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	<title>rumors Archives - Tribality</title>
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		<title>Using Rumors to Create a Living World</title>
		<link>https://www.tribality.com/2021/08/03/using-rumors-to-create-a-living-world/</link>
					<comments>https://www.tribality.com/2021/08/03/using-rumors-to-create-a-living-world/#respond</comments>
		
		<dc:creator><![CDATA[Kevin Victor Rae]]></dc:creator>
		<pubDate>Tue, 03 Aug 2021 14:00:40 +0000</pubDate>
				<category><![CDATA[Book of Secrets]]></category>
		<category><![CDATA[Columns]]></category>
		<category><![CDATA[campaign tips]]></category>
		<category><![CDATA[dm-tips]]></category>
		<category><![CDATA[rumors]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=32783</guid>

					<description><![CDATA[<p>As a DM it’s my goal to create a believable world for my players to explore, interact with, and change. Their actions shape the campaign as much as the NPCs and encounters that I built. One way you can add additional detail to your world, and potential offers for players to pick up on is through the use of rumors. Today we’ll look at using rumors in a TTRPG. Purpose of Rumors Rumors are tools that the DM can use [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2021/08/03/using-rumors-to-create-a-living-world/">Using Rumors to Create a Living World</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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