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	<title>campaign Archives - Tribality</title>
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	<title>campaign Archives - Tribality</title>
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	<item>
		<title>Free League &#8211; The Lost Mountain Saga for Vaesen – Nordic Horror Roleplaying Announced</title>
		<link>https://www.tribality.com/2023/06/01/free-league-the-lost-mountain-saga-for-vaesen-nordic-horror-roleplaying-announced/</link>
					<comments>https://www.tribality.com/2023/06/01/free-league-the-lost-mountain-saga-for-vaesen-nordic-horror-roleplaying-announced/#respond</comments>
		
		<dc:creator><![CDATA[Michael Long]]></dc:creator>
		<pubDate>Thu, 01 Jun 2023 17:37:10 +0000</pubDate>
				<category><![CDATA[Press Releases]]></category>
		<category><![CDATA[Abisko region]]></category>
		<category><![CDATA[Asylum]]></category>
		<category><![CDATA[Ball]]></category>
		<category><![CDATA[Big-budget films]]></category>
		<category><![CDATA[campaign]]></category>
		<category><![CDATA[celebration]]></category>
		<category><![CDATA[Consequences]]></category>
		<category><![CDATA[creatures]]></category>
		<category><![CDATA[Dark themes]]></category>
		<category><![CDATA[Duty and Despair]]></category>
		<category><![CDATA[Ellinor DiLorenzo]]></category>
		<category><![CDATA[Experimentation]]></category>
		<category><![CDATA[Exploitation]]></category>
		<category><![CDATA[exploration]]></category>
		<category><![CDATA[Falun]]></category>
		<category><![CDATA[Fika]]></category>
		<category><![CDATA[Filmmaker]]></category>
		<category><![CDATA[Frauhaus.nyc]]></category>
		<category><![CDATA[Free League Publishing]]></category>
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		<category><![CDATA[island]]></category>
		<category><![CDATA[Lost Mountain Saga]]></category>
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		<category><![CDATA[Sweden]]></category>
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		<category><![CDATA[The Beginning of the Fall]]></category>
		<category><![CDATA[The Lost Mountain Saga]]></category>
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		<category><![CDATA[University of Upsala]]></category>
		<category><![CDATA[vaesen]]></category>
		<category><![CDATA[Vaesen – Nordic Horror Roleplaying]]></category>
		<category><![CDATA[Valborg]]></category>
		<category><![CDATA[video games]]></category>
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		<category><![CDATA[Youtube]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=34359</guid>

					<description><![CDATA[<p>Free League Publishing today announced the expansion The Lost Mountain Saga for the ENNIE-awarded Vaesen – Nordic Horror Roleplaying. The Lost Mountain Saga is an epic campaign of five Mysteries, where you will explore ancient myths and old Nordic folk tales, get entangled in social intrigue, and encounter unspeakable horrors in every shadow as you travel across the Mythic North as you strive to uncover the truth. Find out more about Vaesen &#8211; Lost Mountain Saga here. The expansion is written by actor and podcaster Ellinor DiLorenzo [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2023/06/01/free-league-the-lost-mountain-saga-for-vaesen-nordic-horror-roleplaying-announced/">Free League &#8211; The Lost Mountain Saga for Vaesen – Nordic Horror Roleplaying Announced</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<title>Free League Announces Dragonbane RPG at Gen Con</title>
		<link>https://www.tribality.com/2022/08/04/free-league-announces-dragonbane-rpg-at-gen-con/</link>
					<comments>https://www.tribality.com/2022/08/04/free-league-announces-dragonbane-rpg-at-gen-con/#respond</comments>
		
