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	<title>solution Archives - Tribality</title>
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		<title>Challenge: Think of multiple solutions for your next encounter</title>
		<link>https://www.tribality.com/2019/08/27/challenge-think-of-multiple-solutions-for-your-next-encounter/</link>
					<comments>https://www.tribality.com/2019/08/27/challenge-think-of-multiple-solutions-for-your-next-encounter/#comments</comments>
		
		<dc:creator><![CDATA[Tomás Giménez Rioja]]></dc:creator>
		<pubDate>Tue, 27 Aug 2019 13:00:05 +0000</pubDate>
				<category><![CDATA[GM Tips & Tricks]]></category>
		<category><![CDATA[encounter]]></category>
		<category><![CDATA[encounter building]]></category>
		<category><![CDATA[solution]]></category>
		<category><![CDATA[time]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=28486</guid>

					<description><![CDATA[<p>We&#8217;ve all seen the classical combat encounters while traveling between cities. Monsters appear, and there is only one way through: killing them. It is often done to burn some character abilities or spell slots before a big confrontation. Maybe it&#8217;s just a random encounter that details a group of bandits. That&#8217;s pretty open for the DM and players to interpret the situation the way they like. Maybe the players aren&#8217;t looking for a fight and decide to give them some [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2019/08/27/challenge-think-of-multiple-solutions-for-your-next-encounter/">Challenge: Think of multiple solutions for your next encounter</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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