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	<title>inns Archives - Tribality</title>
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		<title>Home is Where the Heart of the Campaign Is</title>
		<link>https://www.tribality.com/2016/02/12/home-is-where-the-heart-of-the-campaign-is/</link>
					<comments>https://www.tribality.com/2016/02/12/home-is-where-the-heart-of-the-campaign-is/#respond</comments>
		
		<dc:creator><![CDATA[Shawn Ellsworth]]></dc:creator>
		<pubDate>Fri, 12 Feb 2016 07:16:13 +0000</pubDate>
				<category><![CDATA[Campaign Trail]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[inns]]></category>
		<category><![CDATA[keeps]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[ships]]></category>
		<category><![CDATA[strongholds]]></category>
		<guid isPermaLink="false">http://tribality.com/?p=14926</guid>

					<description><![CDATA[<p>This week on the Campaign Trail we look at creating headquarters with your players. Most Tabletop RPG (TRPG) involve a fellowship of heroes who wander the land righting wrongs and fighting evil. These characters often have elaborate backstories about the people and places they care about. Good adventures can pull these backstories into the foreground, but without a shared backstory &#8211; the other players will have to wait for their turn to shine. If a locale is not tied to [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2016/02/12/home-is-where-the-heart-of-the-campaign-is/">Home is Where the Heart of the Campaign Is</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
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