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	<title>5 Archives - Tribality</title>
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		<title>Arcadia Issue 5 Breakdown</title>
		<link>https://www.tribality.com/2021/06/23/arcadia-issue-5-breakdown/</link>
					<comments>https://www.tribality.com/2021/06/23/arcadia-issue-5-breakdown/#respond</comments>
		
		<dc:creator><![CDATA[Tomás Giménez Rioja]]></dc:creator>
		<pubDate>Wed, 23 Jun 2021 21:00:10 +0000</pubDate>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[5]]></category>
		<category><![CDATA[arcadia]]></category>
		<category><![CDATA[curses]]></category>
		<category><![CDATA[greed]]></category>
		<category><![CDATA[magic]]></category>
		<category><![CDATA[Spells]]></category>
		<category><![CDATA[subclasses]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=32728</guid>

					<description><![CDATA[<p>All art belongs to MCDM These curses are all made to resist the boring remove curse spell and give new twists to your campaign. They go all the way from wacky to scary, all of them resembling curses we have already read or seen in other stories. They all are made to easily create adventure hooks, give examples on how the curse could be cast, and how to remove them. Additionally, these curses come with side box text that lets [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2021/06/23/arcadia-issue-5-breakdown/">Arcadia Issue 5 Breakdown</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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