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	<title>magic items Archives - Tribality</title>
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	<title>magic items Archives - Tribality</title>
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		<title>Arcadia Issue 22 Breakdown</title>
		<link>https://www.tribality.com/2022/11/24/arcadia-issue-22-breakdown/</link>
					<comments>https://www.tribality.com/2022/11/24/arcadia-issue-22-breakdown/#respond</comments>
		
		<dc:creator><![CDATA[Tomás Giménez Rioja]]></dc:creator>
		<pubDate>Thu, 24 Nov 2022 14:00:10 +0000</pubDate>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[arcadia]]></category>
		<category><![CDATA[class]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[dragonborn]]></category>
		<category><![CDATA[magic items]]></category>
		<category><![CDATA[MCDM]]></category>
		<category><![CDATA[races]]></category>
		<category><![CDATA[solo]]></category>
		<category><![CDATA[tiefling]]></category>
		<category><![CDATA[trap]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=34007</guid>

					<description><![CDATA[<p>All art belongs to MCDM Will Doyle comes back from tabletop designing retirement to impress us with his ways of soloing a D&#38;D adventure. In this article, he offers three new classes, made for games with one GM and one player. Attempting to use these classes with other PCs in your party will result in this heroic champion being way too overpowered. Consider that these classes are made to be as powerful as 4 PCs. These are the heroic warrior, [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2022/11/24/arcadia-issue-22-breakdown/">Arcadia Issue 22 Breakdown</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<title>Fizban’s Treasury of Dragons Breakdown, Part Two</title>
		<link>https://www.tribality.com/2021/11/09/fizbans-treasury-of-dragons-breakdown-part-two/</link>
					<comments>https://www.tribality.com/2021/11/09/fizbans-treasury-of-dragons-breakdown-part-two/#respond</comments>
		
		<dc:creator><![CDATA[Brandes Stoddard]]></dc:creator>
		<pubDate>Tue, 09 Nov 2021 13:00:56 +0000</pubDate>
				<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[dragons]]></category>
		<category><![CDATA[magic items]]></category>
		<category><![CDATA[Spells]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=33032</guid>

					<description><![CDATA[<p>Dragons! Full of magic, am I right? In 5e D&#38;D they sure are… other than the fact that most of them aren’t spellcasters (other than the psionic spellcasting of gem dragons), and their breath weapons and frightening presences aren’t magic. Aside from most of their stat blocks not needing the word “spell” or “magical” at any point, though, dragons are magic, which is why we’re starting this article with Chapter 2: Dragon Magic, a chapter of content that references dragons [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2021/11/09/fizbans-treasury-of-dragons-breakdown-part-two/">Fizban’s Treasury of Dragons Breakdown, Part Two</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<title>Tasha’s Cauldron of Everything Breakdown, Part Eight</title>
		<link>https://www.tribality.com/2021/05/18/tashas-cauldron-of-everything-breakdown-part-eight/</link>
					<comments>https://www.tribality.com/2021/05/18/tashas-cauldron-of-everything-breakdown-part-eight/#respond</comments>
		
		<dc:creator><![CDATA[Brandes Stoddard]]></dc:creator>
		<pubDate>Tue, 18 May 2021 15:02:28 +0000</pubDate>
				<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[magic items]]></category>
		<category><![CDATA[Spells]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=32527</guid>

					<description><![CDATA[<p>Welcome to Chapter 2: Group Patrons! You know what, I’m not even going to guess how far I’ll get in this article. I’ll just come back and write this section more clever-like when I’ve done it. Part One &#124; Part Two &#124; Part Three &#124; Part Four &#124; Part Five &#124; Part Six &#124; Part Seven &#124; Part Eight Chapter 2: Group Patron If you’ve read my Eberron: Rising from the Last War breakdown, you may recall that I was enthralled with the Group Patron chapter of that book. Interesting – this [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2021/05/18/tashas-cauldron-of-everything-breakdown-part-eight/">Tasha’s Cauldron of Everything Breakdown, Part Eight</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<title>Ancient Tech of Vodari</title>
		<link>https://www.tribality.com/2020/10/16/ancient-tech-of-vodari/</link>
					<comments>https://www.tribality.com/2020/10/16/ancient-tech-of-vodari/#respond</comments>
		
		<dc:creator><![CDATA[Brandes Stoddard]]></dc:creator>
		<pubDate>Fri, 16 Oct 2020 12:00:26 +0000</pubDate>
				<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[Magic Items]]></category>
		<category><![CDATA[Seas of Vodari]]></category>
		<category><![CDATA[ancient tech]]></category>
		<category><![CDATA[magic items]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=31569</guid>

