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	<title>samurai Archives - Tribality</title>
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	<item>
		<title>Xanathar&#8217;s Guide Breakdown, Part Two</title>
		<link>https://www.tribality.com/2017/11/29/xanathars-guide-breakdown-part-two/</link>
					<comments>https://www.tribality.com/2017/11/29/xanathars-guide-breakdown-part-two/#comments</comments>
		
		<dc:creator><![CDATA[Brandes Stoddard]]></dc:creator>
		<pubDate>Wed, 29 Nov 2017 13:00:45 +0000</pubDate>
				<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[cavalier]]></category>
		<category><![CDATA[cleric]]></category>
		<category><![CDATA[druid]]></category>
		<category><![CDATA[fighter]]></category>
		<category><![CDATA[reviews]]></category>
		<category><![CDATA[samurai]]></category>
		<category><![CDATA[subclasses]]></category>
		<category><![CDATA[xanathar]]></category>
		<category><![CDATA[Xanathar's Guide to Everything]]></category>
		<guid isPermaLink="false">http://www.tribality.com/?p=22315</guid>

					<description><![CDATA[<p>The next piece of Xanathar&#8217;s Guide to Everything is… more subclasses. Let&#8217;s be real, there are 53 pages of subclasses in this book, we&#8217;re going to be doing this for a bit. Today I&#8217;ll be talking about clerics, druids, and fighters, with seven new subclasses between them. Bards and Barbarians &#124; Clerics, Druids, and Fighters &#160; Clerics The three new distinguishing features of clerics are pretty great &#8211; the temple where you completed your novitiate, a keepsake that is pretty [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2017/11/29/xanathars-guide-breakdown-part-two/">Xanathar&#8217;s Guide Breakdown, Part Two</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
					<wfw:commentRss>https://www.tribality.com/2017/11/29/xanathars-guide-breakdown-part-two/feed/</wfw:commentRss>
			<slash:comments>15</slash:comments>
		
		
			</item>
		<item>
		<title>The Fighter Class, Part Six</title>
		<link>https://www.tribality.com/2017/11/09/fighter-class-part-six/</link>
					<comments>https://www.tribality.com/2017/11/09/fighter-class-part-six/#comments</comments>
		
		<dc:creator><![CDATA[Brandes Stoddard]]></dc:creator>
		<pubDate>Thu, 09 Nov 2017 13:00:31 +0000</pubDate>
				<category><![CDATA[D&D 3.5e]]></category>
		<category><![CDATA[History of the Classes]]></category>
		<category><![CDATA[Wuxia / Oriental Adventures]]></category>
		<category><![CDATA[D&D 3]]></category>
		<category><![CDATA[fighter]]></category>
		<category><![CDATA[oriental adventures]]></category>
		<category><![CDATA[Rokugan]]></category>
		<category><![CDATA[samurai]]></category>
		<guid isPermaLink="false">http://www.tribality.com/?p=22066</guid>

					<description><![CDATA[<p>I’m mostly over my cold, even if the rest of my family is still under the weather. Today, I’m pressing on toward the samurai classes of 3.x, found in 3.0’s Oriental Adventures and 3.5’s Complete Warrior. I’ll probably work in a few other things along the way. Now, if you’re thinking, “but isn’t this just the fighter class?” then… Oriental Adventures has no particular contributions to offer fighters. The mechanical differences are one new option for your bonus fighter feats, [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2017/11/09/fighter-class-part-six/">The Fighter Class, Part Six</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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			<slash:comments>4</slash:comments>
		
		
			</item>
		<item>
		<title>The Fighter Class, Part Three</title>
		<link>https://www.tribality.com/2017/08/31/the-fighter-class-part-three/</link>
					<comments>https://www.tribality.com/2017/08/31/the-fighter-class-part-three/#comments</comments>
		
		<dc:creator><![CDATA[Brandes Stoddard]]></dc:creator>
		<pubDate>Thu, 31 Aug 2017 12:00:49 +0000</pubDate>
				<category><![CDATA[D&D 1e]]></category>
		<category><![CDATA[History of the Classes]]></category>
		<category><![CDATA[Wuxia / Oriental Adventures]]></category>
		<category><![CDATA[bushi]]></category>
		<category><![CDATA[bushido]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[kensai]]></category>
		<category><![CDATA[oriental adventures]]></category>
		<category><![CDATA[samurai]]></category>
		<guid isPermaLink="false">http://www.tribality.com/?p=21130</guid>

