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		<title>How to: Time traveling in RPGs</title>
		<link>https://www.tribality.com/2020/08/26/how-to-time-travelling-in-rpgs/</link>
					<comments>https://www.tribality.com/2020/08/26/how-to-time-travelling-in-rpgs/#comments</comments>
		
		<dc:creator><![CDATA[Tomás Giménez Rioja]]></dc:creator>
		<pubDate>Wed, 26 Aug 2020 16:00:28 +0000</pubDate>
				<category><![CDATA[Columns]]></category>
		<category><![CDATA[GM Tips & Tricks]]></category>
		<category><![CDATA[alternate]]></category>
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		<category><![CDATA[rpg]]></category>
		<category><![CDATA[time]]></category>
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		<category><![CDATA[travel]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=31091</guid>

					<description><![CDATA[<p>Thumbnail image from Back to the Future Back to the Future, Dark, Doctor Who, Groundhog Day, even Avengers Endgame have used the trope of time travel. Time travel is a concept that has intrigued the human mind for centuries, occupying an increasingly bigger space in media as time passes. Books, films, comics, videogames, tv-series all have used it. But how can we implement it to our TTRPG games? In order to fully comprehend what we are about to talk about [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2020/08/26/how-to-time-travelling-in-rpgs/">How to: Time traveling in RPGs</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
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