					<description><![CDATA[<p>Many settings, from Vodari to Breath of the Wild, include Ancients whose technology are indistinguishable from magic. In some, it’s even the main source of magic items! Anyway, in this article I’m thinking about what some of those cool items might be. I guess I should clarify that this is proposed canon at this point – Shawn and the other writers are seeing this for the first time here in this article along with you. The featured image above is [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2020/10/16/ancient-tech-of-vodari/">Ancient Tech of Vodari</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<title>Five Magic Items to Inspire Player Creativity</title>
		<link>https://www.tribality.com/2020/03/13/five-magic-items-to-inspire-player-creativity/</link>
					<comments>https://www.tribality.com/2020/03/13/five-magic-items-to-inspire-player-creativity/#respond</comments>
		
		<dc:creator><![CDATA[Rachel Phimphivong]]></dc:creator>
		<pubDate>Fri, 13 Mar 2020 22:15:41 +0000</pubDate>
				<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[GM Resources]]></category>
		<category><![CDATA[Magic Items]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[D&D5E]]></category>
		<category><![CDATA[dm]]></category>
		<category><![CDATA[dm-tips]]></category>
		<category><![CDATA[dmg]]></category>
		<category><![CDATA[dungeon-master]]></category>
		<category><![CDATA[dungeons and dragons]]></category>
		<category><![CDATA[GM]]></category>
		<category><![CDATA[gm tips]]></category>
		<category><![CDATA[magic items]]></category>
		<category><![CDATA[player creativity]]></category>
		<category><![CDATA[rpg]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=29582</guid>

					<description><![CDATA[<p>Magic items are a huge part of any Dungeons &#38; Dragons game. Players love getting them. DMs love giving them. They are a more tangible reward from a party’s adventuring than a sack of gold coins ever could be. Items such as a +1 longsword or Staff of Power provide a clear mechanical benefit, but what about magic items with less obvious uses? Those can be the best, most memorable kind. It’s a challenge for the players to think outside [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2020/03/13/five-magic-items-to-inspire-player-creativity/">Five Magic Items to Inspire Player Creativity</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<title>Five Magic Items for the Circle of the Moon</title>
		<link>https://www.tribality.com/2020/03/04/five-magic-items-for-the-circle-of-the-moon/</link>
					<comments>https://www.tribality.com/2020/03/04/five-magic-items-for-the-circle-of-the-moon/#respond</comments>
		
		<dc:creator><![CDATA[Brandes Stoddard]]></dc:creator>
		<pubDate>Wed, 04 Mar 2020 15:52:04 +0000</pubDate>
				<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[Magic Items]]></category>
		<category><![CDATA[Tribal Knowledge]]></category>
		<category><![CDATA[druid]]></category>
		<category><![CDATA[druid circle]]></category>
		<category><![CDATA[magic items]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=29550</guid>

					<description><![CDATA[<p>Way back in that Twitter thread, I talked about the function of totems as 4e magic items. I suggested that they could be intended for druids, especially the Circle of the Moon, and might boost the stats of lower-CR Wild Shapes, so that if shapeshifting to a wolf or panther is your preferred style, you’re not missing out on the much better hit points and attacks of higher-CR shapes. Nathan Dowdell suggested that they might “grant specific, unique wildshape forms… this silver [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2020/03/04/five-magic-items-for-the-circle-of-the-moon/">Five Magic Items for the Circle of the Moon</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<title>Seven New Ship Upgrades</title>
		<link>https://www.tribality.com/2020/01/02/seven-new-ship-upgrades/</link>
					<comments>https://www.tribality.com/2020/01/02/seven-new-ship-upgrades/#respond</comments>
		
		<dc:creator><![CDATA[Brandes Stoddard]]></dc:creator>
		<pubDate>Thu, 02 Jan 2020 13:00:53 +0000</pubDate>
				<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[GM Resources]]></category>
		<category><![CDATA[Magic Items]]></category>
		<category><![CDATA[Seas of Vodari]]></category>
		<category><![CDATA[magic items]]></category>
		<category><![CDATA[ship upgrades]]></category>
		<category><![CDATA[ships]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=29231</guid>

