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	<title>arcadia Archives - Tribality</title>
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	<title>arcadia Archives - Tribality</title>
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	<item>
		<title>The Talent and Psionics – An MCDM Class for D&#038;D5e – Breakdown Part 2</title>
		<link>https://www.tribality.com/2023/12/12/the-talent-and-psionics-an-mcdm-class-for-dd5e-breakdown-part-2/</link>
					<comments>https://www.tribality.com/2023/12/12/the-talent-and-psionics-an-mcdm-class-for-dd5e-breakdown-part-2/#respond</comments>
		
		<dc:creator><![CDATA[Tomás Giménez Rioja]]></dc:creator>
		<pubDate>Tue, 12 Dec 2023 13:00:06 +0000</pubDate>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[arcadia]]></category>
		<category><![CDATA[breakdown]]></category>
		<category><![CDATA[class]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[MCDM]]></category>
		<category><![CDATA[psionic]]></category>
		<category><![CDATA[talent]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=34519</guid>

					<description><![CDATA[<p>Having already created 2 classes (The Illriger and the Beastheart), MCDM went to create what will probably be their last MCDM class before they go all in with their own RPG. The talent and psionics was something MCDM has been promising since the very beginning of their company. I can assume that it took this long to come out due to how it makes sure to create new mechanics for their spellcasting-like powers. They needed to feel special, and different enough to be [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2023/12/12/the-talent-and-psionics-an-mcdm-class-for-dd5e-breakdown-part-2/">The Talent and Psionics – An MCDM Class for D&amp;D5e – Breakdown Part 2</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<title>Arcadia Issue 30 Breakdown</title>
		<link>https://www.tribality.com/2023/09/06/arcadia-issue-30-breakdown/</link>
					<comments>https://www.tribality.com/2023/09/06/arcadia-issue-30-breakdown/#respond</comments>
		
		<dc:creator><![CDATA[Tomás Giménez Rioja]]></dc:creator>
		<pubDate>Wed, 06 Sep 2023 13:00:48 +0000</pubDate>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[adventure]]></category>
		<category><![CDATA[arcadia]]></category>
		<category><![CDATA[black market]]></category>
		<category><![CDATA[faction]]></category>
		<category><![CDATA[folk magic]]></category>
		<category><![CDATA[organization]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=34443</guid>

					<description><![CDATA[<p>All art belongs to MCDM And so, after 30 whole issues of Arcadia, we finally reached the end. It was a pleasure to have you readers with me along the whole journey. I may have skipped one or two for one or other reason, but almost all Arcadia issues have been reviewed, and I can&#8217;t begin to comprehend how it is that they maintained such level of quality. Big props to all the people that work at MCDM and those [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2023/09/06/arcadia-issue-30-breakdown/">Arcadia Issue 30 Breakdown</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<title>Arcadia Issue 27 Breakdown (SHARKADIA)</title>
		<link>https://www.tribality.com/2023/05/10/arcadia-issue-27-breakdown-sharkadia/</link>
					<comments>https://www.tribality.com/2023/05/10/arcadia-issue-27-breakdown-sharkadia/#respond</comments>
		
		<dc:creator><![CDATA[Tomás Giménez Rioja]]></dc:creator>
		<pubDate>Wed, 10 May 2023 13:00:54 +0000</pubDate>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[arcadia]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[MCDM]]></category>
		<category><![CDATA[pirates]]></category>
		<category><![CDATA[sailing]]></category>
		<category><![CDATA[sharks]]></category>
		<category><![CDATA[ships]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=34332</guid>

					<description><![CDATA[<p>All art belongs to MCDM Oh man, look at that cover! It&#8217;s as if the shark from Jaws had been experimented with and transformed into some sort of eldritch creature from the depths, full of glowing eyes, and covered with kelp. Ok, let&#8217;s stop fangirling over that fantastic cover. It&#8217;s not even Shark Week and we are getting this amazing special issue. What is it that we may discover if we dive in? Hannah opens the letter from the Editor [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2023/05/10/arcadia-issue-27-breakdown-sharkadia/">Arcadia Issue 27 Breakdown (SHARKADIA)</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<title>Arcadia Issue 26 Breakdown</title>
		<link>https://www.tribality.com/2023/04/13/arcadia-issue-26-breakdown/</link>
					<comments>https://www.tribality.com/2023/04/13/arcadia-issue-26-breakdown/#respond</comments>
		
