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	<title>experience-points Archives - Tribality</title>
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	<title>experience-points Archives - Tribality</title>
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		<title>Unearthed Arcana &#8211; Three-Pillar Experience</title>
		<link>https://www.tribality.com/2017/08/07/unearthed-arcana-three-pillar-experience/</link>
					<comments>https://www.tribality.com/2017/08/07/unearthed-arcana-three-pillar-experience/#respond</comments>
		
		<dc:creator><![CDATA[Shawn Ellsworth]]></dc:creator>
		<pubDate>Tue, 08 Aug 2017 01:33:25 +0000</pubDate>
				<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[Unearthed Arcana]]></category>
		<category><![CDATA[experience]]></category>
		<category><![CDATA[experience-points]]></category>
		<category><![CDATA[unearthed-arcana]]></category>
		<category><![CDATA[xp]]></category>
		<guid isPermaLink="false">http://www.tribality.com/?p=20900</guid>

					<description><![CDATA[<p>Just finishing up a long weekend here in Canada and I realized it&#8217;s time for August&#8217;s Unearthed Arcana. Mike Mearls provides an alternative system for awarding experience points that equally weighs all three of D&#38;D&#8217;s pillars (combat, exploration, and social interaction) for us to playtest. &#8220;Three pillars of adventuring make up the D&#38;D game: exploration, social interaction, and combat. But when it comes to earning experience, the combat pillar often supports most of the game’s weight.&#8221; &#8220;With all three pillars [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2017/08/07/unearthed-arcana-three-pillar-experience/">Unearthed Arcana &#8211; Three-Pillar Experience</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
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