					<description><![CDATA[<p>By reader request, I’m returning to AD&#038;D 1e to cover the three fighter-like classes in Oriental Adventures. The bushi, kensai, and samurai are similar enough that 5e would probably present the bushi and samurai as the same subclass with two different backgrounds, while as we know the kensai is now firmly lodged as a subclass of monk. In 1e, which has neither subclasses nor kits, all of these differences go into the same “character class” container. OA does also introduce more ways to talk about personal background and social class, though.</p>
<p>The post <a href="https://www.tribality.com/2017/08/31/the-fighter-class-part-three/">The Fighter Class, Part Three</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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			<slash:comments>6</slash:comments>
		
		
			</item>
		<item>
		<title>Oriental Adventures &#8211; Yakuza</title>
		<link>https://www.tribality.com/2015/02/12/oriental-adventures-yakuza/</link>
					<comments>https://www.tribality.com/2015/02/12/oriental-adventures-yakuza/#comments</comments>
		
		<dc:creator><![CDATA[Michael Long]]></dc:creator>
		<pubDate>Thu, 12 Feb 2015 18:00:34 +0000</pubDate>
				<category><![CDATA[Character Builds]]></category>
		<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[Player Resources]]></category>
		<category><![CDATA[Thoughts & Things]]></category>
		<category><![CDATA[Wuxia / Oriental Adventures]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[ninja]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[samurai]]></category>
		<category><![CDATA[wuxia]]></category>
		<category><![CDATA[yakuza]]></category>
		<guid isPermaLink="false">http://tribality.com/?p=4959</guid>

					<description><![CDATA[<p>Continuing the Wuxia (WU-she-AH) campaign ideas, I have a Rogue class archetype for D&#38;D 5th edition, the Yakuza! Many think of the Yakuza as murdering gangsters, that may be what they became after the Edo Period, but they originated as town militia that created order and peace in towns. They did this by creating strict rules and a hierarchy in their local organizations. These groups would fight for power, and create dynamic stories for adventurers. I&#8217;ve mentioned my love of [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2015/02/12/oriental-adventures-yakuza/">Oriental Adventures &#8211; Yakuza</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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			<slash:comments>2</slash:comments>
		
		
			</item>
		<item>
		<title>Wǔxiá Adventures &#8211; Food</title>
		<link>https://www.tribality.com/2015/01/08/wuxia-adventures-food/</link>
					<comments>https://www.tribality.com/2015/01/08/wuxia-adventures-food/#comments</comments>
		
		<dc:creator><![CDATA[Michael Long]]></dc:creator>
		<pubDate>Thu, 08 Jan 2015 16:15:17 +0000</pubDate>
				<category><![CDATA[Thoughts & Things]]></category>
		<category><![CDATA[Wuxia / Oriental Adventures]]></category>
		<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[food]]></category>
		<category><![CDATA[ninja]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[samurai]]></category>
		<category><![CDATA[wuxia]]></category>
		<guid isPermaLink="false">http://tribality.com/?p=3480</guid>

					<description><![CDATA[<p>Building a campaign world can be a lot of fun, but it also requires a lot of preparation and creativity. That preparation should start by deciding on a theme for your campaign world. I really like the Wǔxiá (武侠) ideas that are presented in the Dungeon Master&#8217;s Guide.  Using that along side my TSR AD&#38;D Oriental Adventures source book, I have a lot of nice ideas to use for a D&#38;D 5th edition game. A Wǔxiá campaign has a lot of [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2015/01/08/wuxia-adventures-food/">Wǔxiá Adventures &#8211; Food</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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			<slash:comments>3</slash:comments>
		
		
			</item>
		<item>
		<title>Oriental Adventures &#8211; Samurai &#038; Ninjas</title>
		<link>https://www.tribality.com/2014/12/01/oriental-adventures/</link>
					<comments>https://www.tribality.com/2014/12/01/oriental-adventures/#comments</comments>
		
		<dc:creator><![CDATA[Michael Long]]></dc:creator>
		<pubDate>Tue, 02 Dec 2014 01:22:13 +0000</pubDate>
				<category><![CDATA[Character Builds]]></category>
		<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[Player Resources]]></category>
		<category><![CDATA[Wuxia / Oriental Adventures]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[ninja]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[samurai]]></category>
		<category><![CDATA[wuxia]]></category>
		<guid isPermaLink="false">http://tribality.com/?p=1358</guid>

					<description><![CDATA[<p>A few months ago when I first received the D&#38;D 5th edition Player&#8217;s Handbook, I put together a Samurai &#38; a Ninja character build. I had pulled together information from the AD&#38;D book Oriental Adventures, Wikipeida, and some information that I found from other people in community forums.  With the release of the Dungeon Master&#8217;s Guide, I was excited to see that there is a section on running a Wuxia campaign (DMG page 41).  I went and pulled together my [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2014/12/01/oriental-adventures/">Oriental Adventures &#8211; Samurai &#038; Ninjas</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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			<slash:comments>10</slash:comments>
		
		
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