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	<title>training Archives - Tribality</title>
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		<title>How to make &#8220;leveling up&#8221; a narrative tool</title>
		<link>https://www.tribality.com/2020/11/25/how-to-make-leveling-up-a-narrative-tool/</link>
					<comments>https://www.tribality.com/2020/11/25/how-to-make-leveling-up-a-narrative-tool/#respond</comments>
		
		<dc:creator><![CDATA[Tomás Giménez Rioja]]></dc:creator>
		<pubDate>Wed, 25 Nov 2020 14:00:12 +0000</pubDate>
				<category><![CDATA[Columns]]></category>
		<category><![CDATA[GM Tips & Tricks]]></category>
		<category><![CDATA[how]]></category>
		<category><![CDATA[level]]></category>
		<category><![CDATA[narrative]]></category>
		<category><![CDATA[research]]></category>
		<category><![CDATA[story]]></category>
		<category><![CDATA[to]]></category>
		<category><![CDATA[training]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=31704</guid>

					<description><![CDATA[<p>Thumbnail image from the Dark Souls videogame You killed a dragon, gathered a certain amount of experience for doing so, and lvl up, just while the lair the dragon was in starts to crumble and collapse. The draconic sorcerer makes wings appear from its back and begins to fly out. Why didn&#8217;t she use those wings during the fight??? That could have been of great help when the cleric fell from the cliff! Oh, yeah&#8230; She instantly found out how [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2020/11/25/how-to-make-leveling-up-a-narrative-tool/">How to make &#8220;leveling up&#8221; a narrative tool</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<title>Tribal Knowledge: Training as Treasure</title>
		<link>https://www.tribality.com/2016/01/07/tribal-knowledge-training-as-treasure/</link>
					<comments>https://www.tribality.com/2016/01/07/tribal-knowledge-training-as-treasure/#respond</comments>
		
		<dc:creator><![CDATA[Brandes Stoddard]]></dc:creator>
		<pubDate>Thu, 07 Jan 2016 14:00:45 +0000</pubDate>
				<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[Tribal Knowledge]]></category>
		<category><![CDATA[dungeon-master]]></category>
		<category><![CDATA[rewards]]></category>
		<category><![CDATA[training]]></category>
		<category><![CDATA[treasure]]></category>
		<guid isPermaLink="false">http://tribality.com/?p=14158</guid>

					<description><![CDATA[<p>There are two little paragraphs in the 5e Dungeon Master&#8217;s Guide, plus three bullet points, that offer a wonderful amount of room for expansion: Training, p. 231. In the 4th edition Dungeon Master&#8217;s Guide II, there are a few pages on Alternative Rewards, and the group I played 4e with thought this was just about the best thing in the world &#8211; thus giving me incentive to explore training as treasure in 5e. Personal Mechanical Plot is term I use from [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2016/01/07/tribal-knowledge-training-as-treasure/">Tribal Knowledge: Training as Treasure</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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