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	<title>mystery Archives - Tribality</title>
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		<title>Free League Announces Dragonbane RPG at Gen Con</title>
		<link>https://www.tribality.com/2022/08/04/free-league-announces-dragonbane-rpg-at-gen-con/</link>
					<comments>https://www.tribality.com/2022/08/04/free-league-announces-dragonbane-rpg-at-gen-con/#respond</comments>
		
		<dc:creator><![CDATA[Michael Long]]></dc:creator>
		<pubDate>Thu, 04 Aug 2022 19:00:35 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Press Releases]]></category>
		<category><![CDATA[adventure]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[campaign]]></category>
		<category><![CDATA[Contributing writers]]></category>
		<category><![CDATA[Core boxed set]]></category>
		<category><![CDATA[Dragonbane RPG]]></category>
		<category><![CDATA[Drakar och Demoner]]></category>
		<category><![CDATA[Event signup.]]></category>
		<category><![CDATA[Fantasy RPG]]></category>
		<category><![CDATA[Fast-paced gameplay]]></category>
		<category><![CDATA[Free League Publishing]]></category>
		<category><![CDATA[Free League Showcase]]></category>
		<category><![CDATA[gen con]]></category>
		<category><![CDATA[Johan Egerkrans]]></category>
		<category><![CDATA[kickstarter]]></category>
		<category><![CDATA[Lead designer]]></category>
		<category><![CDATA[magic]]></category>
		<category><![CDATA[Mirth and mayhem roleplaying]]></category>
		<category><![CDATA[mystery]]></category>
		<category><![CDATA[Niklas Natt och Dag]]></category>
		<category><![CDATA[One-shot adventures]]></category>
		<category><![CDATA[Room 232]]></category>
		<category><![CDATA[Social media]]></category>
		<category><![CDATA[Swedish tabletop roleplaying game]]></category>
		<category><![CDATA[Tomas Härenstam]]></category>
		<category><![CDATA[Toolbox]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=33667</guid>

					<description><![CDATA[<p>At Gen Con, Free League Publishing today announced the Dragonbane RPG, a brand new edition of Sweden&#8217;s first and biggest tabletop roleplaying game Drakar och Demoner – now also to be published in English for the first time. Dragonbane / Drakar och Demoner comes to Kickstarter on August 30. Drakar och Demoner was originally launched in Sweden in 1982. Now, Free League celebrates its 40th anniversary with a brand new and reimagined edition, with one foot firmly planted in the heritage of [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2022/08/04/free-league-announces-dragonbane-rpg-at-gen-con/">Free League Announces Dragonbane RPG at Gen Con</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
					<wfw:commentRss>https://www.tribality.com/2022/08/04/free-league-announces-dragonbane-rpg-at-gen-con/feed/</wfw:commentRss>
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			</item>
		<item>
		<title>How to create a/multiple sessions with interconnected stories</title>
		<link>https://www.tribality.com/2020/04/29/how-to-create-a-multiple-sessions-with-interconnected-stories/</link>
					<comments>https://www.tribality.com/2020/04/29/how-to-create-a-multiple-sessions-with-interconnected-stories/#respond</comments>
		
		<dc:creator><![CDATA[Tomás Giménez Rioja]]></dc:creator>
		<pubDate>Wed, 29 Apr 2020 13:00:45 +0000</pubDate>
				<category><![CDATA[Columns]]></category>
		<category><![CDATA[GM Tips & Tricks]]></category>
		<category><![CDATA[intertwining]]></category>
		<category><![CDATA[mystery]]></category>
		<category><![CDATA[stories]]></category>
		<category><![CDATA[storylines]]></category>
		<category><![CDATA[trilogy of error]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=30024</guid>

					<description><![CDATA[<p>Thumbnail image from The Simpsons&#8217; Trilogy of Error Episode Something I&#8217;ve got to do twice so far is creating a series of interconnected stories in my games. What do I mean by this? If you did ever watch the Trilogy of Error episode from The Simpsons or the movie Go it is based on, you will easily understand what I meant. If not, imagine having your players split the party for some reason, and doing several things at different times [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2020/04/29/how-to-create-a-multiple-sessions-with-interconnected-stories/">How to create a/multiple sessions with interconnected stories</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Create Mafia/godfather style organizations</title>
		<link>https://www.tribality.com/2018/12/31/create-mafia-godfather-style-organizations/</link>
					<comments>https://www.tribality.com/2018/12/31/create-mafia-godfather-style-organizations/#comments</comments>
		
		<dc:creator><![CDATA[Tomás Giménez Rioja]]></dc:creator>
		<pubDate>Mon, 31 Dec 2018 14:00:59 +0000</pubDate>
				<category><![CDATA[GM Tips & Tricks]]></category>
		<category><![CDATA[boss]]></category>
		<category><![CDATA[crime]]></category>
		<category><![CDATA[mystery]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=26071</guid>

					<description><![CDATA[<p>After infiltrating the Zentarim&#8217;s base of operations, questioning a Harper, and kidnapping one of the closest men to Xanathar we find ourselves in our own quarters joining the dots. Strangely, all of the criminal organizations have a drow in their highest ranks. Could this all be connected to Jarlaxle and his group? There&#8217;s only one way to find out. Let&#8217;s make him an offer he can&#8217;t refuse. Whether you are running an urban campaign, or your players are investigating way [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2018/12/31/create-mafia-godfather-style-organizations/">Create Mafia/godfather style organizations</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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			<slash:comments>1</slash:comments>
		
		
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		<item>
		<title>Scholastic Exploration and National Treasure</title>
		<link>https://www.tribality.com/2018/07/04/scholastic-exploration-and-national-treasure/</link>
					<comments>https://www.tribality.com/2018/07/04/scholastic-exploration-and-national-treasure/#respond</comments>
		