		<dc:creator><![CDATA[Michael Long]]></dc:creator>
		<pubDate>Thu, 04 Aug 2022 19:00:35 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Press Releases]]></category>
		<category><![CDATA[adventure]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[campaign]]></category>
		<category><![CDATA[Contributing writers]]></category>
		<category><![CDATA[Core boxed set]]></category>
		<category><![CDATA[Dragonbane RPG]]></category>
		<category><![CDATA[Drakar och Demoner]]></category>
		<category><![CDATA[Event signup.]]></category>
		<category><![CDATA[Fantasy RPG]]></category>
		<category><![CDATA[Fast-paced gameplay]]></category>
		<category><![CDATA[Free League Publishing]]></category>
		<category><![CDATA[Free League Showcase]]></category>
		<category><![CDATA[gen con]]></category>
		<category><![CDATA[Johan Egerkrans]]></category>
		<category><![CDATA[kickstarter]]></category>
		<category><![CDATA[Lead designer]]></category>
		<category><![CDATA[magic]]></category>
		<category><![CDATA[Mirth and mayhem roleplaying]]></category>
		<category><![CDATA[mystery]]></category>
		<category><![CDATA[Niklas Natt och Dag]]></category>
		<category><![CDATA[One-shot adventures]]></category>
		<category><![CDATA[Room 232]]></category>
		<category><![CDATA[Social media]]></category>
		<category><![CDATA[Swedish tabletop roleplaying game]]></category>
		<category><![CDATA[Tomas Härenstam]]></category>
		<category><![CDATA[Toolbox]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=33667</guid>

					<description><![CDATA[<p>At Gen Con, Free League Publishing today announced the Dragonbane RPG, a brand new edition of Sweden&#8217;s first and biggest tabletop roleplaying game Drakar och Demoner – now also to be published in English for the first time. Dragonbane / Drakar och Demoner comes to Kickstarter on August 30. Drakar och Demoner was originally launched in Sweden in 1982. Now, Free League celebrates its 40th anniversary with a brand new and reimagined edition, with one foot firmly planted in the heritage of [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2022/08/04/free-league-announces-dragonbane-rpg-at-gen-con/">Free League Announces Dragonbane RPG at Gen Con</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<title>Building Locations for Open World Campaigns &#8211; GM Tips &#038; Tricks</title>
		<link>https://www.tribality.com/2021/04/07/building-locations-for-open-world-campaigns-gm-tips-tricks/</link>
					<comments>https://www.tribality.com/2021/04/07/building-locations-for-open-world-campaigns-gm-tips-tricks/#respond</comments>
		
		<dc:creator><![CDATA[Tomás Giménez Rioja]]></dc:creator>
		<pubDate>Wed, 07 Apr 2021 13:53:29 +0000</pubDate>
				<category><![CDATA[Columns]]></category>
		<category><![CDATA[GM Tips & Tricks]]></category>
		<category><![CDATA[breath of the wild]]></category>
		<category><![CDATA[campaign]]></category>
		<category><![CDATA[location]]></category>
		<category><![CDATA[npc]]></category>
		<category><![CDATA[open]]></category>
		<category><![CDATA[quest]]></category>
		<category><![CDATA[skyrim]]></category>
		<category><![CDATA[spot]]></category>
		<category><![CDATA[world]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=32389</guid>

					<description><![CDATA[<p>Thumbnail art by Dominik Zdenković How to create an open world campaign &#124;&#124; How to create quests for open world campaigns Give a meaning to your open-world quests We&#8217;ve talked a bit about how to create Open World Games, as well as how to create quests for them that make the world feel even wider. Now, for an open world to exist, there need to be interesting locations for the PCs to go to. Be it the Mos Eisley cantina, [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2021/04/07/building-locations-for-open-world-campaigns-gm-tips-tricks/">Building Locations for Open World Campaigns &#8211; GM Tips &amp; Tricks</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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			<slash:comments>0</slash:comments>
		
		
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		<title>Eberron: Rising from the Last War Review</title>
		<link>https://www.tribality.com/2019/11/21/eberron-rising-from-the-last-war-review/</link>
					<comments>https://www.tribality.com/2019/11/21/eberron-rising-from-the-last-war-review/#respond</comments>
		
		<dc:creator><![CDATA[Brandes Stoddard]]></dc:creator>
		<pubDate>Thu, 21 Nov 2019 13:00:33 +0000</pubDate>
				<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[Eberron]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[campaign]]></category>
		<category><![CDATA[eberron]]></category>
		<category><![CDATA[review]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=29039</guid>

