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	<title>Classes Archives - Tribality</title>
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	<title>Classes Archives - Tribality</title>
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	<item>
		<title>Oath of Justice &#8211; Paladin Sacred Oath &#8211; D&#038;D 5e</title>
		<link>https://www.tribality.com/2020/12/30/oath-of-justice-paladin-sacred-oath-dd-5e/</link>
					<comments>https://www.tribality.com/2020/12/30/oath-of-justice-paladin-sacred-oath-dd-5e/#respond</comments>
		
		<dc:creator><![CDATA[Tomás Giménez Rioja]]></dc:creator>
		<pubDate>Wed, 30 Dec 2020 14:00:56 +0000</pubDate>
				<category><![CDATA[Classes]]></category>
		<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[Wild West]]></category>
		<category><![CDATA[justice]]></category>
		<category><![CDATA[oath]]></category>
		<category><![CDATA[paladin]]></category>
		<category><![CDATA[subclass]]></category>
		<category><![CDATA[west]]></category>
		<category><![CDATA[wild]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=31832</guid>

					<description><![CDATA[<p>Thumbnail art by HyunJoon Kim Oath of Justice The Oath of Justice has paladins settle on being the law, or the impersonation of it. Law and order go hand in hand, and it’s these paladin’s vision that with a system, there is justice. No matter the end results, there is a reason for the law and everything it involves to exist, and they must be abided. Paladins who swear this oath are often seen as people to look up to, [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2020/12/30/oath-of-justice-paladin-sacred-oath-dd-5e/">Oath of Justice &#8211; Paladin Sacred Oath &#8211; D&#038;D 5e</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<title>Way of the Fan</title>
		<link>https://www.tribality.com/2020/08/31/way-of-the-fan/</link>
					<comments>https://www.tribality.com/2020/08/31/way-of-the-fan/#respond</comments>
		
		<dc:creator><![CDATA[Jesse Cohoon]]></dc:creator>
		<pubDate>Mon, 31 Aug 2020 12:00:28 +0000</pubDate>
				<category><![CDATA[Classes]]></category>
		<category><![CDATA[GM Resources]]></category>
		<category><![CDATA[Planar Mysteries]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=31170</guid>

					<description><![CDATA[<p>The way of the fan isn’t an official monk school per se. Rather, it’s typically a method that someone learns because they have no other weapons appropriate to carry with them. Most who learn this way are maids, ladies in waiting, (typically) female royalty, or travelers who wish to appear unarmed. In a eastern campaign, both men and women might learn this Way. Way of the Fan At 1st level, those who take this tradition gain the fan as a [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2020/08/31/way-of-the-fan/">Way of the Fan</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<title>Oath of the Prepared</title>
		<link>https://www.tribality.com/2020/08/17/oath-of-the-prepared/</link>
					<comments>https://www.tribality.com/2020/08/17/oath-of-the-prepared/#respond</comments>
		
		<dc:creator><![CDATA[Jesse Cohoon]]></dc:creator>
		<pubDate>Mon, 17 Aug 2020 12:00:32 +0000</pubDate>
				<category><![CDATA[Classes]]></category>
		<category><![CDATA[Planar Mysteries]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=31009</guid>

					<description><![CDATA[<p>The “Oath of the Prepared” is a paladin class for characters who always want to have the right tools for the job. Those that take this Oath are always striving to be a step ahead of current circumstances. Preparation is both a mindset and something one can put into action. Characters who take this pride themselves in being prepared for whatever life may throw at them. Some quotes to consider when making an &#8220;Oath of the Prepared&#8221; paladin “I love [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2020/08/17/oath-of-the-prepared/">Oath of the Prepared</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<title>The Spice Domain</title>
		<link>https://www.tribality.com/2020/07/20/the-spice-domain/</link>
					<comments>https://www.tribality.com/2020/07/20/the-spice-domain/#respond</comments>
		
		<dc:creator><![CDATA[Jesse Cohoon]]></dc:creator>
		<pubDate>Mon, 20 Jul 2020 12:00:54 +0000</pubDate>
				<category><![CDATA[Classes]]></category>
		<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[Planar Mysteries]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=30728</guid>

