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	<title>gods Archives - Tribality</title>
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	<title>gods Archives - Tribality</title>
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	<item>
		<title>Building a Pantheon: Divine Intervention</title>
		<link>https://www.tribality.com/2020/08/25/building-a-pantheon-divine-intervention/</link>
					<comments>https://www.tribality.com/2020/08/25/building-a-pantheon-divine-intervention/#respond</comments>
		
		<dc:creator><![CDATA[Kevin Victor Rae]]></dc:creator>
		<pubDate>Tue, 25 Aug 2020 14:11:37 +0000</pubDate>
				<category><![CDATA[Columns]]></category>
		<category><![CDATA[GM Resources]]></category>
		<category><![CDATA[divine magic]]></category>
		<category><![CDATA[gods]]></category>
		<category><![CDATA[pantheon]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=31023</guid>

					<description><![CDATA[<p>We have explored how to develop a pantheon for a specific culture, how to expand that pantheon to other cultures, and the differences between personal and impersonal gods so far. Today we are going to take a closer look at how the gods you’ve made can be used in-game and some things to keep in mind so your gods shape but do not control the narrative.  Player-Centric Intervention Having the gods muck about with your player characters shouldn’t be limited [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2020/08/25/building-a-pantheon-divine-intervention/">Building a Pantheon: Divine Intervention</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<title>Building a Pantheon: Personal vs Impersonal Gods</title>
		<link>https://www.tribality.com/2020/08/18/building-a-pantheon-personal-vs-impersonal-gods/</link>
					<comments>https://www.tribality.com/2020/08/18/building-a-pantheon-personal-vs-impersonal-gods/#respond</comments>
		
		<dc:creator><![CDATA[Kevin Victor Rae]]></dc:creator>
		<pubDate>Tue, 18 Aug 2020 14:10:19 +0000</pubDate>
				<category><![CDATA[Columns]]></category>
		<category><![CDATA[GM Resources]]></category>
		<category><![CDATA[divine magic]]></category>
		<category><![CDATA[gods]]></category>
		<category><![CDATA[pantheon]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=30974</guid>

					<description><![CDATA[<p>Last week we explored how to adapt the initial pantheon we created into pantheons for other races and cultures. Today we are going to examine how to use Impersonal Gods in your campaign, what the Hella they are, and how new gods might be created in the course of play. If you want to see the first post in this series, check it out here. Personal &#38; Impersonal Gods So let’s define a couple of things first.  Personal gods aren’t [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2020/08/18/building-a-pantheon-personal-vs-impersonal-gods/">Building a Pantheon: Personal vs Impersonal Gods</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<title>Building a Pantheon: Creating Universal Gods</title>
		<link>https://www.tribality.com/2020/08/11/building-a-pantheon-creating-universal-gods/</link>
					<comments>https://www.tribality.com/2020/08/11/building-a-pantheon-creating-universal-gods/#respond</comments>
		
		<dc:creator><![CDATA[Kevin Victor Rae]]></dc:creator>
		<pubDate>Tue, 11 Aug 2020 14:04:53 +0000</pubDate>
				<category><![CDATA[Columns]]></category>
		<category><![CDATA[GM Resources]]></category>
		<category><![CDATA[divine magic]]></category>
		<category><![CDATA[gods]]></category>
		<category><![CDATA[pantheon]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=30932</guid>

					<description><![CDATA[<p>Last week, we looked at how to create a single pantheon for a particular culture or race in your setting. This week we will take a look at how to create universal gods.  In a traditional D&#38;D setting, there are often a group of gods that every culture worships, and then maybe some race-specific pantheons for elves and Dwarves or just one god as a patron for those races. What we’re going to do is take the pantheon that was [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2020/08/11/building-a-pantheon-creating-universal-gods/">Building a Pantheon: Creating Universal Gods</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<title>Building a Pantheon: How to Choose Your Gods</title>
		<link>https://www.tribality.com/2020/08/04/building-a-pantheon-how-to-choose-your-gods/</link>
					<comments>https://www.tribality.com/2020/08/04/building-a-pantheon-how-to-choose-your-gods/#respond</comments>
		
		<dc:creator><![CDATA[Kevin Victor Rae]]></dc:creator>
		<pubDate>Tue, 04 Aug 2020 14:10:31 +0000</pubDate>
				<category><![CDATA[Columns]]></category>
		<category><![CDATA[GM Resources]]></category>
		<category><![CDATA[divine magic]]></category>
		<category><![CDATA[gods]]></category>
		<category><![CDATA[pantheon]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=30853</guid>

					<description><![CDATA[<p>Today we start a new series in worldbuilding focusing on a heavenly subject: creating pantheons for your tabletop roleplaying game. When creating a new world to play Dungeons and Dragons 5e, or any fantasy TRPG, the gods and the role they play in the world can be the key to an entire campaign.  Through this series, we’ll be looking at what to consider when creating a pantheon for your setting and giving it depth. Shaping the gods to be something [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2020/08/04/building-a-pantheon-how-to-choose-your-gods/">Building a Pantheon: How to Choose Your Gods</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<title>The Bones of Kovach &#8211; Alternate Crafting for 5e</title>
		<link>https://www.tribality.com/2018/08/16/the-bones-of-kovach/</link>
					<comments>https://www.tribality.com/2018/08/16/the-bones-of-kovach/#respond</comments>
		