					<description><![CDATA[<p>We started seeing WotC tinker with Eberron mechanics quite early in 5e, in Unearthed Arcana releases – so long ago that I wasn’t yet writing breakdowns for each one. Then we had Wayfinder’s Guide to Eberron and Morgrave Miscellany, both of which I’ve covered here in Tribality in multi-part articles. WGTE was the trial balloon for fan interest in a physical 5e Eberron setting book. “Adamantine Best Seller” is, um, real good news, vis-à-vis trial balloons. UA: Races of Eberron [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2019/11/21/eberron-rising-from-the-last-war-review/">Eberron: Rising from the Last War Review</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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			<slash:comments>0</slash:comments>
		
		
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		<title>World Anvil &#8211; Product Review</title>
		<link>https://www.tribality.com/2019/04/18/world-anvil-product-review/</link>
					<comments>https://www.tribality.com/2019/04/18/world-anvil-product-review/#respond</comments>
		
		<dc:creator><![CDATA[Brandes Stoddard]]></dc:creator>
		<pubDate>Thu, 18 Apr 2019 14:52:05 +0000</pubDate>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[campaign]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[world-building]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=27135</guid>

					<description><![CDATA[<p>Many GMs around these parts are also dedicated world-builders, so today I’m looking into World Anvil, a browser-based world-building toolset. They&#8217;re advertising on Tribality, but I don’t believe that has affected what I want to say about them in this review. Overview The short version of what goes on here is that it’s a very dolled-up setting-and-campaign wiki. I’ve been storing and presenting tabletop campaigns in wikis since 2005 or so, though mostly the super minimalist PBWiki/PBWorks. This is the [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2019/04/18/world-anvil-product-review/">World Anvil &#8211; Product Review</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<title>Technical Debt Applications for Tabletop Games</title>
		<link>https://www.tribality.com/2017/09/27/technical-debt-games/</link>
					<comments>https://www.tribality.com/2017/09/27/technical-debt-games/#comments</comments>
		
		<dc:creator><![CDATA[Colin McLaughlin]]></dc:creator>
		<pubDate>Wed, 27 Sep 2017 14:26:01 +0000</pubDate>
				<category><![CDATA[Performance Check]]></category>
		<category><![CDATA[adventure-design]]></category>
		<category><![CDATA[advice]]></category>
		<category><![CDATA[campaign]]></category>
		<category><![CDATA[character]]></category>
		<category><![CDATA[classes]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[dm]]></category>
		<category><![CDATA[dmg]]></category>
		<category><![CDATA[dungeon-master]]></category>
		<category><![CDATA[factions]]></category>
		<category><![CDATA[GM]]></category>
		<category><![CDATA[homebrew]]></category>
		<category><![CDATA[mystery]]></category>
		<category><![CDATA[ranger]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[rules]]></category>
		<category><![CDATA[sessions]]></category>
		<category><![CDATA[variant rules]]></category>
		<category><![CDATA[world-building]]></category>
		<guid isPermaLink="false">http://www.tribality.com/?p=21508</guid>

					<description><![CDATA[<p>A look at the concept of technical debt in tabletop games.</p>
<p>The post <a href="https://www.tribality.com/2017/09/27/technical-debt-games/">Technical Debt Applications for Tabletop Games</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<title>5 More Ideas for Your Next Campaign</title>
		<link>https://www.tribality.com/2017/01/27/5-more-ideas-for-your-next-campaign/</link>
					<comments>https://www.tribality.com/2017/01/27/5-more-ideas-for-your-next-campaign/#comments</comments>
		
		<dc:creator><![CDATA[DM Shawn]]></dc:creator>
		<pubDate>Fri, 27 Jan 2017 05:01:54 +0000</pubDate>
				<category><![CDATA[Campaign Trail]]></category>
		<category><![CDATA[Settings]]></category>
		<category><![CDATA[campaign]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[fate]]></category>
		<category><![CDATA[pathfinder]]></category>
		<guid isPermaLink="false">http://www.tribality.com/?p=18930</guid>

