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	<title>sorcery Archives - Tribality</title>
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		<title>Tribality Publishing &#8211; Three Sorcerous Arts</title>
		<link>https://www.tribality.com/2017/03/31/tribality-publishing-three-sorcerous-arts/</link>
					<comments>https://www.tribality.com/2017/03/31/tribality-publishing-three-sorcerous-arts/#comments</comments>
		
		<dc:creator><![CDATA[Brandes Stoddard]]></dc:creator>
		<pubDate>Fri, 31 Mar 2017 14:43:18 +0000</pubDate>
				<category><![CDATA[Character Builds]]></category>
		<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Player Resources]]></category>
		<category><![CDATA[drivethrurpg]]></category>
		<category><![CDATA[magic items]]></category>
		<category><![CDATA[royal]]></category>
		<category><![CDATA[sorcerer]]></category>
		<category><![CDATA[sorcery]]></category>
		<category><![CDATA[tidal]]></category>
		<category><![CDATA[winter kin]]></category>
		<guid isPermaLink="false">http://www.tribality.com/?p=19690</guid>

					<description><![CDATA[<p>We have a new publication on DriveThruRPG today. This is the eleventh product we have released: Three Sorcerous Arts written by Brandes Stoddard. The arcane power that fuels sorcery expresses itself in countless ways: heightening the sorcerer’s charismatic influence, granting influence over the bitter winds of winter, or joining the sorcerer’s soul to the sea. The powers described herein are rare and strange, but mighty, for sorcerous blood is the essence of power. Answer the call of your birthright.</p>
<p>The post <a href="https://www.tribality.com/2017/03/31/tribality-publishing-three-sorcerous-arts/">Tribality Publishing &#8211; Three Sorcerous Arts</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
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			<slash:comments>18</slash:comments>
		
		
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		<title>Unearthed Arcana: Sorcerer Breakdown</title>
		<link>https://www.tribality.com/2017/02/06/unearthed-arcana-sorcerer-breakdown/</link>
					<comments>https://www.tribality.com/2017/02/06/unearthed-arcana-sorcerer-breakdown/#comments</comments>
		
		<dc:creator><![CDATA[Brandes Stoddard]]></dc:creator>
		<pubDate>Tue, 07 Feb 2017 04:31:30 +0000</pubDate>
				<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[Player Resources]]></category>
		<category><![CDATA[Unearthed Arcana]]></category>
		<category><![CDATA[sorcerer]]></category>
		<category><![CDATA[sorcerous origin]]></category>
		<category><![CDATA[sorcery]]></category>
		<category><![CDATA[unearthed-arcana]]></category>
		<guid isPermaLink="false">http://www.tribality.com/?p=19101</guid>

					<description><![CDATA[<p>After a few weeks off, Unearthed Arcana returns with four new sorcerous origins, one of which is a rework of material released in one of the earliest UAs. The sorcerer is a challenging class to create subclasses for, in my view, because the core of what the sorcerer can do is “like a wizard, but narrower.” Thematically and mechanically, it’s probably more about “do one thing and do it well” than any other class. I mean, you can play a sorcerer for utility or buff/debuff spells, but mostly the class wants you to blast things to hell. Let’s see what they do to shake that up.</p>
<p>The post <a href="https://www.tribality.com/2017/02/06/unearthed-arcana-sorcerer-breakdown/">Unearthed Arcana: Sorcerer Breakdown</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
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			<slash:comments>17</slash:comments>
		
		
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