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		<title>Arcadia Issue 25 Breakdown</title>
		<link>https://www.tribality.com/2023/02/28/arcadia-issue-25-breakdown/</link>
					<comments>https://www.tribality.com/2023/02/28/arcadia-issue-25-breakdown/#respond</comments>
		
		<dc:creator><![CDATA[Tomás Giménez Rioja]]></dc:creator>
		<pubDate>Tue, 28 Feb 2023 14:00:13 +0000</pubDate>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[adventure]]></category>
		<category><![CDATA[arcadia]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[hoverboard]]></category>
		<category><![CDATA[inspiration]]></category>
		<category><![CDATA[MCDM]]></category>
		<category><![CDATA[monsters]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=34279</guid>

					<description><![CDATA[<p>All art belongs to MCDM @vorpaldicepress Inspiration has always been a mechanic I forget to implement in my games. I just end up randomly remembering they exist and that’s when I give them away. This article looks to make these points much more important by giving them away through in-game mechanics, as well as giving them other uses. The article talks about ways inspiration can be given away when critical successes or failures occur. I believe these ways of handling [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2023/02/28/arcadia-issue-25-breakdown/">Arcadia Issue 25 Breakdown</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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			</item>
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		<title>ChatGPT: Using the AI to create interesting NPCs</title>
		<link>https://www.tribality.com/2023/01/01/chatgpt-using-the-ai-to-create-interesting-npcs/</link>
					<comments>https://www.tribality.com/2023/01/01/chatgpt-using-the-ai-to-create-interesting-npcs/#respond</comments>
		
		<dc:creator><![CDATA[Michael Long]]></dc:creator>
		<pubDate>Mon, 02 Jan 2023 01:27:24 +0000</pubDate>
				<category><![CDATA[Thoughts & Things]]></category>
		<category><![CDATA[AI]]></category>
		<category><![CDATA[artificial intelligence]]></category>
		<category><![CDATA[ChatGPT]]></category>
		<category><![CDATA[inspiration]]></category>
		<category><![CDATA[npcs]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=34162</guid>

					<description><![CDATA[<p>As the New Year begins, I&#8217;ve been finding something that is particularly interesting lately: ChatGPT. This chatbot tool has proven useful for me in overcoming creative blocks and generating new ideas. In fact, I&#8217;ve been using the ChatGPT OpenAI model for a few weeks now and have found it to be quite helpful. According to OpenAI, ChatGPT is characterized as follows: We’ve trained a model called ChatGPT which interacts in a conversational way. The dialogue format makes it possible for [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2023/01/01/chatgpt-using-the-ai-to-create-interesting-npcs/">ChatGPT: Using the AI to create interesting NPCs</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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			</item>
		<item>
		<title>Character Spotlight: Thranis Stendor</title>
		<link>https://www.tribality.com/2020/12/08/character-spotlight-thranis-stendor/</link>
					<comments>https://www.tribality.com/2020/12/08/character-spotlight-thranis-stendor/#respond</comments>
		
		<dc:creator><![CDATA[Kevin Victor Rae]]></dc:creator>
		<pubDate>Tue, 08 Dec 2020 15:10:38 +0000</pubDate>
				<category><![CDATA[Book of Secrets]]></category>
		<category><![CDATA[Columns]]></category>
		<category><![CDATA[build]]></category>
		<category><![CDATA[character build]]></category>
		<category><![CDATA[inspiration]]></category>
		<category><![CDATA[player resources]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=31734</guid>

					<description><![CDATA[<p>Welcome back to the Character Spotlight series. We’ll take a look at another character build, this time centered around healing. If you missed last week’s build, check out Sassa the Lorehunter here. The latest supplement Tasha’s Cauldron of Everything is chock full of some of my favorite class options presented so far. Today’s build features two of the subclass options in that supplement: Cleric Domain of Peace, and Monk Way of Mercy.  I’m not 100% confident in how I built [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2020/12/08/character-spotlight-thranis-stendor/">Character Spotlight: Thranis Stendor</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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			</item>
		<item>
		<title>Kevin&#8217;s Spellbook: Mage Hand</title>
		<link>https://www.tribality.com/2020/11/10/kevins-spellbook-mage-hand/</link>
					<comments>https://www.tribality.com/2020/11/10/kevins-spellbook-mage-hand/#respond</comments>
		