					<description><![CDATA[<p>The Spice Domain is a domain for those non-combat focused clerics who love to cook or want to be able to use cooking skills in-game. The cleric gets a handful of unique powers that allows them to be useful in a variety of circumstances. Spice Domain Gods of food, comfort, and the home typically grant the Spice Domain. It usually appears in cultures that favor heavily spiced and aromatic foods. In real life, if such a domain existed, you’d find [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2020/07/20/the-spice-domain/">The Spice Domain</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<item>
		<title>Using tattoos in your game P4</title>
		<link>https://www.tribality.com/2020/06/22/using-tattoos-in-your-game-p4/</link>
					<comments>https://www.tribality.com/2020/06/22/using-tattoos-in-your-game-p4/#respond</comments>
		
		<dc:creator><![CDATA[Jesse Cohoon]]></dc:creator>
		<pubDate>Mon, 22 Jun 2020 12:00:18 +0000</pubDate>
				<category><![CDATA[Classes]]></category>
		<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[GM Resources]]></category>
		<category><![CDATA[Planar Mysteries]]></category>
		<category><![CDATA[Player Resources]]></category>
		<category><![CDATA[Races]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=30511</guid>

					<description><![CDATA[<p>In part 1 we gave a definition of a tattoo, examined how different classes might use tattoos, looked at monster markings and tattoos, as w ell as  tattoo power levels. In part 2 we talked about how magic tattoos and other items might interact, magic tattoo removal, how religion and different sects of society might react to the tattoos, activating &#38; advancing magic tattoos, creating new tattoos, and cursed tattoos. In part 3 we looked at tattoo rarity, spell Level, [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2020/06/22/using-tattoos-in-your-game-p4/">Using tattoos in your game P4</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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			</item>
		<item>
		<title>Using Tattoos in Your Game, P3</title>
		<link>https://www.tribality.com/2020/06/15/using-tattoos-in-your-game-p3/</link>
					<comments>https://www.tribality.com/2020/06/15/using-tattoos-in-your-game-p3/#respond</comments>
		
		<dc:creator><![CDATA[Jesse Cohoon]]></dc:creator>
		<pubDate>Mon, 15 Jun 2020 12:00:38 +0000</pubDate>
				<category><![CDATA[Classes]]></category>
		<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[GM Resources]]></category>
		<category><![CDATA[Magic Items]]></category>
		<category><![CDATA[Planar Mysteries]]></category>
		<category><![CDATA[Player Resources]]></category>
		<category><![CDATA[Races]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=30293</guid>

					<description><![CDATA[<p>In part 1 we gave a definition of a tattoo, examined how different classes might use tattoos, looked at monster markings and tattoos, as w ell as  tattoo power levels. In part 2 we talked about how magic tattoos and other items might interact, magic tattoo removal, how religion and different sects of society might react to the tattoos, activating &#38; advancing magic tattoos, creating new tattoos, and cursed tattoos. This time we&#8217;ll discuss tattoo rarity, spell level, &#38; character [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2020/06/15/using-tattoos-in-your-game-p3/">Using Tattoos in Your Game, P3</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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			</item>
		<item>
		<title>Using Tattoos in Your Game</title>
		<link>https://www.tribality.com/2020/06/01/using-tattoos-in-your-game/</link>
					<comments>https://www.tribality.com/2020/06/01/using-tattoos-in-your-game/#respond</comments>
		
		<dc:creator><![CDATA[Jesse Cohoon]]></dc:creator>
		<pubDate>Mon, 01 Jun 2020 12:00:02 +0000</pubDate>
				<category><![CDATA[Classes]]></category>
		<category><![CDATA[GM Resources]]></category>
		<category><![CDATA[Magic Items]]></category>
		<category><![CDATA[Planar Mysteries]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=30247</guid>