		<dc:creator><![CDATA[Tomás Giménez Rioja]]></dc:creator>
		<pubDate>Thu, 13 Apr 2023 13:00:35 +0000</pubDate>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[adventure]]></category>
		<category><![CDATA[arcadia]]></category>
		<category><![CDATA[frame]]></category>
		<category><![CDATA[intrigue]]></category>
		<category><![CDATA[market]]></category>
		<category><![CDATA[MCDM]]></category>
		<category><![CDATA[npcs]]></category>
		<category><![CDATA[political]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=34310</guid>

					<description><![CDATA[<p>All art belongs to MCDM Let&#8217;s begin with that cover. Weird, right? I really like the faerie aspect of the dragon with deer horns, but butterfly wings. That&#8217;s what Arcadia is mostly about, right? Adding weird new things into our games. I dunno, now I want to create a stat block for that thing and make it a guardian of the Archfey palaces. In the Letter from the Editor, Hannah talks about the different ways magic works in each world, [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2023/04/13/arcadia-issue-26-breakdown/">Arcadia Issue 26 Breakdown</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<title>Arcadia Issue 25 Breakdown</title>
		<link>https://www.tribality.com/2023/02/28/arcadia-issue-25-breakdown/</link>
					<comments>https://www.tribality.com/2023/02/28/arcadia-issue-25-breakdown/#respond</comments>
		
		<dc:creator><![CDATA[Tomás Giménez Rioja]]></dc:creator>
		<pubDate>Tue, 28 Feb 2023 14:00:13 +0000</pubDate>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[adventure]]></category>
		<category><![CDATA[arcadia]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[hoverboard]]></category>
		<category><![CDATA[inspiration]]></category>
		<category><![CDATA[MCDM]]></category>
		<category><![CDATA[monsters]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=34279</guid>

					<description><![CDATA[<p>All art belongs to MCDM @vorpaldicepress Inspiration has always been a mechanic I forget to implement in my games. I just end up randomly remembering they exist and that’s when I give them away. This article looks to make these points much more important by giving them away through in-game mechanics, as well as giving them other uses. The article talks about ways inspiration can be given away when critical successes or failures occur. I believe these ways of handling [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2023/02/28/arcadia-issue-25-breakdown/">Arcadia Issue 25 Breakdown</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<title>Arcadia Issue 24 Breakdown</title>
		<link>https://www.tribality.com/2023/02/07/arcadia-issue-24-breakdown/</link>
					<comments>https://www.tribality.com/2023/02/07/arcadia-issue-24-breakdown/#respond</comments>
		
		<dc:creator><![CDATA[Tomás Giménez Rioja]]></dc:creator>
		<pubDate>Tue, 07 Feb 2023 14:00:12 +0000</pubDate>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[arcadia]]></category>
		<category><![CDATA[dragons]]></category>
		<category><![CDATA[dungeons]]></category>
		<category><![CDATA[granny]]></category>
		<category><![CDATA[MCDM]]></category>
		<category><![CDATA[mounts]]></category>
		<category><![CDATA[npc]]></category>
		<category><![CDATA[villain]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=34256</guid>

					<description><![CDATA[<p>All art belongs to MCDM Dungeons&#8230; and DRAGONS&#8230; When we hear that name the first thing that comes to everyones&#8217; minds if they don&#8217;t know much about the game is that we are going to be fighting those giant scaly lizards, but that&#8217;s mostly not the case. However, issue 24 offers us this champion impaling a dragon as its cover art, fear coming out of the winged creature&#8217;s eyes. This issue is in fact all about dragons! In the letter [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2023/02/07/arcadia-issue-24-breakdown/">Arcadia Issue 24 Breakdown</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<title>Arcadia Issue 23 Breakdown</title>
		<link>https://www.tribality.com/2022/12/22/arcadia-issue-23-breakdown/</link>
					<comments>https://www.tribality.com/2022/12/22/arcadia-issue-23-breakdown/#respond</comments>
		
		<dc:creator><![CDATA[Tomás Giménez Rioja]]></dc:creator>
		<pubDate>Thu, 22 Dec 2022 14:00:16 +0000</pubDate>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[adventure]]></category>
		<category><![CDATA[arcadia]]></category>
		<category><![CDATA[gemstone]]></category>
		<category><![CDATA[issue]]></category>
		<category><![CDATA[MCDM]]></category>
		<category><![CDATA[religion]]></category>
		<category><![CDATA[Spells]]></category>
		<category><![CDATA[trials]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=34145</guid>