		<dc:creator><![CDATA[Colin McLaughlin]]></dc:creator>
		<pubDate>Wed, 04 Jul 2018 12:00:48 +0000</pubDate>
				<category><![CDATA[Performance Check]]></category>
		<category><![CDATA[adventure]]></category>
		<category><![CDATA[adventure-design]]></category>
		<category><![CDATA[character]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[dm]]></category>
		<category><![CDATA[dungeon-master]]></category>
		<category><![CDATA[movie]]></category>
		<category><![CDATA[movies]]></category>
		<category><![CDATA[mystery]]></category>
		<category><![CDATA[Nicolas Cage]]></category>
		<category><![CDATA[pathfinder]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[world-building]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=24711</guid>

					<description><![CDATA[<p>Happy 4th of July! Today, let's talk about how stealing the constitution is a great model scholastic exploration in tabletop games!</p>
<p>The post <a href="https://www.tribality.com/2018/07/04/scholastic-exploration-and-national-treasure/">Scholastic Exploration and National Treasure</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Technical Debt Applications for Tabletop Games</title>
		<link>https://www.tribality.com/2017/09/27/technical-debt-games/</link>
					<comments>https://www.tribality.com/2017/09/27/technical-debt-games/#comments</comments>
		
		<dc:creator><![CDATA[Colin McLaughlin]]></dc:creator>
		<pubDate>Wed, 27 Sep 2017 14:26:01 +0000</pubDate>
				<category><![CDATA[Performance Check]]></category>
		<category><![CDATA[adventure-design]]></category>
		<category><![CDATA[advice]]></category>
		<category><![CDATA[campaign]]></category>
		<category><![CDATA[character]]></category>
		<category><![CDATA[classes]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[dm]]></category>
		<category><![CDATA[dmg]]></category>
		<category><![CDATA[dungeon-master]]></category>
		<category><![CDATA[factions]]></category>
		<category><![CDATA[GM]]></category>
		<category><![CDATA[homebrew]]></category>
		<category><![CDATA[mystery]]></category>
		<category><![CDATA[ranger]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[rules]]></category>
		<category><![CDATA[sessions]]></category>
		<category><![CDATA[variant rules]]></category>
		<category><![CDATA[world-building]]></category>
		<guid isPermaLink="false">http://www.tribality.com/?p=21508</guid>

					<description><![CDATA[<p>A look at the concept of technical debt in tabletop games.</p>
<p>The post <a href="https://www.tribality.com/2017/09/27/technical-debt-games/">Technical Debt Applications for Tabletop Games</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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			<slash:comments>3</slash:comments>
		
		
			</item>
		<item>
		<title>Godzilla, Cloverfield, and fighting Kaiju</title>
		<link>https://www.tribality.com/2017/08/09/godzilla-cloverfield-and-fighting-kaiju/</link>
					<comments>https://www.tribality.com/2017/08/09/godzilla-cloverfield-and-fighting-kaiju/#comments</comments>
		
		<dc:creator><![CDATA[Colin McLaughlin]]></dc:creator>
		<pubDate>Wed, 09 Aug 2017 12:05:35 +0000</pubDate>
				<category><![CDATA[Performance Check]]></category>
		<category><![CDATA[adventure-design]]></category>
		<category><![CDATA[Cloverfield]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[D&D5E]]></category>
		<category><![CDATA[dm]]></category>
		<category><![CDATA[dungeon-master]]></category>
		<category><![CDATA[horror]]></category>
		<category><![CDATA[kaiju]]></category>
		<category><![CDATA[monsters]]></category>
		<category><![CDATA[mystery]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[science fiction]]></category>
		<category><![CDATA[survival]]></category>
		<category><![CDATA[world-building]]></category>
		<guid isPermaLink="false">http://www.tribality.com/?p=20932</guid>

					<description><![CDATA[<p>An in-depth look at Cloverfield and why it's the best model for kaiju in tabletop RPGs. </p>
<p>The post <a href="https://www.tribality.com/2017/08/09/godzilla-cloverfield-and-fighting-kaiju/">Godzilla, Cloverfield, and fighting Kaiju</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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			<slash:comments>6</slash:comments>
		
		
			</item>
		<item>
		<title>Tribal Knowledge: Dramatic Reveals</title>
		<link>https://www.tribality.com/2015/08/01/tribal-knowledge-dramatic-reveals/</link>
					<comments>https://www.tribality.com/2015/08/01/tribal-knowledge-dramatic-reveals/#comments</comments>
		
		<dc:creator><![CDATA[Brandes Stoddard]]></dc:creator>
		<pubDate>Sat, 01 Aug 2015 14:00:05 +0000</pubDate>
				<category><![CDATA[Tribal Knowledge]]></category>
		<category><![CDATA[advice column]]></category>
		<category><![CDATA[investigation]]></category>
		<category><![CDATA[mystery]]></category>
		<category><![CDATA[tribal knowledge]]></category>
		<guid isPermaLink="false">http://tribality.com/?p=10048</guid>

					<description><![CDATA[<p>I love the Dramatic Reveal that a mystery story provides, but I can never seem to get them to play out at the table (d20 system). I present a standard series of gated challenges to gather clues. Then either players postulate something correct very early or they&#8217;re stumped. How do you best present and pace a mystery? Are there constraints the d20 system is imposing that I don&#8217;t realize? This is a great question, and one I’ve wrestled with for [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2015/08/01/tribal-knowledge-dramatic-reveals/">Tribal Knowledge: Dramatic Reveals</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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			<slash:comments>1</slash:comments>
		
		
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