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	<title>interview Archives - Tribality</title>
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		<title>RPG&#8217;s &#8211; What games are out there?</title>
		<link>https://www.tribality.com/2019/08/27/rpgs-whats-new-out-there-2/</link>
					<comments>https://www.tribality.com/2019/08/27/rpgs-whats-new-out-there-2/#respond</comments>
		
		<dc:creator><![CDATA[Blake Ryan]]></dc:creator>
		<pubDate>Wed, 28 Aug 2019 00:49:50 +0000</pubDate>
				<category><![CDATA[Interviews]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[drama]]></category>
		<category><![CDATA[indy]]></category>
		<category><![CDATA[interview]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=28494</guid>

					<description><![CDATA[<p>There is a world full of awesome roleplaying games out there, and the more we play, the wider range of ideas we bring to the table when we play or run games. Today we look at two Roleplaying games from talented designers! Rider&#8217;s Last Rites Where is it? &#8211; https://sidneyicarus.itch.io/riderslastrites Who made it? &#8211; Sidney Icarus, find Sid @ActionEconomy and https://youtu.be/gW6rVoreA0w 1-What is this game, and what makes it different? Sid &#8211; Rider&#8217;s Last Rites is a game about making [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2019/08/27/rpgs-whats-new-out-there-2/">RPG&#8217;s &#8211; What games are out there?</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<title>RPG&#8217;s &#8211; What&#8217;s new out there?</title>
		<link>https://www.tribality.com/2019/08/14/rpgs-whats-new-out-there/</link>
					<comments>https://www.tribality.com/2019/08/14/rpgs-whats-new-out-there/#respond</comments>
		
		<dc:creator><![CDATA[Blake Ryan]]></dc:creator>
		<pubDate>Wed, 14 Aug 2019 04:01:23 +0000</pubDate>
				<category><![CDATA[Interviews]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[drama]]></category>
		<category><![CDATA[indy]]></category>
		<category><![CDATA[interview]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=28367</guid>

					<description><![CDATA[<p>There is a world full of interesting roleplaying games out there, and the more we play, the wider range of ideas we bring to the table when we play or run games. Today we look at two new Roleplaying games from up and coming designers! Bird Secrets Where is it? &#8211; https://kurtpotts.itch.io/birdsecrets Who made it? &#8211; Kurt Potts, find him &#8211; @kurtpotts and https://www.twitch.tv/pixelscandal/videos 1-What is this game, and what makes it different? Kurt &#8211; #birdsecrets is a HOOdunnit, where [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2019/08/14/rpgs-whats-new-out-there/">RPG&#8217;s &#8211; What&#8217;s new out there?</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<title>Die Laughing! A Horror-Comedy Story Game (and Interview)</title>
		<link>https://www.tribality.com/2018/11/08/die-laughing-a-horror-comedy-story-game-and-interview/</link>
					<comments>https://www.tribality.com/2018/11/08/die-laughing-a-horror-comedy-story-game-and-interview/#respond</comments>
		
		<dc:creator><![CDATA[Brandes Stoddard]]></dc:creator>
		<pubDate>Thu, 08 Nov 2018 13:00:16 +0000</pubDate>
				<category><![CDATA[Crowdfunding]]></category>
		<category><![CDATA[Game Systems - Miscellaneous]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[comedy]]></category>
		<category><![CDATA[Craig Campbell]]></category>
		<category><![CDATA[Die Laughing!]]></category>
		<category><![CDATA[horror]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[story games]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=25632</guid>

					<description><![CDATA[<p>Craig Campbell of NerdBurger Games, the creator of Murders &#38; Acquisitions and CAPERS RPG, is with us again today to talk about his newest game, Die Laughing. It&#8217;s a horror-comedy game with a film-making conceit, and it went live on Kickstarter on October 30th. Check it out! Then come back and read this interview with Craig. What is Die Laughing? Who is its target audience? Die Laughing is a short-play, GM-less horror-comedy tabletop RPG. Everyone portrays characters in a horror-comedy movie, and everyone is going to [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2018/11/08/die-laughing-a-horror-comedy-story-game-and-interview/">Die Laughing! A Horror-Comedy Story Game (and Interview)</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<title>Eight Questions with Dan Dillon</title>
		<link>https://www.tribality.com/2018/06/20/eight-questions-with-dan-dillon/</link>
					<comments>https://www.tribality.com/2018/06/20/eight-questions-with-dan-dillon/#respond</comments>
		