		<dc:creator><![CDATA[Colin McLaughlin]]></dc:creator>
		<pubDate>Thu, 16 Aug 2018 14:03:30 +0000</pubDate>
				<category><![CDATA[Performance Check]]></category>
		<category><![CDATA[character]]></category>
		<category><![CDATA[crafting]]></category>
		<category><![CDATA[crafting systems]]></category>
		<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[D&D5E]]></category>
		<category><![CDATA[dm]]></category>
		<category><![CDATA[dmg]]></category>
		<category><![CDATA[dungeon-master]]></category>
		<category><![CDATA[far realm]]></category>
		<category><![CDATA[gods]]></category>
		<category><![CDATA[homebrew]]></category>
		<category><![CDATA[magic items]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[world-building]]></category>
		<category><![CDATA[zodiac]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=25074</guid>

					<description><![CDATA[<p>An alternative non-character level based crafting system for D&#38;D 5e, as well as a look at crafting in the world of the Far Realm and the Zodiac.</p>
<p>The post <a href="https://www.tribality.com/2018/08/16/the-bones-of-kovach/">The Bones of Kovach &#8211; Alternate Crafting for 5e</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<title>Superstition and the Starscarred Fighter</title>
		<link>https://www.tribality.com/2018/03/01/superstition-and-the-starscarred-fighter/</link>
					<comments>https://www.tribality.com/2018/03/01/superstition-and-the-starscarred-fighter/#comments</comments>
		
		<dc:creator><![CDATA[Colin McLaughlin]]></dc:creator>
		<pubDate>Thu, 01 Mar 2018 16:09:57 +0000</pubDate>
				<category><![CDATA[Performance Check]]></category>
		<category><![CDATA[character]]></category>
		<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[D&D5E]]></category>
		<category><![CDATA[deities]]></category>
		<category><![CDATA[dm]]></category>
		<category><![CDATA[dungeon-master]]></category>
		<category><![CDATA[far realm]]></category>
		<category><![CDATA[fighter]]></category>
		<category><![CDATA[gods]]></category>
		<category><![CDATA[homebrew]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[world-building]]></category>
		<category><![CDATA[zodiac]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=23344</guid>

					<description><![CDATA[<p>Continuing our look at the world of the Zodiac and Far Realm, we dive into what fighters might look like in a world choc-full of magic. Starscarred Fighters are a class archetype for use with D&#38;D 5e.</p>
<p>The post <a href="https://www.tribality.com/2018/03/01/superstition-and-the-starscarred-fighter/">Superstition and the Starscarred Fighter</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<title>Bitheism, Clerics, and the Service Domain</title>
		<link>https://www.tribality.com/2018/02/21/bitheism-clerics-service-domain/</link>
					<comments>https://www.tribality.com/2018/02/21/bitheism-clerics-service-domain/#comments</comments>
		
		<dc:creator><![CDATA[Colin McLaughlin]]></dc:creator>
		<pubDate>Wed, 21 Feb 2018 13:00:30 +0000</pubDate>
				<category><![CDATA[Performance Check]]></category>
		<category><![CDATA[character]]></category>
		<category><![CDATA[character build]]></category>
		<category><![CDATA[classes]]></category>
		<category><![CDATA[cleric]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[deities]]></category>
		<category><![CDATA[dm]]></category>
		<category><![CDATA[domains]]></category>
		<category><![CDATA[dungeon-master]]></category>
		<category><![CDATA[far realm]]></category>
		<category><![CDATA[fey]]></category>
		<category><![CDATA[feywild]]></category>
		<category><![CDATA[forgotten realms]]></category>
		<category><![CDATA[gods]]></category>
		<category><![CDATA[homebrew]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[world-building]]></category>
		<category><![CDATA[zodiac]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=23265</guid>

					<description><![CDATA[<p>I’ve read a lot Neil Gaiman over the years. While I like several of his works a great deal, it’s easy for me to pick my favorite &#8211; Anansi Boys. Not only do I love the style and subject, it tells a type of story I simply adore. I’ve been hooked on these tales of dualism &#8211; both moral and spiritual &#8211; since I was a little kid. Ditheism featured prominently in the live-action game I co-piloted with the estimable Brandes [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2018/02/21/bitheism-clerics-service-domain/">Bitheism, Clerics, and the Service Domain</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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			<slash:comments>2</slash:comments>
		
		
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		<title>Alternative Death and Resurrection Systems for 5e</title>
		<link>https://www.tribality.com/2017/11/30/alternative-death-resurrection-systems-5e/</link>
					<comments>https://www.tribality.com/2017/11/30/alternative-death-resurrection-systems-5e/#comments</comments>
		
