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	<title>spot Archives - Tribality</title>
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		<title>Building Locations for Open World Campaigns &#8211; GM Tips &#038; Tricks</title>
		<link>https://www.tribality.com/2021/04/07/building-locations-for-open-world-campaigns-gm-tips-tricks/</link>
					<comments>https://www.tribality.com/2021/04/07/building-locations-for-open-world-campaigns-gm-tips-tricks/#respond</comments>
		
		<dc:creator><![CDATA[Tomás Giménez Rioja]]></dc:creator>
		<pubDate>Wed, 07 Apr 2021 13:53:29 +0000</pubDate>
				<category><![CDATA[Columns]]></category>
		<category><![CDATA[GM Tips & Tricks]]></category>
		<category><![CDATA[breath of the wild]]></category>
		<category><![CDATA[campaign]]></category>
		<category><![CDATA[location]]></category>
		<category><![CDATA[npc]]></category>
		<category><![CDATA[open]]></category>
		<category><![CDATA[quest]]></category>
		<category><![CDATA[skyrim]]></category>
		<category><![CDATA[spot]]></category>
		<category><![CDATA[world]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=32389</guid>

					<description><![CDATA[<p>Thumbnail art by Dominik Zdenković How to create an open world campaign &#124;&#124; How to create quests for open world campaigns Give a meaning to your open-world quests We&#8217;ve talked a bit about how to create Open World Games, as well as how to create quests for them that make the world feel even wider. Now, for an open world to exist, there need to be interesting locations for the PCs to go to. Be it the Mos Eisley cantina, [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2021/04/07/building-locations-for-open-world-campaigns-gm-tips-tricks/">Building Locations for Open World Campaigns &#8211; GM Tips &amp; Tricks</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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