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	<title>cave Archives - Tribality</title>
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	<title>cave Archives - Tribality</title>
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		<title>Monthly Encounter #13: The Corrupted Underwater Dragon (lvls 1-4)</title>
		<link>https://www.tribality.com/2020/09/02/monthly-encounter-13-the-corrupted-underwater-dragon-lvls-1-4/</link>
					<comments>https://www.tribality.com/2020/09/02/monthly-encounter-13-the-corrupted-underwater-dragon-lvls-1-4/#comments</comments>
		
		<dc:creator><![CDATA[Tomás Giménez Rioja]]></dc:creator>
		<pubDate>Wed, 02 Sep 2020 13:00:24 +0000</pubDate>
				<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[GM Resources]]></category>
		<category><![CDATA[bronze]]></category>
		<category><![CDATA[cave]]></category>
		<category><![CDATA[dragon]]></category>
		<category><![CDATA[hag]]></category>
		<category><![CDATA[sahuagin]]></category>
		<category><![CDATA[underwater]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=31204</guid>

					<description><![CDATA[<p>Thumbnail art from Josh Benson Here at Tribality, we&#8217;ve decided to provide our readers with Encounters ready to be added to your table. I&#8217;ll be creating new ones monthly for you to have a big collection to look through when you run out of ideas for your game. If people end up liking them we may start releasing them in easy to print PDF format. Don&#8217;t forget to comment feedback or possible variations for others to see and/or possibly implement [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2020/09/02/monthly-encounter-13-the-corrupted-underwater-dragon-lvls-1-4/">Monthly Encounter #13: The Corrupted Underwater Dragon (lvls 1-4)</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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			<slash:comments>1</slash:comments>
		
		
			</item>
		<item>
		<title>Level Design Tips to improve your Games!, Part 3</title>
		<link>https://www.tribality.com/2020/04/08/level-design-tips-to-improve-your-games-part-3/</link>
					<comments>https://www.tribality.com/2020/04/08/level-design-tips-to-improve-your-games-part-3/#respond</comments>
		
		<dc:creator><![CDATA[Tomás Giménez Rioja]]></dc:creator>
		<pubDate>Wed, 08 Apr 2020 13:17:49 +0000</pubDate>
				<category><![CDATA[Columns]]></category>
		<category><![CDATA[GM Tips & Tricks]]></category>
		<category><![CDATA[cave]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[dungeon]]></category>
		<category><![CDATA[emotion]]></category>
		<category><![CDATA[empathy]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[goblin]]></category>
		<category><![CDATA[level]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=29781</guid>

					<description><![CDATA[<p>Thumbnail art by Raphael Lacoste Here comes the last part of this series. As you may know, besides writing for Tribality I do really enjoy Game Designing and learning about it. In the past few months, I discovered a real interest in all level design and thus did start reading some of it to learn. However, after doing some research, I found out the most important tips level designers give also apply to game mastering. This is no surprise, as [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2020/04/08/level-design-tips-to-improve-your-games-part-3/">Level Design Tips to improve your Games!, Part 3</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Level Design Tips to improve your Games!, Part 2</title>
		<link>https://www.tribality.com/2020/03/18/level-design-tips-to-improve-your-games-part-2/</link>
					<comments>https://www.tribality.com/2020/03/18/level-design-tips-to-improve-your-games-part-2/#respond</comments>
		
		<dc:creator><![CDATA[Tomás Giménez Rioja]]></dc:creator>
		<pubDate>Wed, 18 Mar 2020 13:48:10 +0000</pubDate>
				<category><![CDATA[Columns]]></category>
		<category><![CDATA[GM Tips & Tricks]]></category>
		<category><![CDATA[cave]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[dungeon]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[goblins]]></category>
		<category><![CDATA[level]]></category>
		<category><![CDATA[tips]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=29608</guid>

					<description><![CDATA[<p>Thumbnail image taken from GameDev.net article If you liked my previous article, here I come again with some extra tips and how I would apply them to D&#38;D. Level Design is a huge thing in Game Design, and it can be extremely useful to have this knowledge in your repertoire. Read along and try to think of alternative ways to implement them that I don&#8217;t mention. Write them down. You may have a good use for them later in your [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2020/03/18/level-design-tips-to-improve-your-games-part-2/">Level Design Tips to improve your Games!, Part 2</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>10 Awesome Monsters for a D&#038;D 5e Cave or Underground Encounter</title>
		<link>https://www.tribality.com/2014/11/04/10-awesome-monsters-for-dnd-5e-cave-underground-encounter/</link>
					<comments>https://www.tribality.com/2014/11/04/10-awesome-monsters-for-dnd-5e-cave-underground-encounter/#comments</comments>
		
		<dc:creator><![CDATA[Shawn Ellsworth]]></dc:creator>
		<pubDate>Tue, 04 Nov 2014 23:00:47 +0000</pubDate>
				<category><![CDATA[Campaign Trail]]></category>
		<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[Monsters & NPCs]]></category>
		<category><![CDATA[cave]]></category>
		<category><![CDATA[monster-manual]]></category>
		<category><![CDATA[underdark]]></category>
		<category><![CDATA[underground]]></category>
		<guid isPermaLink="false">http://tribality.com/?p=618</guid>

					<description><![CDATA[<p>Aquatic &#124; Arctic &#124; Cave or Underground &#124; Desert &#124; Forest &#124; Grassland &#124; Jungle &#124; Mountain &#124; Swamp Are your adventurers making the long descent down to the underdark? Have you adventurers stumbled upon a map that leads to a treasure buried deep in an underground cave? Here is a list of 10 Awesome Monsters for a Underground Encounter from the Dungeons &#38; Dragons 5th Edition Monster Manual in alphabetical order. Since this was first published in November 2014 the [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2014/11/04/10-awesome-monsters-for-dnd-5e-cave-underground-encounter/">10 Awesome Monsters for a D&#038;D 5e Cave or Underground Encounter</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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