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	<title>alchemist Archives - Tribality</title>
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	<title>alchemist Archives - Tribality</title>
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	<item>
		<title>Brief Description of 5e Classes and Subclasses (Ideal to Show to your Players), Part 4</title>
		<link>https://www.tribality.com/2020/01/14/brief-description-of-5e-classes-and-subclasses-ideal-to-show-to-your-players-part-4/</link>
					<comments>https://www.tribality.com/2020/01/14/brief-description-of-5e-classes-and-subclasses-ideal-to-show-to-your-players-part-4/#comments</comments>
		
		<dc:creator><![CDATA[Tomás Giménez Rioja]]></dc:creator>
		<pubDate>Tue, 14 Jan 2020 14:00:50 +0000</pubDate>
				<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[Player Resources]]></category>
		<category><![CDATA[alchemist]]></category>
		<category><![CDATA[artificer]]></category>
		<category><![CDATA[artillerist]]></category>
		<category><![CDATA[battle smith]]></category>
		<category><![CDATA[class]]></category>
		<category><![CDATA[decide]]></category>
		<category><![CDATA[subclass]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=29294</guid>

					<description><![CDATA[<p>So&#8230; We finally got the Eberron official release we long waited for. With it, several new player choices arrived. It&#8217;s time to put these articles up to date by adding in the new content. Thus, I present to you the Artificer. After surfing the web for a while, I could not find any place in which all the classes and subclasses were briefly explained for a quick read. What I want to create is 4 articles you can give to [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2020/01/14/brief-description-of-5e-classes-and-subclasses-ideal-to-show-to-your-players-part-4/">Brief Description of 5e Classes and Subclasses (Ideal to Show to your Players), Part 4</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<title>The Artificer Class, Part Seven</title>
		<link>https://www.tribality.com/2019/11/15/the-artificer-class-part-seven/</link>
					<comments>https://www.tribality.com/2019/11/15/the-artificer-class-part-seven/#respond</comments>
		
		<dc:creator><![CDATA[Brandes Stoddard]]></dc:creator>
		<pubDate>Fri, 15 Nov 2019 22:20:36 +0000</pubDate>
				<category><![CDATA[Classes]]></category>
		<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[Eberron]]></category>
		<category><![CDATA[History of the Classes]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[alchemist]]></category>
		<category><![CDATA[artificer]]></category>
		<category><![CDATA[artillerist]]></category>
		<category><![CDATA[battle smith]]></category>
		<category><![CDATA[eberron]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=28997</guid>

					<description><![CDATA[<p>Now that my review copy of Eberron: Rising from the Last War has arrived, I’m starting my breakdown of it by finishing up the History of the Artificer series. As a reminder, this class went through multiple rounds of public playtesting in Unearthed Arcana (v1, v2, v3). I’ll write this on the assumption you haven’t read all of those, but if you want some extra context, they may be interesting. Part Zero &#124; Part One &#124; Part Two &#124; Part Three &#124; Part Four &#124; Part Five &#124; Part Six &#124; Part [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2019/11/15/the-artificer-class-part-seven/">The Artificer Class, Part Seven</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<title>The Artificer Class, Part Six</title>
		<link>https://www.tribality.com/2019/10/03/the-artificer-class-part-six/</link>
					<comments>https://www.tribality.com/2019/10/03/the-artificer-class-part-six/#respond</comments>
		
		<dc:creator><![CDATA[Brandes Stoddard]]></dc:creator>
		<pubDate>Thu, 03 Oct 2019 12:00:36 +0000</pubDate>
				<category><![CDATA[Classes]]></category>
		<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[History of the Classes]]></category>
		<category><![CDATA[alchemist]]></category>
		<category><![CDATA[artificer]]></category>
		<category><![CDATA[class]]></category>
		<category><![CDATA[subclass]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=28746</guid>

					<description><![CDATA[<p>Today I’m finishing my exploration of Rich Howard’s Alchemist class, with the Irezumi, Metamorph, Poisoner, Pyromancer, and Re-Animator subclasses. Have I mentioned that Rich created an impressive array of subclasses? The best part, though, is how none of them tread on one another, conceptually or mechanically. Part Zero &#124; Part One &#124; Part Two &#124; Part Three &#124; Part Four &#124; Part Five &#124; Part Six &#160; Irezumi Magical tattoos are one of those recurring ideas in gaming, because they’re a recurring idea in real-world legends. For that matter, [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2019/10/03/the-artificer-class-part-six/">The Artificer Class, Part Six</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<title>The Artificer Class, Part Five</title>
		<link>https://www.tribality.com/2019/08/21/the-artificer-class-part-five/</link>
					<comments>https://www.tribality.com/2019/08/21/the-artificer-class-part-five/#respond</comments>
		