					<description><![CDATA[<p>For Seas of Vodari, we&#8217;re including a variety of new ship upgrades. I wrote about another set of them in the long-long ago of 2019 (specifically, a year ago next week); some of those made it into the book, some of those got too clearly overlapped by Ghosts of Saltmarsh ship upgrades, and some just didn&#8217;t make the cut. Anyway, I hope you&#8217;ll enjoy these. Image: By Twice25 &#38; Rinina25 &#8211; Nostra foto, CC BY 2.5, https://commons.wikimedia.org/w/index.php?curid=881571 Windchaser Sails Cost 15,000 / [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2020/01/02/seven-new-ship-upgrades/">Seven New Ship Upgrades</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<title>Seven New Magic Items</title>
		<link>https://www.tribality.com/2019/06/06/seven-new-magic-items/</link>
					<comments>https://www.tribality.com/2019/06/06/seven-new-magic-items/#respond</comments>
		
		<dc:creator><![CDATA[Brandes Stoddard]]></dc:creator>
		<pubDate>Thu, 06 Jun 2019 15:59:56 +0000</pubDate>
				<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[Magic Items]]></category>
		<category><![CDATA[Tribal Knowledge]]></category>
		<category><![CDATA[magic items]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=27892</guid>

					<description><![CDATA[<p>I hope y’all like it when I post collections of largely unconnected magic items, because that’s what I’m doing today. These were originally posted in Harbinger of Doom, and appear here in an updated form. Scrolls of the Aegis Maleficarum Scroll, rare The learned sages of the Imperial City, who work in the light of the Holy Fire, pen these delicate scrolls – fragile, precious, and as terrible as angels. The scroll itself is three inches wide and two to [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2019/06/06/seven-new-magic-items/">Seven New Magic Items</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<title>Six Magic Flintlocks (and Magic Tinker&#8217;s Tools)</title>
		<link>https://www.tribality.com/2019/02/28/six-magic-flintlocks-and-magic-tinkers-tools/</link>
					<comments>https://www.tribality.com/2019/02/28/six-magic-flintlocks-and-magic-tinkers-tools/#respond</comments>
		
		<dc:creator><![CDATA[Brandes Stoddard]]></dc:creator>
		<pubDate>Thu, 28 Feb 2019 18:45:23 +0000</pubDate>
				<category><![CDATA[Aquatic / Pirate]]></category>
		<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[GM Resources]]></category>
		<category><![CDATA[Magic Items]]></category>
		<category><![CDATA[Seas of Vodari]]></category>
		<category><![CDATA[Swashbuckling]]></category>
		<category><![CDATA[flintlock]]></category>
		<category><![CDATA[magic items]]></category>
		<category><![CDATA[musket]]></category>
		<category><![CDATA[pistols]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=26867</guid>

					<description><![CDATA[<p>I’ve spent all week – month, whatever – waiting with bated breath for the UA Artificer to drop, and as of this writing it still hasn’t. Instead, here’s a collection of six magical flintlocks that your artificer might use&#8230; assuming it makes any sense for a Mk. II artificer to use a magic gun rather than a feature that can’t be modified in any way. Banisher Musket, very rare (requires attunement) The powers of this magic weapon change based on your [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2019/02/28/six-magic-flintlocks-and-magic-tinkers-tools/">Six Magic Flintlocks (and Magic Tinker&#8217;s Tools)</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<title>New Magic Items for Sail</title>
		<link>https://www.tribality.com/2019/01/09/new-magic-items-for-sail/</link>
					<comments>https://www.tribality.com/2019/01/09/new-magic-items-for-sail/#respond</comments>
		
		<dc:creator><![CDATA[Brandes Stoddard]]></dc:creator>
		<pubDate>Wed, 09 Jan 2019 13:00:17 +0000</pubDate>
				<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[GM Resources]]></category>
		<category><![CDATA[Magic Items]]></category>
		<category><![CDATA[Seas of Vodari]]></category>
		<category><![CDATA[magic items]]></category>
		<category><![CDATA[naval]]></category>
		<category><![CDATA[naval-combat]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=26146</guid>

					<description><![CDATA[<p>In a fantasy setting, if magic items are created through deliberate action, it’s hard to imagine that crafted magic wouldn’t be applied to ships and sailing. And, well, enchanted ships, sails, rudders, and the like are significant in the source fiction. This article is a rough-draft supplement to Shawn’s Naval Combat PDF, available on DTRPG. Featured image: Found here. It was resized and cropped to 800 x 400. Ships and Attunement On one hand, most ships are not living or [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2019/01/09/new-magic-items-for-sail/">New Magic Items for Sail</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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