		<dc:creator><![CDATA[Brandes Stoddard]]></dc:creator>
		<pubDate>Wed, 20 Jun 2018 12:00:24 +0000</pubDate>
				<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Tribal Knowledge]]></category>
		<category><![CDATA[Dan Dillon]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[Midgard]]></category>
		<category><![CDATA[The World Tree Burns]]></category>
		<category><![CDATA[Undermountain]]></category>
		<category><![CDATA[W:DMM]]></category>
		<category><![CDATA[Waterdeep: Dungeon of the Mad Mage]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=24604</guid>

					<description><![CDATA[<p>I mention Dan Dillon reasonably often in my column, but if you haven&#8217;t already heard of him, he&#8217;s a game designer who has written for a ton of different companies, including Wizards of the Coast in the upcoming Waterdeep: Dungeon of the Mad Mage.  He has graciously taken the time to answer my questions, and has new details to share about Dungeon of the Mad Mage. He&#8217;s also the DM of the excellent new D&#38;D 5e livestream, The World Tree Burns, set in [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2018/06/20/eight-questions-with-dan-dillon/">Eight Questions with Dan Dillon</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<title>Interview with Mike Selinker of Lone Shark Games</title>
		<link>https://www.tribality.com/2017/09/06/interview-with-mike-selinker-of-lone-shark-games/</link>
					<comments>https://www.tribality.com/2017/09/06/interview-with-mike-selinker-of-lone-shark-games/#respond</comments>
		
		<dc:creator><![CDATA[Michael Long]]></dc:creator>
		<pubDate>Wed, 06 Sep 2017 20:16:28 +0000</pubDate>
				<category><![CDATA[Board Games]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Thoughts & Things]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[lone shark games]]></category>
		<category><![CDATA[mike selinker]]></category>
		<guid isPermaLink="false">http://www.tribality.com/?p=21104</guid>

					<description><![CDATA[<p>Today we have an interview from the prestigious Mike Selinker of Lone Shark Games. Here is a short bio about Mike from the Lone Shark Games website: Mike Selinker is the president and chief creative officer of Lone Shark Games. He&#8217;s the co-creator of the Pathfinder Adventure Card Game, Lords of Vegas, Unspeakable Words, and many other games, as well as the author of the books Puzzlecraft, The Kobold Guide to Board Game Design, and the interactive puzzle novel The [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2017/09/06/interview-with-mike-selinker-of-lone-shark-games/">Interview with Mike Selinker of Lone Shark Games</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<title>Designer Interview: Craig Campbell</title>
		<link>https://www.tribality.com/2017/07/13/designer-interview-craig-campbell/</link>
					<comments>https://www.tribality.com/2017/07/13/designer-interview-craig-campbell/#respond</comments>
		
		<dc:creator><![CDATA[Brandes Stoddard]]></dc:creator>
		<pubDate>Thu, 13 Jul 2017 16:29:20 +0000</pubDate>
				<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Murders & Acquisitions]]></category>
		<category><![CDATA[Tribal Knowledge]]></category>
		<category><![CDATA[dark comedy]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[Murders and Acquisitions]]></category>
		<guid isPermaLink="false">http://www.tribality.com/?p=20678</guid>

					<description><![CDATA[<p>Through a mutual acquaintance, I recently met fellow Atlanta-area game designer Craig Campbell, creator of the Murders &#38; Acquisitions tabletop game, part of NerdBurger Games, and co-host of the NerdBurger Show podcast. M&#38;A successfully crowdfunded through Kickstarter last year, delivered in December, and is now available in my FLGS and through DriveThruRPG. Craig was kind enough to let me interview him. Well, for starters, who is Craig Campbell, and what is NerdBurger? I grew up a band geek in a small town [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2017/07/13/designer-interview-craig-campbell/">Designer Interview: Craig Campbell</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<title>Interview with Mike Myler &#8211; Writer and Game-Designer of Hypercorps, Veranthea Codex, and Mists of Akuma</title>
		<link>https://www.tribality.com/2016/07/18/interview-with-mike-myler-writer-and-game-designer-of-hypercorps-veranthea-codex-and-mists-of-akuma/</link>
					<comments>https://www.tribality.com/2016/07/18/interview-with-mike-myler-writer-and-game-designer-of-hypercorps-veranthea-codex-and-mists-of-akuma/#respond</comments>
		