		<dc:creator><![CDATA[Brandes Stoddard]]></dc:creator>
		<pubDate>Wed, 21 Aug 2019 12:00:55 +0000</pubDate>
				<category><![CDATA[Classes]]></category>
		<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[History of the Classes]]></category>
		<category><![CDATA[alchemist]]></category>
		<category><![CDATA[artificer]]></category>
		<category><![CDATA[class]]></category>
		<category><![CDATA[subclass]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=28480</guid>

					<description><![CDATA[<p>My text for today is a little unusual, in that I’m covering something from Tribality Publishing. One of our earliest and most successful releases is Rich Howard’s Alchemist class. It includes an Artificer tradition among its subclasses, so it belongs in this series. There are a lot of traditions for the alchemist, so I’ll try to cover all of them but there’s a chance it’ll stretch out to two articles. Part Zero &#124; Part One &#124; Part Two &#124; Part Three &#124; Part Four &#124; Part Five &#160; The [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2019/08/21/the-artificer-class-part-five/">The Artificer Class, Part Five</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<title>Unearthed Arcana: Artificer Breakdown, Part Two</title>
		<link>https://www.tribality.com/2019/03/03/unearthed-arcana-artificer-breakdown-part-two/</link>
					<comments>https://www.tribality.com/2019/03/03/unearthed-arcana-artificer-breakdown-part-two/#respond</comments>
		
		<dc:creator><![CDATA[Brandes Stoddard]]></dc:creator>
		<pubDate>Sun, 03 Mar 2019 17:59:48 +0000</pubDate>
				<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[Eberron]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Unearthed Arcana]]></category>
		<category><![CDATA[alchemist]]></category>
		<category><![CDATA[artificer]]></category>
		<category><![CDATA[artillerist]]></category>
		<category><![CDATA[eberron]]></category>
		<category><![CDATA[unearthed-arcana]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=26924</guid>

					<description><![CDATA[<p>The new artificer is here, just over two years since its last UA iteration. It’s more Eberron-focused than its predecessor, though a sidebar offers hints for how to incorporate it into other published settings. I appreciate that it includes Dragonlance, the Realms, Greyhawk, Mystara, Planescape, and Ravnica in its spread. Here for once I am compelled to admit that it makes more sense not to include my beloved Aebyrnis, the world of Birthright. Anyway, this takes up the “wands, not [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2019/03/03/unearthed-arcana-artificer-breakdown-part-two/">Unearthed Arcana: Artificer Breakdown, Part Two</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<title>Pathfinder Second Edition Playtest Breakdown, Part Two</title>
		<link>https://www.tribality.com/2018/08/22/pathfinder-second-edition-playtest-breakdown-part-two/</link>
					<comments>https://www.tribality.com/2018/08/22/pathfinder-second-edition-playtest-breakdown-part-two/#respond</comments>
		
		<dc:creator><![CDATA[Brandes Stoddard]]></dc:creator>
		<pubDate>Wed, 22 Aug 2018 12:00:24 +0000</pubDate>
				<category><![CDATA[Golarion]]></category>
		<category><![CDATA[Pathfinder RPG]]></category>
		<category><![CDATA[Playtest]]></category>
		<category><![CDATA[alchemist]]></category>
		<category><![CDATA[BARBARIAN]]></category>
		<category><![CDATA[pathfinder]]></category>
		<category><![CDATA[playtest]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=25104</guid>

					<description><![CDATA[<p>Okay, sure, I should be sleeping to recover from a very sleep-deprived weekend of LARPing. Such is my devotion to you, dear readers, that I am instead diving into the next chapter of the Pathfinder Playtest rules: Classes. We’ll be in this chapter for… probably a few weeks. If this is the first article in this series that you’ve read, I strongly encourage you to read my Disclaimer at the start of Part One. Part One &#124; Part Two &#160; [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2018/08/22/pathfinder-second-edition-playtest-breakdown-part-two/">Pathfinder Second Edition Playtest Breakdown, Part Two</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<title>Unearthed Arcana: Artificer Breakdown</title>
		<link>https://www.tribality.com/2017/01/09/unearthed-arcana-artificer-breakdown/</link>
					<comments>https://www.tribality.com/2017/01/09/unearthed-arcana-artificer-breakdown/#comments</comments>
		
		<dc:creator><![CDATA[Brandes Stoddard]]></dc:creator>
		<pubDate>Tue, 10 Jan 2017 00:56:53 +0000</pubDate>
				<category><![CDATA[Classes]]></category>
		<category><![CDATA[Unearthed Arcana]]></category>
		<category><![CDATA[alchemist]]></category>
		<category><![CDATA[artificer]]></category>
		<category><![CDATA[gunsmith]]></category>
		<category><![CDATA[unearthed-arcana]]></category>
		<guid isPermaLink="false">http://www.tribality.com/?p=18817</guid>

