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	<title>pokemon Archives - Tribality</title>
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		<title>Pokémon and Pastoral RPG Settings</title>
		<link>https://www.tribality.com/2016/08/12/pokemon-and-pastoral-rpg-settings/</link>
					<comments>https://www.tribality.com/2016/08/12/pokemon-and-pastoral-rpg-settings/#respond</comments>
		
		<dc:creator><![CDATA[Shawn Ellsworth]]></dc:creator>
		<pubDate>Fri, 12 Aug 2016 04:01:23 +0000</pubDate>
				<category><![CDATA[Campaign Trail]]></category>
		<category><![CDATA[honobono]]></category>
		<category><![CDATA[pastoral]]></category>
		<category><![CDATA[pokemon]]></category>
		<guid isPermaLink="false">http://www.tribality.com/?p=17541</guid>

					<description><![CDATA[<p>This week on the Campaign Trail I wanted to look at RPG settings that are &#8220;pastoral&#8221; or &#8220;honobono&#8221; (Japanese for feelgood/heartwarming) in nature. I thought a look at games where players enjoy exploration, conversations and other small moments versus solving big conflicts by killing bad guys would be a pleasant change of scenery. Even if you never plan to run a game like this, read on&#8230; you might find new inspiration for the quieter moments between the action. My first [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2016/08/12/pokemon-and-pastoral-rpg-settings/">Pokémon and Pastoral RPG Settings</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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