					<description><![CDATA[<p>Last week on the Campaign Trail I looked at 5 Ideas for Your Next Campaign. My players and I decided to go with a modern campaign, but this week I thought I&#8217;d share 5 More Ideas for Your Next Campaign that I&#8217;m hoping to get to run someday (or already have). You might think these are terrible ideas or you might like them, either way &#8211; here they are. Part 1 &#124;  Part 2 Monster Hunters Suggested Starting Level: 4-8 [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2017/01/27/5-more-ideas-for-your-next-campaign/">5 More Ideas for Your Next Campaign</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<title>Tips for Ending Your Tabletop RPG Campaign</title>
		<link>https://www.tribality.com/2016/03/04/tips-for-ending-your-tabletop-rpg-campaign/</link>
		
		<dc:creator><![CDATA[DM Shawn]]></dc:creator>
		<pubDate>Fri, 04 Mar 2016 05:20:02 +0000</pubDate>
				<category><![CDATA[Campaign Trail]]></category>
		<category><![CDATA[GM Resources]]></category>
		<category><![CDATA[campaign]]></category>
		<category><![CDATA[ceremony]]></category>
		<category><![CDATA[epilogues]]></category>
		<category><![CDATA[hiatus]]></category>
		<category><![CDATA[victory]]></category>
		<guid isPermaLink="false">http://tribality.com/?p=15187</guid>

					<description><![CDATA[<p>This week on the Campaign Trail, we look at &#8216;Tips for Ending Your Tabletop RPG Campaign&#8216;. After 56 session, 16 months and 17 levels, my players finally arrived at the final temple to face off against the Big Bad Evil Guy (BBEG). Whether they win or lose, my homebrew Vodari campaign is heading to what I hope is an epic showdown. Having a long campaign reach a climactic finale is an accomplishment for everyone around the table and should be [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2016/03/04/tips-for-ending-your-tabletop-rpg-campaign/">Tips for Ending Your Tabletop RPG Campaign</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
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		<title>Tribal Knowledge: The Single-Class Campaign</title>
		<link>https://www.tribality.com/2015/11/26/tribal-knowledge-the-single-class-campaign/</link>
					<comments>https://www.tribality.com/2015/11/26/tribal-knowledge-the-single-class-campaign/#respond</comments>
		
		<dc:creator><![CDATA[Brandes Stoddard]]></dc:creator>
		<pubDate>Thu, 26 Nov 2015 13:00:51 +0000</pubDate>
				<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[Tribal Knowledge]]></category>
		<category><![CDATA[campaign]]></category>
		<category><![CDATA[dm]]></category>
		<guid isPermaLink="false">http://tribality.com/?p=13145</guid>

					<description><![CDATA[<p>This post explores the potential of each class for a single-class campaign and similar deviations from &#8220;normal&#8221; party breakdowns. This article mostly assumes that the reader is a DM looking for a new and unusual campaign concept. I realize that most of us have had an idea like these before, but maybe I can put a new spin on it&#8230; or maybe you can teach me something in the Comments. First, some terminology &#8211; if there&#8217;s official or widely-accepted terms for these ideas, I [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2015/11/26/tribal-knowledge-the-single-class-campaign/">Tribal Knowledge: The Single-Class Campaign</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<title>Eye of the Beholder: Campaign Continuity</title>
		<link>https://www.tribality.com/2015/06/10/in-the-eye-of-the-beholder-campaign-continuity/</link>
					<comments>https://www.tribality.com/2015/06/10/in-the-eye-of-the-beholder-campaign-continuity/#respond</comments>
		
		<dc:creator><![CDATA[Ben Latham]]></dc:creator>
		<pubDate>Thu, 11 Jun 2015 02:21:47 +0000</pubDate>
				<category><![CDATA[Eye of the Beholder]]></category>
		<category><![CDATA[campaign]]></category>
		<guid isPermaLink="false">http://tribality.com/?p=8411</guid>

					<description><![CDATA[<p>When you sit down at a table to play a pen and paper RPG as a dungeon master, you are there because you want to tell a story. The best dungeon masters are not necessarily gifted with encyclopedic knowledge of the rules, or even with genius talent to create and balance new monsters. The best dungeon masters are those with a good story to tell, and with the skill set to tell it while having your players change it with [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2015/06/10/in-the-eye-of-the-beholder-campaign-continuity/">Eye of the Beholder: Campaign Continuity</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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