		<dc:creator><![CDATA[Colin McLaughlin]]></dc:creator>
		<pubDate>Thu, 30 Nov 2017 13:00:47 +0000</pubDate>
				<category><![CDATA[Performance Check]]></category>
		<category><![CDATA[adventure-design]]></category>
		<category><![CDATA[afterlife]]></category>
		<category><![CDATA[character]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[death]]></category>
		<category><![CDATA[dm]]></category>
		<category><![CDATA[dmg]]></category>
		<category><![CDATA[domains]]></category>
		<category><![CDATA[dungeon-master]]></category>
		<category><![CDATA[gods]]></category>
		<category><![CDATA[Gods and Goddesses]]></category>
		<category><![CDATA[homebrew]]></category>
		<category><![CDATA[mythology]]></category>
		<category><![CDATA[planescape]]></category>
		<category><![CDATA[ravenloft]]></category>
		<category><![CDATA[resurrection]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[world-building]]></category>
		<guid isPermaLink="false">http://www.tribality.com/?p=22347</guid>

					<description><![CDATA[<p>Death in D&#38;D tends to come in two flavors: the salty tang of a total party kill (sometimes called TPK or just a party wipe), and the bittersweet notes of one or several (but not all) fallen comrades. If a party wipe occurs, that’s generally the end of that group of adventurers. If a party member &#8211; not the entire party &#8211; dies, the party either has the means to resurrect the party member, or doesn’t. As long as the [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2017/11/30/alternative-death-resurrection-systems-5e/">Alternative Death and Resurrection Systems for 5e</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<title>Alternative Lore for 5e Ghouls</title>
		<link>https://www.tribality.com/2017/10/25/alternative-lore-5e-ghouls/</link>
					<comments>https://www.tribality.com/2017/10/25/alternative-lore-5e-ghouls/#comments</comments>
		
		<dc:creator><![CDATA[Colin McLaughlin]]></dc:creator>
		<pubDate>Wed, 25 Oct 2017 13:46:23 +0000</pubDate>
				<category><![CDATA[Performance Check]]></category>
		<category><![CDATA[adventure-design]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[dm]]></category>
		<category><![CDATA[dungeon-master]]></category>
		<category><![CDATA[elves]]></category>
		<category><![CDATA[ghouls]]></category>
		<category><![CDATA[GM]]></category>
		<category><![CDATA[gods]]></category>
		<category><![CDATA[homebrew]]></category>
		<category><![CDATA[lore]]></category>
		<category><![CDATA[monster-manual]]></category>
		<category><![CDATA[monsters]]></category>
		<category><![CDATA[mythology]]></category>
		<category><![CDATA[pathfinder]]></category>
		<category><![CDATA[races]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[wizards]]></category>
		<category><![CDATA[world-building]]></category>
		<guid isPermaLink="false">http://www.tribality.com/?p=21935</guid>

					<description><![CDATA[<p>The history of ghouls in D&#38;D is an interesting one. Since roughly the beginning of time &#8211; as counted by editions of D&#38;D &#8211; ghoul paralysis doesn’t work on elves. Ghast paralysis &#8211; which has been poison in past editions &#8211; worked on elves just fine, however. Looking into the history of this, a lot of the commentary states Chainmail is the root of this phenomenon. Both Pathfinder and Dungeons &#38; Dragons 5e have added their own lore to make [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2017/10/25/alternative-lore-5e-ghouls/">Alternative Lore for 5e Ghouls</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<title>Get to Know the Morrígan</title>
		<link>https://www.tribality.com/2017/10/04/get-to-know-the-morrigan/</link>
					<comments>https://www.tribality.com/2017/10/04/get-to-know-the-morrigan/#comments</comments>
		
		<dc:creator><![CDATA[Colin McLaughlin]]></dc:creator>
		<pubDate>Wed, 04 Oct 2017 12:00:29 +0000</pubDate>
				<category><![CDATA[Performance Check]]></category>
		<category><![CDATA[archfey]]></category>
		<category><![CDATA[Celtic]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[dm]]></category>
		<category><![CDATA[dungeon-master]]></category>
		<category><![CDATA[fey]]></category>
		<category><![CDATA[feywild]]></category>
		<category><![CDATA[gods]]></category>
		<category><![CDATA[Gods and Goddesses]]></category>
		<category><![CDATA[history]]></category>
		<category><![CDATA[Irish]]></category>
		<category><![CDATA[mythology]]></category>
		<category><![CDATA[pantheon]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[triversary]]></category>
		<category><![CDATA[world-building]]></category>
		<guid isPermaLink="false">http://www.tribality.com/?p=21697</guid>

					<description><![CDATA[<p>Celebrate and rejoice. Tribality is now a threenager. It’s that time where we test boundaries, drive our parents crazy, and throw the concept of naps to the floor while kicking and screaming. Okay &#8211; maybe that isn’t true for the rest of the Tribality staff, and I am just projecting. Regardless, this month we honor Tribality’s third anniversary by focusing on the threes. First on the Performance Check docket is a return to the “Get to Know” series to discuss [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2017/10/04/get-to-know-the-morrigan/">Get to Know the Morrígan</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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