		<dc:creator><![CDATA[J.M. Perkins]]></dc:creator>
		<pubDate>Mon, 18 Jul 2016 20:12:33 +0000</pubDate>
				<category><![CDATA[Interviews]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[pathfinder]]></category>
		<category><![CDATA[settings]]></category>
		<guid isPermaLink="false">http://www.tribality.com/?p=17483</guid>

					<description><![CDATA[<p>Mike Myler -game designer and writer- was kind enough to take the time to be interviewed about his work, Pathfinder, and living a creative life. First off, what sorts of things do you make &#38; and how would you summarize your career with tabletop gaming? I’m a full-time freelance author and game designer that creates all kinds of content (taking particular delight in world building). A few years ago I started writing material for several different companies and as the [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2016/07/18/interview-with-mike-myler-writer-and-game-designer-of-hypercorps-veranthea-codex-and-mists-of-akuma/">Interview with Mike Myler &#8211; Writer and Game-Designer of Hypercorps, Veranthea Codex, and Mists of Akuma</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<title>Interview with Lauren Rock &#8211; Maker of Scented Candles as D&#038;D Accessories</title>
		<link>https://www.tribality.com/2016/07/11/interview-with-lauren-rock-maker-of-scented-candles-as-dd-accessories/</link>
					<comments>https://www.tribality.com/2016/07/11/interview-with-lauren-rock-maker-of-scented-candles-as-dd-accessories/#respond</comments>
		
		<dc:creator><![CDATA[J.M. Perkins]]></dc:creator>
		<pubDate>Mon, 11 Jul 2016 23:27:22 +0000</pubDate>
				<category><![CDATA[Columns]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[interview]]></category>
		<guid isPermaLink="false">http://www.tribality.com/?p=17425</guid>

					<description><![CDATA[<p>First off, what sorts of things do you make &#38; and how does your career intersect with tabletop gaming? I make hand-poured soy candles with geeky and pop culture themes. The candles I make are in glass jars with label art that celebrates a theme and a scent that matches that theme. My first Kickstarter was for the Wheel of Flame candle line, which is meant to be used to augment various tabletop games by creating a fragrance component to the [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2016/07/11/interview-with-lauren-rock-maker-of-scented-candles-as-dd-accessories/">Interview with Lauren Rock &#8211; Maker of Scented Candles as D&amp;D Accessories</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<title>Interview with Fan-Favorite Artist, Todd Lockwood</title>
		<link>https://www.tribality.com/2015/01/26/interview-with-fan-favorite-artist-todd-lockwood/</link>
					<comments>https://www.tribality.com/2015/01/26/interview-with-fan-favorite-artist-todd-lockwood/#comments</comments>
		
		<dc:creator><![CDATA[Rich Howard]]></dc:creator>
		<pubDate>Mon, 26 Jan 2015 19:00:39 +0000</pubDate>
				<category><![CDATA[Behind the Screen]]></category>
		<category><![CDATA[D&D 3.5e]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[todd-lockwood]]></category>
		<guid isPermaLink="false">http://tribality.com/?p=3976</guid>

					<description><![CDATA[<p>Todd Lockwood is one of the most recognized and prolific fantasy artists in the gaming industry. His work contributed to the reinvention of the 3rd Edition D&#38;D Monster Manual, as well as the iconic characters of the 3rd Edition Player&#8217;s Handbook. He has painted the covers of R.A. Salvatore&#8217;s Drizzt Du&#8217;orden novels since 2001, and his art has graced Magic: The Gathering cards since 1998. Gaming Before we talk about your art, let’s talk a little about your history with gaming. [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2015/01/26/interview-with-fan-favorite-artist-todd-lockwood/">Interview with Fan-Favorite Artist, Todd Lockwood</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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