					<description><![CDATA[<p>Mearls &#38; co. kick the new year off with a thunderous roar in today’s new UA article. Now, one of these days I’ll cover the artificer in the History of the Classes, but the short version is that the first serious artificer class shows up in Eberron, as part of 3.5e, and again in 4e. Much as the mystic class seemed to signal that they hadn’t forgotten about Dark Sun, this is a reminder that they haven’t forgotten Eberron (which, [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2017/01/09/unearthed-arcana-artificer-breakdown/">Unearthed Arcana: Artificer Breakdown</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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			<slash:comments>19</slash:comments>
		
		
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		<title>Waking the Dead; Reanimators for 5e Alchemists</title>
		<link>https://www.tribality.com/2015/12/16/dead-walking-reanimators-for-5th-edition-alchemists/</link>
					<comments>https://www.tribality.com/2015/12/16/dead-walking-reanimators-for-5th-edition-alchemists/#comments</comments>
		
		<dc:creator><![CDATA[Rich Howard]]></dc:creator>
		<pubDate>Wed, 16 Dec 2015 13:00:24 +0000</pubDate>
				<category><![CDATA[Classes]]></category>
		<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[The Game Room]]></category>
		<category><![CDATA[alchemist]]></category>
		<category><![CDATA[D&D5E]]></category>
		<guid isPermaLink="false">http://tribality.com/?p=13416</guid>

					<description><![CDATA[<p>The Reanimator is an archetype for the Alchemist class and is one of eight traditions, including Metamoporhs, Poisoners, Artificers, Irezumi, Pyromancers, Herbwardens, and more. You’ll need the core class presented in the original article and this to play the reanimator. Reanimators Alchemist are renowned for their understanding of the arcane sciences &#8211; chemistry, physics, geology, herbology, engineering, and, of course, biology. All alchemists have a basic understanding of healing, but reanimators use their knowledge to circumvent the capricious whims of the divine to [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2015/12/16/dead-walking-reanimators-for-5th-edition-alchemists/">Waking the Dead; Reanimators for 5e Alchemists</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<title>Blowing up your Campaign: Pyromancers for 5e Alchemists</title>
		<link>https://www.tribality.com/2015/01/19/richs-gameroom-the-alchemist-pyromancer/</link>
					<comments>https://www.tribality.com/2015/01/19/richs-gameroom-the-alchemist-pyromancer/#comments</comments>
		
		<dc:creator><![CDATA[Rich Howard]]></dc:creator>
		<pubDate>Mon, 19 Jan 2015 06:00:42 +0000</pubDate>
				<category><![CDATA[Classes]]></category>
		<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[Player Resources]]></category>
		<category><![CDATA[The Game Room]]></category>
		<category><![CDATA[alchemist]]></category>
		<category><![CDATA[pyromancer]]></category>
		<guid isPermaLink="false">http://tribality.com/?p=3882</guid>

					<description><![CDATA[<p>The Pyromancer is an archetype for the Alchemist class and is one of eight traditions, including Metamoporhs, Poisoners, Artificers, Reanimators, Herbwardens, and more. You&#8217;ll need the core class presented in the original article and this to play the pyromancer. Pyromancer Bonus Formula Despite their nom de guerre, pyromancers are experts in fireworks, explosives, and energy manipulation beyond simple fire. Sought after by royalty and warbands alike, both for their ability to entertain as destroy enemies en masse, the skills of a skilled pyromancer [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2015/01/19/richs-gameroom-the-alchemist-pyromancer/">Blowing up your Campaign: Pyromancers for 5e Alchemists</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<title>5th edition Alchemists (Artificer, Metamorph, Poisoner)</title>
		<link>https://www.tribality.com/2015/01/07/5th-edition-class-builds-the-alchemist-artificer-metamorph-poisoner/</link>
					<comments>https://www.tribality.com/2015/01/07/5th-edition-class-builds-the-alchemist-artificer-metamorph-poisoner/#comments</comments>
		
		<dc:creator><![CDATA[Rich Howard]]></dc:creator>
		<pubDate>Wed, 07 Jan 2015 19:00:10 +0000</pubDate>
				<category><![CDATA[Classes]]></category>
		<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[The Game Room]]></category>
		<category><![CDATA[alchemist]]></category>
		<category><![CDATA[artificer]]></category>
		<category><![CDATA[metamorph]]></category>
		<category><![CDATA[poisoner]]></category>
		<guid isPermaLink="false">http://tribality.com/?p=2938</guid>

					<description><![CDATA[<p>[The Alchemist originally appeared at www.gameschangelives.com, and has been updated here to include new playtest information. Five (5) additional alchemical traditions will be posting here in Rich&#8217;s Gameroom over the next few months.] About the Alchemist The alchemist for 5th edition includes a wide range of archetypes that build, treat, or transform objects or creatures to create magical or semi-magical effects. The alchemist class uses the standard spells from the Player&#8217;s Handbook, though their special effects can be modified to [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2015/01/07/5th-edition-class-builds-the-alchemist-artificer-metamorph-poisoner/">5th edition Alchemists (Artificer, Metamorph, Poisoner)</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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