					<description><![CDATA[<p>All art belongs to MCDM @cconowitch My friend Mario is back here again bringing a whole new set of things to do with gemstones. As they are right now, gemstones don&#8217;t have much use other than being a replacement for gold. This article looks to change that concept touching a bit on high magic fantasy. It starts giving some ideas on what the different colors of the gemstones could mean, such as black gemstones for darkness, defensive magic, pink gems [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2022/12/22/arcadia-issue-23-breakdown/">Arcadia Issue 23 Breakdown</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<title>Arcadia Issue 22 Breakdown</title>
		<link>https://www.tribality.com/2022/11/24/arcadia-issue-22-breakdown/</link>
					<comments>https://www.tribality.com/2022/11/24/arcadia-issue-22-breakdown/#respond</comments>
		
		<dc:creator><![CDATA[Tomás Giménez Rioja]]></dc:creator>
		<pubDate>Thu, 24 Nov 2022 14:00:10 +0000</pubDate>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[arcadia]]></category>
		<category><![CDATA[class]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[dragonborn]]></category>
		<category><![CDATA[magic items]]></category>
		<category><![CDATA[MCDM]]></category>
		<category><![CDATA[races]]></category>
		<category><![CDATA[solo]]></category>
		<category><![CDATA[tiefling]]></category>
		<category><![CDATA[trap]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=34007</guid>

					<description><![CDATA[<p>All art belongs to MCDM Will Doyle comes back from tabletop designing retirement to impress us with his ways of soloing a D&#38;D adventure. In this article, he offers three new classes, made for games with one GM and one player. Attempting to use these classes with other PCs in your party will result in this heroic champion being way too overpowered. Consider that these classes are made to be as powerful as 4 PCs. These are the heroic warrior, [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2022/11/24/arcadia-issue-22-breakdown/">Arcadia Issue 22 Breakdown</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<title>Arcadia Issue 21 Breakdown</title>
		<link>https://www.tribality.com/2022/11/17/arcadia-issue-21-breakdown/</link>
					<comments>https://www.tribality.com/2022/11/17/arcadia-issue-21-breakdown/#respond</comments>
		
		<dc:creator><![CDATA[Tomás Giménez Rioja]]></dc:creator>
		<pubDate>Thu, 17 Nov 2022 14:00:26 +0000</pubDate>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[adventure]]></category>
		<category><![CDATA[arcadia]]></category>
		<category><![CDATA[cryptid]]></category>
		<category><![CDATA[halloween]]></category>
		<category><![CDATA[MCDM]]></category>
		<category><![CDATA[monster]]></category>
		<category><![CDATA[npc]]></category>
		<category><![CDATA[puzzle]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=33987</guid>

					<description><![CDATA[<p>All art belongs to MCDM Wow! That&#8217;s a gorgeous, spooky-looking cover! Did that distract you from the fact that I took almost a month to write this article? Sorry, I&#8217;ve been invited to my first con in the US and met a whole bunch of amazing people there (Including Hannah Rose, the editor from Arcadia. Hey Hannah! It was so great to meet, chat, and play games with you in person!). I&#8217;m intending to write an article about that for [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2022/11/17/arcadia-issue-21-breakdown/">Arcadia Issue 21 Breakdown</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<title>Arcadia Issue 18 Breakdown</title>
		<link>https://www.tribality.com/2022/08/09/arcadia-issue-18-breakdown/</link>
					<comments>https://www.tribality.com/2022/08/09/arcadia-issue-18-breakdown/#respond</comments>
		
		<dc:creator><![CDATA[Tomás Giménez Rioja]]></dc:creator>
		<pubDate>Tue, 09 Aug 2022 13:00:49 +0000</pubDate>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[appendixx]]></category>
		<category><![CDATA[arcadia]]></category>
		<category><![CDATA[compendium]]></category>
		<category><![CDATA[magazine]]></category>
		<category><![CDATA[magic]]></category>
		<category><![CDATA[MCDM]]></category>
		<category><![CDATA[medieval]]></category>
		<category><![CDATA[npc]]></category>
		<category><![CDATA[puzzles]]></category>
		<category><![CDATA[weapons]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=33666</guid>

					<description><![CDATA[<p>All art belongs to MCDM With the image of a shirtless bearded man smoking a pipe while surrounded by entranced apes comes the new issue of Arcadia. This piece of art is excellent, full of colors and weird details that easily has your mind going to those great mages from fantasy like Merlin or Gandalf. It sparks that mysticism and surprise that Arcadia is known to offer. Being the first letter from the editor being written by Hannah, she shows [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2022/08/09/arcadia-issue-18-breakdown/">Arcadia Issue 18 Breakdown</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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