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	<title>ships Archives - Tribality</title>
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		<title>Arcadia Issue 27 Breakdown (SHARKADIA)</title>
		<link>https://www.tribality.com/2023/05/10/arcadia-issue-27-breakdown-sharkadia/</link>
					<comments>https://www.tribality.com/2023/05/10/arcadia-issue-27-breakdown-sharkadia/#respond</comments>
		
		<dc:creator><![CDATA[Tomás Giménez Rioja]]></dc:creator>
		<pubDate>Wed, 10 May 2023 13:00:54 +0000</pubDate>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[arcadia]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[MCDM]]></category>
		<category><![CDATA[pirates]]></category>
		<category><![CDATA[sailing]]></category>
		<category><![CDATA[sharks]]></category>
		<category><![CDATA[ships]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=34332</guid>

					<description><![CDATA[<p>All art belongs to MCDM Oh man, look at that cover! It&#8217;s as if the shark from Jaws had been experimented with and transformed into some sort of eldritch creature from the depths, full of glowing eyes, and covered with kelp. Ok, let&#8217;s stop fangirling over that fantastic cover. It&#8217;s not even Shark Week and we are getting this amazing special issue. What is it that we may discover if we dive in? Hannah opens the letter from the Editor [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2023/05/10/arcadia-issue-27-breakdown-sharkadia/">Arcadia Issue 27 Breakdown (SHARKADIA)</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<title>Seven New Ship Upgrades</title>
		<link>https://www.tribality.com/2020/01/02/seven-new-ship-upgrades/</link>
					<comments>https://www.tribality.com/2020/01/02/seven-new-ship-upgrades/#respond</comments>
		
		<dc:creator><![CDATA[Brandes Stoddard]]></dc:creator>
		<pubDate>Thu, 02 Jan 2020 13:00:53 +0000</pubDate>
				<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[GM Resources]]></category>
		<category><![CDATA[Magic Items]]></category>
		<category><![CDATA[Seas of Vodari]]></category>
		<category><![CDATA[magic items]]></category>
		<category><![CDATA[ship upgrades]]></category>
		<category><![CDATA[ships]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=29231</guid>

					<description><![CDATA[<p>For Seas of Vodari, we&#8217;re including a variety of new ship upgrades. I wrote about another set of them in the long-long ago of 2019 (specifically, a year ago next week); some of those made it into the book, some of those got too clearly overlapped by Ghosts of Saltmarsh ship upgrades, and some just didn&#8217;t make the cut. Anyway, I hope you&#8217;ll enjoy these. Image: By Twice25 &#38; Rinina25 &#8211; Nostra foto, CC BY 2.5, https://commons.wikimedia.org/w/index.php?curid=881571 Windchaser Sails Cost 15,000 / [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2020/01/02/seven-new-ship-upgrades/">Seven New Ship Upgrades</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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			</item>
		<item>
		<title>Home is Where the Heart of the Campaign Is</title>
		<link>https://www.tribality.com/2016/02/12/home-is-where-the-heart-of-the-campaign-is/</link>
					<comments>https://www.tribality.com/2016/02/12/home-is-where-the-heart-of-the-campaign-is/#respond</comments>
		
		<dc:creator><![CDATA[Shawn Ellsworth]]></dc:creator>
		<pubDate>Fri, 12 Feb 2016 07:16:13 +0000</pubDate>
				<category><![CDATA[Campaign Trail]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[inns]]></category>
		<category><![CDATA[keeps]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[ships]]></category>
		<category><![CDATA[strongholds]]></category>
		<guid isPermaLink="false">http://tribality.com/?p=14926</guid>

					<description><![CDATA[<p>This week on the Campaign Trail we look at creating headquarters with your players. Most Tabletop RPG (TRPG) involve a fellowship of heroes who wander the land righting wrongs and fighting evil. These characters often have elaborate backstories about the people and places they care about. Good adventures can pull these backstories into the foreground, but without a shared backstory &#8211; the other players will have to wait for their turn to shine. If a locale is not tied to [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2016/02/12/home-is-where-the-heart-of-the-campaign-is/">Home is Where the Heart of the Campaign Is</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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