					<description><![CDATA[<p>Tattoos are often very personal things. They may represent a person’s oath, be a memento, or a way to access their power. But why limit it to those types of things? With a bit of thought and preparation, tattoos can be so much more. Read on: Let’s go with this definition of tattoos Tattoos are designs in the skin made by inserting either indelible or temporary ink, dyes, and pigments, into the skin to change its coloration. They fall into [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2020/06/01/using-tattoos-in-your-game/">Using Tattoos in Your Game</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<title>Cardslinger &#8211; Sorcerous Origin for D&#038;D 5e</title>
		<link>https://www.tribality.com/2020/05/14/cardslinger-sorcerous-origin-for-dd-5e/</link>
					<comments>https://www.tribality.com/2020/05/14/cardslinger-sorcerous-origin-for-dd-5e/#respond</comments>
		
		<dc:creator><![CDATA[Shawn Ellsworth]]></dc:creator>
		<pubDate>Thu, 14 May 2020 22:34:02 +0000</pubDate>
				<category><![CDATA[Campaign Trail]]></category>
		<category><![CDATA[Classes]]></category>
		<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[cards]]></category>
		<category><![CDATA[cardslinger]]></category>
		<category><![CDATA[gambler]]></category>
		<category><![CDATA[sorcerer]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=30150</guid>

					<description><![CDATA[<p>This week on the Campaign Trail, I&#8217;m sharing a new sorcerous origin that I created for a weird west/fantasy mix campaign I am planning to run later this year. Sorcerers are those rare individuals who are naturally connected to the magical energies found in the universe. They only need to learn to harness their connection to unlock powerful abilities. A sorcerer with this origin uses cards to channel their innate magic and draw on magical energies of the world. Design [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2020/05/14/cardslinger-sorcerous-origin-for-dd-5e/">Cardslinger &#8211; Sorcerous Origin for D&#038;D 5e</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<title>Maverick &#8211; Roguish Archetype for D&#038;D 5e</title>
		<link>https://www.tribality.com/2020/05/03/maverick-roguish-archetype-for-dd-5e/</link>
					<comments>https://www.tribality.com/2020/05/03/maverick-roguish-archetype-for-dd-5e/#respond</comments>
		
		<dc:creator><![CDATA[Shawn Ellsworth]]></dc:creator>
		<pubDate>Sun, 03 May 2020 20:26:50 +0000</pubDate>
				<category><![CDATA[Campaign Trail]]></category>
		<category><![CDATA[Classes]]></category>
		<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[cards]]></category>
		<category><![CDATA[gambler]]></category>
		<category><![CDATA[rogue]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=30041</guid>

					<description><![CDATA[<p>This week on the Campaign Trail, I&#8217;m sharing a new roguish archetype that I created for a weird west/fantasy mix campaign I am planning to run later this year. Rogues use skill, stealth, and precision over brute force to overcome most challenges. Their focus on being cunning and nimble is well suited to surviving the dangers found out on the frontier. Design Notes: I thought it would be interesting to create a weird west character who relies on supernatural luck [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2020/05/03/maverick-roguish-archetype-for-dd-5e/">Maverick &#8211; Roguish Archetype for D&#038;D 5e</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<title>Way of the Pugilist &#8211; Monk Tradition for D&#038;D 5e</title>
		<link>https://www.tribality.com/2020/04/23/way-of-the-pugilist-monk-tradition-for-dd-5e/</link>
					<comments>https://www.tribality.com/2020/04/23/way-of-the-pugilist-monk-tradition-for-dd-5e/#respond</comments>
		
		<dc:creator><![CDATA[Shawn Ellsworth]]></dc:creator>
		<pubDate>Thu, 23 Apr 2020 21:16:16 +0000</pubDate>
				<category><![CDATA[Campaign Trail]]></category>
		<category><![CDATA[Classes]]></category>
		<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[boxer]]></category>
		<category><![CDATA[monk]]></category>
		<category><![CDATA[pugilist]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=29976</guid>

					<description><![CDATA[<p>Monks channel ki, the magical energy that flows through all living bodies. In combination with martial training, ki can be harnessed to far exceed the capabilities of their physical body. I thought it would be interesting to create an old-timey boxer who fights with their bare-knuckles rather than gloves or a monk weapon, channeling ki to outfight and outlast their opponents. This is a playtest ready subclass for monks that is available for everyone to try out. Let us know [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2020/04/23/way-of-the-pugilist-monk-tradition-for-dd-5e/">Way of the Pugilist &#8211; Monk Tradition for D&#038;D 5e</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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