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		<title>Arcadia Issue 29 Breakdown</title>
		<link>https://www.tribality.com/2023/07/07/arcadia-issue-29-breakdown/</link>
					<comments>https://www.tribality.com/2023/07/07/arcadia-issue-29-breakdown/#respond</comments>
		
		<dc:creator><![CDATA[Tomás Giménez Rioja]]></dc:creator>
		<pubDate>Fri, 07 Jul 2023 13:00:44 +0000</pubDate>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[boss]]></category>
		<category><![CDATA[creatures]]></category>
		<category><![CDATA[dungeon]]></category>
		<category><![CDATA[monsters]]></category>
		<category><![CDATA[mythology]]></category>
		<category><![CDATA[npcs]]></category>
		<category><![CDATA[ship]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=34382</guid>

					<description><![CDATA[<p>All art belongs to MCDM A tiefling or demon with a shining red sword summoning a dark dragon&#8230;. EPIC! I am loving this cover, and easily inspires me to create some sort of general of this sort as a villain. We are rapidly coming to an end with Arcadia so let&#8217;s enjoy the few articles we still have left before the company decides to offer other monthly products. I know they will be just as rad as the ones from [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2023/07/07/arcadia-issue-29-breakdown/">Arcadia Issue 29 Breakdown</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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			</item>
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		<title>Arcadia Issue 26 Breakdown</title>
		<link>https://www.tribality.com/2023/04/13/arcadia-issue-26-breakdown/</link>
					<comments>https://www.tribality.com/2023/04/13/arcadia-issue-26-breakdown/#respond</comments>
		
		<dc:creator><![CDATA[Tomás Giménez Rioja]]></dc:creator>
		<pubDate>Thu, 13 Apr 2023 13:00:35 +0000</pubDate>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[adventure]]></category>
		<category><![CDATA[arcadia]]></category>
		<category><![CDATA[frame]]></category>
		<category><![CDATA[intrigue]]></category>
		<category><![CDATA[market]]></category>
		<category><![CDATA[MCDM]]></category>
		<category><![CDATA[npcs]]></category>
		<category><![CDATA[political]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=34310</guid>

					<description><![CDATA[<p>All art belongs to MCDM Let&#8217;s begin with that cover. Weird, right? I really like the faerie aspect of the dragon with deer horns, but butterfly wings. That&#8217;s what Arcadia is mostly about, right? Adding weird new things into our games. I dunno, now I want to create a stat block for that thing and make it a guardian of the Archfey palaces. In the Letter from the Editor, Hannah talks about the different ways magic works in each world, [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2023/04/13/arcadia-issue-26-breakdown/">Arcadia Issue 26 Breakdown</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<item>
		<title>ChatGPT: Using the AI to create interesting NPCs</title>
		<link>https://www.tribality.com/2023/01/01/chatgpt-using-the-ai-to-create-interesting-npcs/</link>
					<comments>https://www.tribality.com/2023/01/01/chatgpt-using-the-ai-to-create-interesting-npcs/#respond</comments>
		
		<dc:creator><![CDATA[Michael Long]]></dc:creator>
		<pubDate>Mon, 02 Jan 2023 01:27:24 +0000</pubDate>
				<category><![CDATA[Thoughts & Things]]></category>
		<category><![CDATA[AI]]></category>
		<category><![CDATA[artificial intelligence]]></category>
		<category><![CDATA[ChatGPT]]></category>
		<category><![CDATA[inspiration]]></category>
		<category><![CDATA[npcs]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=34162</guid>

					<description><![CDATA[<p>As the New Year begins, I&#8217;ve been finding something that is particularly interesting lately: ChatGPT. This chatbot tool has proven useful for me in overcoming creative blocks and generating new ideas. In fact, I&#8217;ve been using the ChatGPT OpenAI model for a few weeks now and have found it to be quite helpful. According to OpenAI, ChatGPT is characterized as follows: We’ve trained a model called ChatGPT which interacts in a conversational way. The dialogue format makes it possible for [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2023/01/01/chatgpt-using-the-ai-to-create-interesting-npcs/">ChatGPT: Using the AI to create interesting NPCs</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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			</item>
		<item>
		<title>Four New Fey NPCs</title>
		<link>https://www.tribality.com/2020/05/08/four-new-fey-npcs/</link>
					<comments>https://www.tribality.com/2020/05/08/four-new-fey-npcs/#respond</comments>
		
