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	<title>ninja Archives - Tribality</title>
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		<title>The Monk Class, Part Nine</title>
		<link>https://www.tribality.com/2017/07/27/the-monk-class-part-nine/</link>
					<comments>https://www.tribality.com/2017/07/27/the-monk-class-part-nine/#comments</comments>
		
		<dc:creator><![CDATA[Brandes Stoddard]]></dc:creator>
		<pubDate>Thu, 27 Jul 2017 12:00:29 +0000</pubDate>
				<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[History of the Classes]]></category>
		<category><![CDATA[four elements]]></category>
		<category><![CDATA[long death]]></category>
		<category><![CDATA[monastic tradition]]></category>
		<category><![CDATA[monk]]></category>
		<category><![CDATA[ninja]]></category>
		<category><![CDATA[open hand]]></category>
		<category><![CDATA[sun soul]]></category>
		<guid isPermaLink="false">http://www.tribality.com/?p=20754</guid>

					<description><![CDATA[<p>At last, after a month of covering a few other topics, we come to the conclusion of the History of the Monk, with its 5th Edition iteration. (Assuming someone doesn’t suggest another version that I really want to cover. My readers are a crafty lot.) Up to this point, edition over edition, we’ve seen a few substantial outliers like 2e and 4e, and some structural variants like 13th Age, but few classes stay as true to both a central concept [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2017/07/27/the-monk-class-part-nine/">The Monk Class, Part Nine</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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			<slash:comments>66</slash:comments>
		
		
			</item>
		<item>
		<title>The Rogue Class, Part Three</title>
		<link>https://www.tribality.com/2015/12/17/the-rogue-class-part-three/</link>
					<comments>https://www.tribality.com/2015/12/17/the-rogue-class-part-three/#respond</comments>
		
		<dc:creator><![CDATA[Brandes Stoddard]]></dc:creator>
		<pubDate>Thu, 17 Dec 2015 13:30:22 +0000</pubDate>
				<category><![CDATA[Columns]]></category>
		<category><![CDATA[D&D 2e]]></category>
		<category><![CDATA[History of the Classes]]></category>
		<category><![CDATA[assassin]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[ninja]]></category>
		<category><![CDATA[rogue]]></category>
		<category><![CDATA[thief-acrobat]]></category>
		<guid isPermaLink="false">http://tribality.com/?p=13861</guid>

					<description><![CDATA[<p>Last week in the History of the Classes, the 1e Thief, Assassin, and Thief-Acrobat came under our all-seeing eyes. This week we turn to 2e, where the Assassin and the Acrobat are kits presented in the Complete Thief’s Handbook rather than classes unto themselves. There’s also a Ninja class, presented in the Complete Ninja’s Handbook; it was one of the stranger evils visited upon 2e’s rules. I’m aware that many of you sadists would just love to see me analyze [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2015/12/17/the-rogue-class-part-three/">The Rogue Class, Part Three</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Oriental Adventures &#8211; Yakuza</title>
		<link>https://www.tribality.com/2015/02/12/oriental-adventures-yakuza/</link>
					<comments>https://www.tribality.com/2015/02/12/oriental-adventures-yakuza/#comments</comments>
		
		<dc:creator><![CDATA[Michael Long]]></dc:creator>
		<pubDate>Thu, 12 Feb 2015 18:00:34 +0000</pubDate>
				<category><![CDATA[Character Builds]]></category>
		<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[Player Resources]]></category>
		<category><![CDATA[Thoughts & Things]]></category>
		<category><![CDATA[Wuxia / Oriental Adventures]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[ninja]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[samurai]]></category>
		<category><![CDATA[wuxia]]></category>
		<category><![CDATA[yakuza]]></category>
		<guid isPermaLink="false">http://tribality.com/?p=4959</guid>

					<description><![CDATA[<p>Continuing the Wuxia (WU-she-AH) campaign ideas, I have a Rogue class archetype for D&#38;D 5th edition, the Yakuza! Many think of the Yakuza as murdering gangsters, that may be what they became after the Edo Period, but they originated as town militia that created order and peace in towns. They did this by creating strict rules and a hierarchy in their local organizations. These groups would fight for power, and create dynamic stories for adventurers. I&#8217;ve mentioned my love of [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2015/02/12/oriental-adventures-yakuza/">Oriental Adventures &#8211; Yakuza</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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			<slash:comments>2</slash:comments>
		
		
			</item>
		<item>
		<title>Wǔxiá Adventures &#8211; Food</title>
		<link>https://www.tribality.com/2015/01/08/wuxia-adventures-food/</link>
					<comments>https://www.tribality.com/2015/01/08/wuxia-adventures-food/#comments</comments>
		
		<dc:creator><![CDATA[Michael Long]]></dc:creator>
		<pubDate>Thu, 08 Jan 2015 16:15:17 +0000</pubDate>
				<category><![CDATA[Thoughts & Things]]></category>
		<category><![CDATA[Wuxia / Oriental Adventures]]></category>
		<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[food]]></category>
		<category><![CDATA[ninja]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[samurai]]></category>
		<category><![CDATA[wuxia]]></category>
		<guid isPermaLink="false">http://tribality.com/?p=3480</guid>

					<description><![CDATA[<p>Building a campaign world can be a lot of fun, but it also requires a lot of preparation and creativity. That preparation should start by deciding on a theme for your campaign world. I really like the Wǔxiá (武侠) ideas that are presented in the Dungeon Master&#8217;s Guide.  Using that along side my TSR AD&#38;D Oriental Adventures source book, I have a lot of nice ideas to use for a D&#38;D 5th edition game. A Wǔxiá campaign has a lot of [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2015/01/08/wuxia-adventures-food/">Wǔxiá Adventures &#8211; Food</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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			<slash:comments>3</slash:comments>
		
		
			</item>
		<item>
		<title>Oriental Adventures &#8211; Samurai &#038; Ninjas</title>
		<link>https://www.tribality.com/2014/12/01/oriental-adventures/</link>
					<comments>https://www.tribality.com/2014/12/01/oriental-adventures/#comments</comments>
		
		<dc:creator><![CDATA[Michael Long]]></dc:creator>
		<pubDate>Tue, 02 Dec 2014 01:22:13 +0000</pubDate>
				<category><![CDATA[Character Builds]]></category>
		<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[Player Resources]]></category>
		<category><![CDATA[Wuxia / Oriental Adventures]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[ninja]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[samurai]]></category>
		<category><![CDATA[wuxia]]></category>
		<guid isPermaLink="false">http://tribality.com/?p=1358</guid>

					<description><![CDATA[<p>A few months ago when I first received the D&#38;D 5th edition Player&#8217;s Handbook, I put together a Samurai &#38; a Ninja character build. I had pulled together information from the AD&#38;D book Oriental Adventures, Wikipeida, and some information that I found from other people in community forums.  With the release of the Dungeon Master&#8217;s Guide, I was excited to see that there is a section on running a Wuxia campaign (DMG page 41).  I went and pulled together my [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2014/12/01/oriental-adventures/">Oriental Adventures &#8211; Samurai &#038; Ninjas</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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			<slash:comments>10</slash:comments>
		
		
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