		<dc:creator><![CDATA[Kevin Victor Rae]]></dc:creator>
		<pubDate>Tue, 10 Nov 2020 15:10:46 +0000</pubDate>
				<category><![CDATA[Book of Secrets]]></category>
		<category><![CDATA[Columns]]></category>
		<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[Spells]]></category>
		<category><![CDATA[inspiration]]></category>
		<category><![CDATA[player resources]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=31648</guid>

					<description><![CDATA[<p>*poof* Welcome back, ye seekers of the mysteries of the universe!  This week we are going to take a look at a mage’s best friend, Mage Hand. This versatile cantrip is one of the most useful utility cantrips in the game, so much so that the Arcane Trickster rogue subclass has it as one of its key features.  So what makes this cantrip so good? A-Mage-Ing In a world filled with traps waiting for triggers and potions that need pinching, [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2020/11/10/kevins-spellbook-mage-hand/">Kevin&#8217;s Spellbook: Mage Hand</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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			</item>
		<item>
		<title>Kevin&#8217;s Spellbook: Shape Water</title>
		<link>https://www.tribality.com/2020/10/27/kevins-spellbook-shape-water/</link>
					<comments>https://www.tribality.com/2020/10/27/kevins-spellbook-shape-water/#respond</comments>
		
		<dc:creator><![CDATA[Kevin Victor Rae]]></dc:creator>
		<pubDate>Tue, 27 Oct 2020 14:10:44 +0000</pubDate>
				<category><![CDATA[Book of Secrets]]></category>
		<category><![CDATA[Columns]]></category>
		<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[inspiration]]></category>
		<category><![CDATA[player resources]]></category>
		<category><![CDATA[Spells]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=31592</guid>

					<description><![CDATA[<p>Welcome adventurer! Today I crack open my grimoire and tell you about another one of my favorite spells. This time we will take a look at a cantrip that often goes ignored for its more flashy cousins, Prestitgititaion, Mage Hand, and the like. But, with the right tools and in the hands of a clever player Shape Water can be a potent ally. (I decided to save Major Image and illusions for another week. That school offers so much I [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2020/10/27/kevins-spellbook-shape-water/">Kevin&#8217;s Spellbook: Shape Water</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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			</item>
		<item>
		<title>Action Points Revisited &#8211; Hero &#038; Villain Points (5e)</title>
		<link>https://www.tribality.com/2018/02/14/action-points-revisited-hero-villain-points/</link>
					<comments>https://www.tribality.com/2018/02/14/action-points-revisited-hero-villain-points/#comments</comments>
		
		<dc:creator><![CDATA[DM Shawn]]></dc:creator>
		<pubDate>Thu, 15 Feb 2018 03:34:41 +0000</pubDate>
				<category><![CDATA[Campaign Trail]]></category>
		<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[GM Resources]]></category>
		<category><![CDATA[action-points]]></category>
		<category><![CDATA[eberron]]></category>
		<category><![CDATA[inspiration]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=23212</guid>

					<description><![CDATA[<p>Back in October, I looked at three alternatives to Inspiration for D&#38;D Fifth Edition. One of the three alternatives I looked at was Action Points (or Hero Points). This week on the Campaign Trail, I’m looking at tweaking Action Points that we have been using in my weekly game where I&#8217;m running Tomb of Annihilation in Eberron&#8217;s Xen&#8217;drik. When Eberron was released way back in the D&#38;D 3.5 days, the campaign setting introduced Action Points as a mechanical way to [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2018/02/14/action-points-revisited-hero-villain-points/">Action Points Revisited &#8211; Hero &#038; Villain Points (5e)</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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