		<dc:creator><![CDATA[Brandes Stoddard]]></dc:creator>
		<pubDate>Fri, 08 May 2020 13:41:35 +0000</pubDate>
				<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[Feywild/Shadowfell]]></category>
		<category><![CDATA[Monsters & NPCs]]></category>
		<category><![CDATA[fey]]></category>
		<category><![CDATA[feywild]]></category>
		<category><![CDATA[npcs]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=30106</guid>

					<description><![CDATA[<p>I haven’t done a lot of writing about fey in quite some time, at least not here on Tribality. We’re working on a DM’s Guild release of fey content, so this article is all material that will go to my editor and, if it survives that stage, into the product. I’ve written a lot of content and quest hooks so far around the Archfey, so this time I’m looking at lower-ranked fey. Also, check out the rules for fey bargains [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2020/05/08/four-new-fey-npcs/">Four New Fey NPCs</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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			</item>
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		<title>Five Tips for Creating D&#038;D Monsters</title>
		<link>https://www.tribality.com/2020/01/10/five-tips-for-creating-dd-monsters/</link>
					<comments>https://www.tribality.com/2020/01/10/five-tips-for-creating-dd-monsters/#respond</comments>
		
		<dc:creator><![CDATA[Rachel Phimphivong]]></dc:creator>
		<pubDate>Fri, 10 Jan 2020 23:33:25 +0000</pubDate>
				<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[GM Resources]]></category>
		<category><![CDATA[create monsters]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[dm]]></category>
		<category><![CDATA[dungeon-master]]></category>
		<category><![CDATA[dungeons and dragons]]></category>
		<category><![CDATA[GM]]></category>
		<category><![CDATA[homebrew]]></category>
		<category><![CDATA[homebrew monsters]]></category>
		<category><![CDATA[monster-manual]]></category>
		<category><![CDATA[monsters]]></category>
		<category><![CDATA[npcs]]></category>
		<category><![CDATA[rpg]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=29261</guid>

					<description><![CDATA[<p>One of the most iconic things about Dungeons &#38; Dragons is the monsters. Even if your group prefers social encounters or avoids conflict, eventually the heroes will be faced with a foe that must be dealt with through combat. There’s a huge variety of monsters in the official D&#38;D 5e published works, as well as even more to be found from other publishers, such as Kobold Press’s Tome of Beasts, and free homebrew creations that are just an internet search [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2020/01/10/five-tips-for-creating-dd-monsters/">Five Tips for Creating D&amp;D Monsters</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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			</item>
		<item>
		<title>Game prep improvisational tips</title>
		<link>https://www.tribality.com/2019/11/26/game-prep-improvisational-tips/</link>
					<comments>https://www.tribality.com/2019/11/26/game-prep-improvisational-tips/#comments</comments>
		
		<dc:creator><![CDATA[Tomás Giménez Rioja]]></dc:creator>
		<pubDate>Tue, 26 Nov 2019 14:00:55 +0000</pubDate>
				<category><![CDATA[Columns]]></category>
		<category><![CDATA[GM Tips & Tricks]]></category>
		<category><![CDATA[conversations]]></category>
		<category><![CDATA[descriptions]]></category>
		<category><![CDATA[improvisation]]></category>
		<category><![CDATA[improvise]]></category>
		<category><![CDATA[npcs]]></category>
		<category><![CDATA[preparing]]></category>
		<category><![CDATA[prepping]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=29058</guid>

					<description><![CDATA[<p>You prepared an entire dungeon full of enemies for your players to traverse. They managed to kill all the kobolds except from one, who they plan to interrogate. First question: &#8220;What&#8217;s your name?&#8221;. Now Random Kobold #12 needs a quick name. You didn&#8217;t prepare for this and are made to invent one on the spot. You can do this, but there are ways to avoid these anxiety-inducing situations where your players catch you unprepared. I consider myself someone who uses [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2019/11/26/game-prep-improvisational-tips/">Game prep improvisational tips</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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