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	<title>grid Archives - Tribality</title>
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		<title>Classic vs Cinematical: Tips on creating Dungeons</title>
		<link>https://www.tribality.com/2019/07/30/classic-vs-cinematical-tips-on-creating-dungeons/</link>
					<comments>https://www.tribality.com/2019/07/30/classic-vs-cinematical-tips-on-creating-dungeons/#respond</comments>
		
		<dc:creator><![CDATA[Tomás Giménez Rioja]]></dc:creator>
		<pubDate>Tue, 30 Jul 2019 13:00:27 +0000</pubDate>
				<category><![CDATA[Columns]]></category>
		<category><![CDATA[GM Tips & Tricks]]></category>
		<category><![CDATA[cinematic]]></category>
		<category><![CDATA[classic]]></category>
		<category><![CDATA[dungeon]]></category>
		<category><![CDATA[grid]]></category>
		<category><![CDATA[map]]></category>
		<category><![CDATA[mind]]></category>
		<category><![CDATA[theatre]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=28342</guid>

					<description><![CDATA[<p>Thumbnail art by Wadim Kashin After some thought, I came to the conclusion that there are two ways of making a dungeon. The first one is the Classical one we know and love: You go ahead for 10ft before turning right, just to find out a 20x20ft room full of orcs. A map is being drawn or revealed for each section the adventurers go through, and player progress is more or less measured by the number of levels or rooms [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2019/07/30/classic-vs-cinematical-tips-on-creating-dungeons/">Classic vs Cinematical: Tips on creating Dungeons</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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			<slash:comments>0</slash:comments>
		
		
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		<title>Theatre of the Mind Vs Grid-based combat</title>
		<link>https://www.tribality.com/2019/02/12/theatre-of-the-mind-vs-grid-based-combat/</link>
					<comments>https://www.tribality.com/2019/02/12/theatre-of-the-mind-vs-grid-based-combat/#comments</comments>
		
		<dc:creator><![CDATA[Tomás Giménez Rioja]]></dc:creator>
		<pubDate>Tue, 12 Feb 2019 14:00:42 +0000</pubDate>
				<category><![CDATA[d20]]></category>
		<category><![CDATA[GM Tips & Tricks]]></category>
		<category><![CDATA[combat]]></category>
		<category><![CDATA[encounter]]></category>
		<category><![CDATA[grid]]></category>
		<category><![CDATA[mind]]></category>
		<category><![CDATA[mini]]></category>
		<category><![CDATA[play]]></category>
		<category><![CDATA[theatre]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=26636</guid>

					<description><![CDATA[<p>The eternal conflict… Will you play using Theatre of the Mind (TotM), or by using a grid to better symbolize movement? There are mixed opinions about both of them, and I have my very own one. So, before we start defining which of the two ways is better than the other, let’s talk a bit about how both of them work, their perks and cons. Playing with a grid is more exact This is one of the main arguments people [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2019/02/12/theatre-of-the-mind-vs-grid-based-combat/">Theatre of the Mind Vs Grid-based combat</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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			<slash:comments>5</slash:comments>
		
		
			</item>
		<item>
		<title>D&#038;D on a budget, Part 2</title>
		<link>https://www.tribality.com/2018/12/17/dd-on-a-budget-part-2/</link>
					<comments>https://www.tribality.com/2018/12/17/dd-on-a-budget-part-2/#comments</comments>
		
		<dc:creator><![CDATA[Tomás Giménez Rioja]]></dc:creator>
		<pubDate>Mon, 17 Dec 2018 14:00:28 +0000</pubDate>
				<category><![CDATA[d20]]></category>
		<category><![CDATA[GM Tips & Tricks]]></category>
		<category><![CDATA[budget]]></category>
		<category><![CDATA[grid]]></category>
		<category><![CDATA[mini]]></category>
		<category><![CDATA[money]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=25943</guid>

					<description><![CDATA[<p>It&#8217;s your first time as a DM, and you want to surprise your family with a Christmas one shot (may I recommend THIS ONE?). You now need the things to play the game with, and after reading MY LAST POST, you want even more things to surprise your players. Then look no further! This is the post you are looking for! SRD One thing I forgot last week to talk about is how good the SRD is and how much [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2018/12/17/dd-on-a-budget-part-2/">D&amp;D on a budget, Part 2</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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			<slash:comments>1</slash:comments>
		
		
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