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	<title>online-tabletop Archives - Tribality</title>
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		<title>Relationship Maps and Social Progress</title>
		<link>https://www.tribality.com/2018/05/23/relationship-maps-and-social-progress/</link>
					<comments>https://www.tribality.com/2018/05/23/relationship-maps-and-social-progress/#comments</comments>
		
		<dc:creator><![CDATA[Colin McLaughlin]]></dc:creator>
		<pubDate>Wed, 23 May 2018 13:00:32 +0000</pubDate>
				<category><![CDATA[Performance Check]]></category>
		<category><![CDATA[character]]></category>
		<category><![CDATA[character build]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[dm]]></category>
		<category><![CDATA[dmg]]></category>
		<category><![CDATA[dungeon-master]]></category>
		<category><![CDATA[homebrew]]></category>
		<category><![CDATA[online-tabletop]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[session zero]]></category>
		<category><![CDATA[sessions]]></category>
		<category><![CDATA[virtual-tabletop]]></category>
		<category><![CDATA[world-building]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=24320</guid>

					<description><![CDATA[<p>In the comments of this excellent article by Blake Ryan, I speak a little bit about some of the session zero stuff I use in the online game I run. As it turns out, the reason I haven’t yet written an article on this is because I thought I already did write an article on it. However, it doesn’t seem to be the case. I wrote one for the transmissions of Technoir, but apparently never did one for the thing [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2018/05/23/relationship-maps-and-social-progress/">Relationship Maps and Social Progress</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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			<slash:comments>5</slash:comments>
		
		
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		<title>Interview: Nolan T. Jones from Roll20</title>
		<link>https://www.tribality.com/2015/03/30/interview-nolan-t-jones-from-roll20/</link>
					<comments>https://www.tribality.com/2015/03/30/interview-nolan-t-jones-from-roll20/#comments</comments>
		
		<dc:creator><![CDATA[Shawn Ellsworth]]></dc:creator>
		<pubDate>Mon, 30 Mar 2015 05:38:33 +0000</pubDate>
				<category><![CDATA[Interviews]]></category>
		<category><![CDATA[dm]]></category>
		<category><![CDATA[online-tabletop]]></category>
		<category><![CDATA[podcast]]></category>
		<guid isPermaLink="false">http://tribality.com/?p=6194</guid>

					<description><![CDATA[<p>At Tribality, we&#8217;ve been interviewing some of the people who are behind all the awesome stuff that is being created for tabletop gamers &#8211; such as virtual tabletops. I&#8217;ve been using Roll20.net heavily for over a year now and I was really excited to talk to Nolan when he agreed to an interview to talk about tabletop gaming and Roll20. &#8220;Roll20 began as an effort to keep The Orr Group founders Riley Dutton, Nolan T. Jones, and Richard Zayas in [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2015/03/30/interview-nolan-t-jones-from-roll20/">Interview: Nolan T. Jones from Roll20</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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			<slash:comments>4</slash:comments>
		
		
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