]></category>
		<category><![CDATA[sorcerer]]></category>
		<category><![CDATA[storm]]></category>
		<category><![CDATA[swashbuckler]]></category>
		<guid isPermaLink="false">http://tribality.com/?p=7398</guid>

					<description><![CDATA[<p>As some of you might know, I run a waterborne campaign of my own in my Vodari setting. In the latest Unearthed Arcana, Mike Mearls has provided some great options for your seafaring adventures. I actually set-up Minotaurs and Swashbucklers for my campaign&#8230; but this take is great and my Swashbuckler was clearly inferior. The Mariner fighting style and Storm Sorcerer are great player options for a waterborne campaign too. Information is provided for: a Minotaur race (Krynn) a fighting [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2015/05/04/unearthed-arcana-character-options-for-a-high-seas-campaign/">Unearthed Arcana: Character Options for a High Seas Campaign</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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			<slash:comments>4</slash:comments>
		
		
			</item>
		<item>
		<title>And Hang the Musikers, Too &#8211; Even More Roles on a Pirate Ship</title>
		<link>https://www.tribality.com/2015/04/18/and-hang-the-musikers-too-even-more-roles-on-a-pirate-ship/</link>
					<comments>https://www.tribality.com/2015/04/18/and-hang-the-musikers-too-even-more-roles-on-a-pirate-ship/#respond</comments>
		
		<dc:creator><![CDATA[Guest Author]]></dc:creator>
		<pubDate>Sat, 18 Apr 2015 13:00:10 +0000</pubDate>
				<category><![CDATA[Aquatic / Pirate]]></category>
		<category><![CDATA[Nautical Nonsense]]></category>
		<category><![CDATA[pirate]]></category>
		<guid isPermaLink="false">http://tribality.com/?p=6637</guid>

					<description><![CDATA[<p>Here is the final post in this series by guest poster Mark S. Cookman. Previously in this series I looked at command officers and mid-grade officers on a pirate or privateer vessel. In this article, we will be looking at the makeup of the crew itself. Remember that the only rule with pirates is that there are no rules; no two crews of any two pirate ships were exactly the same. Even so, we can narrow down some roles common [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2015/04/18/and-hang-the-musikers-too-even-more-roles-on-a-pirate-ship/">And Hang the Musikers, Too &#8211; Even More Roles on a Pirate Ship</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Creating an Archipelago World</title>
		<link>https://www.tribality.com/2015/04/17/creating-an-archipelago-world/</link>
					<comments>https://www.tribality.com/2015/04/17/creating-an-archipelago-world/#respond</comments>
		
		<dc:creator><![CDATA[Ben Latham]]></dc:creator>
		<pubDate>Fri, 17 Apr 2015 17:01:19 +0000</pubDate>
				<category><![CDATA[Eye of the Beholder]]></category>
		<category><![CDATA[Nautical Nonsense]]></category>
		<category><![CDATA[aquatic]]></category>
		<category><![CDATA[waterborne]]></category>
		<guid isPermaLink="false">http://tribality.com/?p=6754</guid>

					<description><![CDATA[<p>It&#8217;s been a crazy week and I&#8217;m only about 50% done my the second entry in the Adventure Building series. I thought this guest post by Ben Latham would be an excellent replacement for me this week and my series will resume next week. &#8211; Shawn In this article, I will reference a great deal of other content available for free at Tribality. There will be links included below, in the description, for anything that I reference. It is no [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2015/04/17/creating-an-archipelago-world/">Creating an Archipelago World</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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			<slash:comments>0</slash:comments>
		
		
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		<item>
		<title>The Next in Line to Hang &#8211; More Roles on a Pirate Ship</title>
		<link>https://www.tribality.com/2015/04/11/more-roles-on-a-pirate-ship/</link>
					<comments>https://www.tribality.com/2015/04/11/more-roles-on-a-pirate-ship/#comments</comments>
		
		<dc:creator><![CDATA[Guest Author]]></dc:creator>
		<pubDate>Sat, 11 Apr 2015 22:39:14 +0000</pubDate>
				<category><![CDATA[Aquatic / Pirate]]></category>
		<category><![CDATA[Nautical Nonsense]]></category>
		<category><![CDATA[pirate]]></category>
		<guid isPermaLink="false">http://tribality.com/?p=6633</guid>

					<description><![CDATA[<p>Here is another guest posting by Mark S. Cookman for our Nautical Nonsense column. In the first part of this series, I looked at Officer Roles on a Pirate Ship. In this second part of a three part lesson dealing with the crew positions aboard a pirate vessel, we are going to look at the responsibilities of the Sail-master, the Carpenter, the Cook, the Surgeon, and the Master at Arms. These were all lower officer positions and were either voted [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2015/04/11/more-roles-on-a-pirate-ship/">The Next in Line to Hang &#8211; More Roles on a Pirate Ship</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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			<slash:comments>1</slash:comments>
		
		
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		<item>
		<title>Officer Roles on a Pirate Ship</title>
		<link>https://www.tribality.com/2015/04/07/officer-roles-on-a-pirate-ship/</link>
					<comments>https://www.tribality.com/2015/04/07/officer-roles-on-a-pirate-ship/#comments</comments>
		
		<dc:creator><![CDATA[Guest Author]]></dc:creator>
		<pubDate>Tue, 07 Apr 2015 11:00:43 +0000</pubDate>
				<category><![CDATA[Aquatic / Pirate]]></category>
		<category><![CDATA[Nautical Nonsense]]></category>
		<category><![CDATA[pirate]]></category>
		<guid isPermaLink="false">http://tribality.com/?p=6393</guid>

					<description><![CDATA[<p>Here is another guest posting by Mark S. Cookman for our Nautical Nonsense column. If you are running a game with pirates in it, then you should know what the job entails. It&#8217;s not all boarding ships, counting booty, and drinking rum like you might think. A great deal of hard work is required to run a sailing ship with a law-abiding crew, let alone one populated by pirates. In this essay we are going to examine the five principle [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2015/04/07/officer-roles-on-a-pirate-ship/">Officer Roles on a Pirate Ship</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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			<slash:comments>3</slash:comments>
		
		
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